S3D_LOAD_LINE_NORMAL(3)
β¨ NAME β¨
s3d_load_line_normals β bestie, this one adds normals to a line π
πΈ SYNOPSIS πΈ
#include <s3d.h>
int s3d_load_line_normals(int object, const float *nbuf, uint32_t start,
uint16_t n);
π¦ DESCRIPTION π¦
Okay so it's literally the same vibe as s3d_pep_line_normals(), no cap β with one lil' glow-up: instead of touching the latest n lines, you get to pick which ones. It'll alter n lines, and they start at index start. That's the whole tea. π
π AUTHOR π
Simon Wunderlich β the Author of s3d, the actual main character of this whole thing, fr fr π«Ά
And that's a wrap, angel π this was the s3d manual's S3D_LOAD_LINE_NORMAL(3) page β the footer didn't hand over a date so we're just gonna say it's iconic and timeless, periodt β¨
π¦ where this page comes from
- debian bookworm: s3d-doc 0.2.2.1-5 Β· GPL-2.0-or-later
- debian trixie: s3d-doc 0.2.2.1-7 Β· GPL-2.0-or-later
- ubuntu jammy: s3d-doc 0.2.2.1-3build1 Β· GPL-2.0-or-later
- ubuntu noble: s3d-doc 0.2.2.1-6build3 Β· GPL-2.0-or-later
- ubuntu questing: s3d-doc 0.2.2.1-7build1
- ubuntu resolute: s3d-doc 0.2.2.1-7build3 Β· GPL-2.0-or-later
- ubuntu stonking: s3d-doc 0.2.3-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms