S3D_LOAD_LINE_NORMAL(3)

✨ NAME ✨

s3d_load_line_normals β€” bestie, this one adds normals to a line πŸ’…


🌸 SYNOPSIS 🌸

#include <s3d.h>

int s3d_load_line_normals(int object, const float *nbuf, uint32_t start,
                          uint16_t n);

πŸ¦‹ DESCRIPTION πŸ¦‹

Okay so it's literally the same vibe as s3d_pep_line_normals(), no cap β€” with one lil' glow-up: instead of touching the latest n lines, you get to pick which ones. It'll alter n lines, and they start at index start. That's the whole tea. πŸŽ€


πŸ‘‘ AUTHOR πŸ‘‘

Simon Wunderlich β€” the Author of s3d, the actual main character of this whole thing, fr fr 🫢


And that's a wrap, angel πŸ’œ this was the s3d manual's S3D_LOAD_LINE_NORMAL(3) page β€” the footer didn't hand over a date so we're just gonna say it's iconic and timeless, periodt ✨