rtcTraver...ointQuery(3)
β¨ NAME β¨
rtcTraversablePointQuery β the one where you traverse the BVH with a point query object π¦ (yes bestie, it's a real function in the Embree Ray Tracing Kernels, manual section 3, and it's lowkey iconic)
πΈ SYNOPSIS πΈ
#include <embree4/rtcore.h>
void rtcTraversablePointQuery(
RTCTraversable traversable,
struct RTCPointQuery* query,
struct RTCPointQueryContext* context,
struct RTCPointQueryFunction* queryFunc,
void* userPtr
);
π DESCRIPTION π
okay so. rtcTraversablePointQuery is literally the same vibe as rtcPointQuery, no cap π«Ά β the only glow-up is that it takes a traversable object (that's the traversable argument) instead of a scene object. that's it. that's the whole difference. periodt.
want the full tea? go read the docs for rtcPointQuery, bestie, because that's where all the deets live π
π EXIT STATUS π
ngl, for performance reasons this function does zero error checks. like, none. it will not set any error flags on failure. so if something goes sideways, it's giving silence. π
π SEE ALSO π
rtcPointQueryrtcGetSceneTraversable
that's the whole page, bestie π this is from the Embree Ray Tracing Kernels, version 4, and the page is dated rtcTraver...ointQuery(3) β mwah, slay, go trace something beautiful β¨ππ
π¦ where this page comes from
- ubuntu stonking: libembree-dev 4.4.1+dfsg-2ubuntu1 Β· Apache-2.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms