rtcSetGeo...ncedScene(3)

πŸ’– rtcSetGeometryInstancedScene β€” from the Embree Ray Tracing Kernels 4 manual bestie πŸ’–

okay so real talk, this one lives in the Embree Ray Tracing Kernels 4 manual and it's lowkey one of the most important little functions you'll ever meet, so let's get into it 🫢


✨ NAME ✨

rtcSetGeometryInstancedScene β€” sets the instanced scene of an instance geometry 🌸


✨ SYNOPSIS ✨

#include <embree4/rtcore.h>

void rtcSetGeometryInstancedScene(
  RTCGeometry geometry,
  RTCScene scene
);

✨ DESCRIPTION ✨

so the way that rtcSetGeometryInstancedScene works is so clean bestie: it sets the instanced scene (that's the scene argument πŸ’…) of the specified instance geometry (that's the geometry argument πŸŽ€).

like. that's it. that's the whole job. one scene, one geometry, they're matched up now. iconic behavior fr fr ✨


✨ EXIT STATUS ✨

not me having to tell you this 😭 β€” if it fails, an error code gets set, and you can go query that error code using rtcGetDeviceError. so like, check it. don't just assume everything slayed. πŸ’€

✨ SEE ALSO ✨

  • RTC_GEOMETRY_TYPE_INSTANCE πŸ’œ
  • rtcSetGeometryTransform πŸ¦‹

and that's the whole page bestie, no cap, you now know everything this manpage had to give πŸ₯° stay hydrated, check your error codes, and go make some gorgeous instanced scenes β€” mwah πŸ’…βœ¨

β€” xoxo, rtcSetGeo...ncedScene(3) from the Embree Ray Tracing Kernels 4 era πŸŽ€πŸ«Ά

πŸ“¦ where this page comes from