KNET_LINK...ONG_COUNT(3)

okay bestie, sit down, hydrate, and let me tell you about knet_link_set_pong_count πŸŽ€ this one lives in section 3 of the Kronosnet Programmer's Manual, so it's a library call, not a command β€” iykyk ✨


✨ NAME ✨

knet_link_set_pong_count β€” set the pong count for a link. literally that's it, that's the whole job πŸ’…


🌸 SYNOPSIS 🌸

#include <libknet.h>

int knet_link_set_pong_count(
    knet_handle_t   knet_h,
    knet_node_id_t  host_id,
    uint8_t         link_id,
    uint8_t         pong_count
);

πŸ¦‹ DESCRIPTION πŸ¦‹

so. knet_link_set_pong_count 🫢 here's what each little argument is doing:

  • knet_h β€” pointer to knet_handle_t. your main character handle πŸ’œ
  • host_id β€” see knet_host_add(3) for the tea on this one
  • link_id β€” see knet_link_set_config(3), it'll fill you in
  • pong_count β€” how many valid ping/pongs need to happen before a link gets marked UP. default: 5, and the value should be > 0 ⭐
no cap, if you hand it a pong_count of zero or below you're not slaying, you're just causing problems πŸ™ˆ

πŸ‘‘ RETURN VALUE πŸ‘‘

knet_link_set_pong_count returns 0 on success, -1 on error, and errno is set. classic. πŸ’€


🌈 SEE ALSO 🌈

the whole friend group showed up, so here's everyone:


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and that's the whole page bestie πŸ§šπŸ’– this drop is from the kronosnet crew, dated 2026-07-20 β€” periodt, go set that pong count πŸ’œπŸŒΈ

πŸ“¦ where this page comes from