LIBEV(3)
๐ LIBEV(3) โ libev, bestie ๐
okay so libev?? it's a high performance full-featured event loop written in C. that's the whole vibe. it's in section 3 of the manual. slay.
๐ธ NAME ๐ธ
libev โ a high performance full-featured event loop written in C. that's it. that's the name section. iconic.
โจ SYNOPSIS โจ
#include <ev.h>
๐ EXAMPLE PROGRAM ๐
okay bestie, look at this, because this is the shape of every libev program you will ever write:
// a single header file is required
#include <ev.h>
#include <stdio.h> // for puts
// every watcher type has its own typedef'd struct
// with the name ev_TYPE
ev_io stdin_watcher;
ev_timer timeout_watcher;
// all watcher callbacks have a similar signature
// this callback is called when data is readable on stdin
static void
stdin_cb (EV_P_ ev_io *w, int revents)
{
puts ("stdin ready");
// for one-shot events, one must manually stop the watcher
// with its corresponding stop function.
ev_io_stop (EV_A_ w);
// this causes all nested ev_run's to stop iterating
ev_break (EV_A_ EVBREAK_ALL);
}
// another callback, this time for a time-out
static void
timeout_cb (EV_P_ ev_timer *w, int revents)
{
puts ("timeout");
// this causes the innermost ev_run to stop iterating
ev_break (EV_A_ EVBREAK_ONE);
}
int
main (void)
{
// use the default event loop unless you have special needs
struct ev_loop *loop = EV_DEFAULT;
// initialise an io watcher, then start it
// this one will watch for stdin to become readable
ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
ev_io_start (loop, &stdin_watcher);
// initialise a timer watcher, then start it
// simple non-repeating 5.5 second timeout
ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
ev_timer_start (loop, &timeout_watcher);
// now wait for events to arrive
ev_run (loop, 0);
// break was called, so exit
return 0;
}
like... the whole thing fits in your head. ๐
๐ ABOUT THIS DOCUMENT ๐
okay so this document documents the libev software package. that's its whole job, no cap.
the newest version of this document is also available as an html-formatted web page that you might find easier to navigate when you're reading it for the first time: <http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
ngl, while this document tries to be as complete as possible in documenting libev, its usage, and the rationale behind its design โ it is not a tutorial on event-based programming. it will not introduce you to event-based programming with libev. so if you're here for Event Loops 101, bestie, this is not that. ๐
familiarity with event based programming techniques in general is assumed throughout this document. periodt.
๐ WHAT TO READ WHEN IN A HURRY ๐๐จ
this manual tries to be very detailed, but unfortunately that also makes it very long. ๐ญ
if you just want to know the basics of libev, the author suggests reading:
- "ANATOMY OF A WATCHER" โ start here fr fr
- then the "EXAMPLE PROGRAM" above โฌ๏ธ
- and look up the missing functions in "GLOBAL FUNCTIONS" and the
ev_ioandev_timersections in "WATCHER TYPES"
that's the speedrun route. ๐ฆ
๐ ABOUT LIBEV ๐
libev is an event loop: you register interest in certain events โ like a file descriptor being readable, or a timeout occurring โ and it will manage these event sources and provide your program with events. it's basically the group chat admin of your file descriptors. ๐
to do this, it must take more or less complete control over your process (or thread) by executing the event loop handler, and will then communicate events via a callback mechanism. yes, it's a little bit possessive. it's fine.
you register interest in certain events by registering so-called event watchers, which are relatively small C structures you initialise with the details of the event, and then hand over to libev by starting the watcher. hand it over. let it cook. ๐
๐ฅ FEATURES ๐ฅ
libev supports, and this is a long list so buckle up:
selectpoll- the Linux-specific aio and
epollinterfaces - the BSD-specific
kqueue - and the Solaris-specific event port mechanisms
โฆall for file descriptor events (ev_io).
then, for the other stuff:
- the Linux
inotifyinterface (forev_stat) - Linux eventfd/signalfd (for faster and cleaner inter-thread wakeup (
ev_async) / signal handling (ev_signal)) - relative timers (
ev_timer) - absolute timers with customised rescheduling (
ev_periodic) - synchronous signals (
ev_signal) - process status change events (
ev_child) - event watchers dealing with the event loop mechanism itself (
ev_idle,ev_embed,ev_prepareandev_checkwatchers) - file watchers (
ev_stat) - and even limited support for fork events (
ev_fork)
limited. support. for fork events. okay bestie we're being honest about it. ๐
it also is quite fast โ see this benchmark <http://libev.schmorp.de/bench.html> comparing it to libevent, for example. she ate. โจ
๐ง CONVENTIONS ๐ง
libev is very configurable. in this manual, the default (and most common) configuration will be described, which supports multiple event loops.
for more info about various configuration options, please have a look at the EMBED section in this manual. ๐ซถ
โ ๏ธ important bestie: if libev was configured without support for multiple event loops, then all functions taking an initial argument of nameloop(which is always of typestruct ev_loop *) will not have this argument. so the signature changes on you. watch out. ๐ญ
โฐ TIME REPRESENTATION โฐ
libev represents time as a single floating point number, representing the (fractional) number of seconds since the (POSIX) epoch โ in practice somewhere near the beginning of 1970, details are complicated, don't ask. ๐
this type is called ev_tstamp, which is what you should use too. it usually aliases to the double type in C. when you need to do any calculations on it, you should treat it as some floating point value.
and unlike what the name component "stamp" might indicate, it is also used for time differences (e.g. delays) throughout libev. so it's not just a timestamp, it's a whole unit of measurement. versatile queen. ๐
๐ ERROR HANDLING ๐
libev knows three classes of errors:
- operating system errors
- usage errors
- internal errors (bugs)
okay let's go through them because the vibes differ wildly.
operating system errors
when libev catches an operating system error it cannot handle (for example a system call indicating a condition libev cannot fix), it calls the callback set via ev_set_syserr_cb, which is supposed to fix the problem or abort.
the default is to print a diagnostic message and to call abort ().
๐ญ yeah. the default is abort. dramatic but honest.
usage errors
when libev detects a usage error โ such as a negative timer interval โ then it will print a diagnostic message and abort (via the assert mechanism, so NDEBUG will disable this checking).
these are programming errors in the libev caller and need to be fixed there. like, in your code, bestie. not libev's fault. ๐
internal errors (bugs)
via the EV_FREQUENT macro you can compile in and/or enable extensive consistency checking code inside libev that can be used to check for internal inconsistencies, suually caused by application bugs.
libev also has a few internal error-checking assertions. these do not trigger under normal circumstances, as they indicate either a bug in libev or worse. ๐ณ
"or worse" is doing a LOT of heavy lifting in that sentence and i respect it. ๐ซถ
โฆand that's part 1! there's so much more coming, don't go anywhere bestie ๐
โจ GLOBAL FUNCTIONS โจ
okay so these functions? you can call them literally anytime, even before you've initialised the library in any way. no cap. ๐
ev_tstamp ev_time ()โ Returns the current time as libev would use it. Please note that theev_nowfunction is usually faster and also often returns the timestamp you actually want to know. Also interesting is the combination ofev_now_updateandev_now. โจev_sleep (ev_tstamp interval)โ Sleep for the given interval: The current thread will be blocked until either it is interrupted or the given time interval has passed (approximately - it might return a bit earlier even if not interrupted). Returns immediately ifinterval <= 0. Basically this is a sub-second-resolutionsleep (). The range of theintervalis limited - libev only guarantees to work with sleep times of up to one day (interval <= 86400). ๐ด๐คint ev_version_major ()int ev_version_minor ()โ You can find out the major and minor ABI version numbers of the library you linked against by calling the functionsev_version_majorandev_version_minor. If you want, you can compare against the global symbolsEV_VERSION_MAJORandEV_VERSION_MINOR, which specify the version of the library your program was compiled against.
These version numbers refer to the ABI version of the library, not the release version.
Usually, it's a good idea to terminate if the major versions mismatch, as this indicates an incompatible change. Minor versions are usually compatible to older versions, so a larger minor version alone is usually not a problem.
Example: Make sure we haven't accidentally been linked against the wrong version (note, however, that this will not detect other ABI mismatches, such as LFS or reentrancy).
assert (("libev version mismatch",
ev_version_major () == EV_VERSION_MAJOR
&& ev_version_minor () >= EV_VERSION_MINOR));
unsigned int ev_supported_backends ()โ Return the set of all backends (i.e. their correspondingEV_BACKEND_*value) compiled into this binary of libev (independent of their availability on the system you are running on). Seeev_default_loopfor a description of the set values.
Example: make sure we have the epoll method, because yeah this is cool and a must have and can we have a torrent of it please!!!11
assert (("sorry, no epoll, no sex",
ev_supported_backends () & EVBACKEND_EPOLL));
unsigned int ev_recommended_backends ()โ Return the set of all backends compiled into this binary of libev and also recommended for this platform, meaning it will work for most file descriptor types. This set is often smaller than the one returned byev_supported_backends, as for example kqueue is broken on most BSDs and will not be auto-detected unless you explicitly request it (assuming you know what you are doing). This is the set of backends that libev will probe for if you specify no backends explicitly. ๐unsigned int ev_embeddable_backends ()โ Returns the set of backends that are embeddable in other event loops. This value is platform-specific but can include backends not available on the current system. To find which embeddable backends might be supported on the current system, you would need to look atev_embeddable_backends () & ev_supported_backends (), likewise for recommended ones.
See the description of ev_embed watchers for more info. ๐ฆ
ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())โ Sets the allocation function to use (the prototype is similar - the semantics are identical to thereallocC89/SuS/POSIX function). It is used to allocate and free memory (no surprises here). If it returns zero when memory needs to be allocated (size != 0), the library might abort or take some potentially destructive action.
Since some systems (at least OpenBSD and Darwin) fail to implement correct realloc semantics, libev will use a wrapper around the system realloc and free functions by default.
You could override this function in high-availability programs to, say, free some memory if it cannot allocate memory, to use a special allocator, or even to sleep a while and retry until some memory is available.
Example: The following is the realloc function that libev itself uses which should work with realloc and free functions of all kinds and is probably a good basis for your own implementation.
static void *
ev_realloc_emul (void *ptr, long size) EV_NOEXCEPT
{
if (size)
return realloc (ptr, size);
free (ptr);
return 0;
}
Example: Replace the libev allocator with one that waits a bit and then retries.
static void *
persistent_realloc (void *ptr, size_t size)
{
if (!size)
{
free (ptr);
return 0;
}
for (;;)
{
void *newptr = realloc (ptr, size);
if (newptr)
return newptr;
sleep (60);
}
}
...
ev_set_allocator (persistent_realloc);
ev_set_syserr_cb (void (*cb)(const char *msg) throw ())โ Set the callback function to call on a retryable system call error (such as failed select, poll, epoll_wait). The message is a printable string indicating the system call or subsystem causing the problem. If this callback is set, then libev will expect it to remedy the situation, no matter what, when it returns. That is, libev will generally retry the requested operation, or, if the condition doesn't go away, do bad stuff (such as abort). ๐ฑ
Example: This is basically the same thing that libev does internally, too.
static void
fatal_error (const char *msg)
{
perror (msg);
abort ();
}
...
ev_set_syserr_cb (fatal_error);
ev_feed_signal (int signum)โ This function can be used to "simulate" a signal receive. It is completely safe to call this function at any time, from any context, including signal handlers or random threads. ๐ก๏ธ
Its main use is to customise signal handling in your process, especially in the presence of threads. For example, you could block signals by default in all threads (and specifying EVFLAG_NOSIGMASK when creating any loops), and in one thread, use sigwait or any other mechanism to wait for signals, then "deliver" them to libev by calling ev_feed_signal. ๐ก
๐ FUNCTIONS CONTROLLING EVENT LOOPS ๐
An event loop is described by a struct ev_loop * (the struct is not optional in this case unless libev 3 compatibility is disabled, as libev 3 had an ev_loop function colliding with the struct name). periodt.
The library knows two types of such loops, the default loop, which supports child process events, and dynamically created event loops which do not. ๐
struct ev_loop *ev_default_loop (unsigned int flags)โ This returns the "default" event loop object, which is what you should normally use when you just need "the event loop". Event loop objects and theflagsparameter are described in more detail in the entry forev_loop_new.
If the default loop is already initialised then this function simply returns it (and ignores the flags. If that is troubling you, check ev_backend () afterwards). Otherwise it will create it with the given flags, which should almost always be 0, unless the caller is also the one calling ev_run or otherwise qualifies as "the main program".
If you don't know what event loop to use, use the one returned from this function (or via the EV_DEFAULT macro).
Note that this function is not thread-safe, so if you want to use it from multiple threads, you have to employ some kind of mutex (note also that this case is unlikely, as loops cannot be shared easily between threads anyway).
The default loop is the only loop that can handle ev_child watchers, and to do this, it always registers a handler for SIGCHLD. If this is a problem for your application you can either create a dynamic loop with ev_loop_new which doesn't do that, or you can simply overwrite the SIGCHLD signal handler after calling ev_default_init.
Example: This is the most typical usage.
if (!ev_default_loop (0))
fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
Example: Restrict libev to the select and poll backends, and do not allow environment settings to be taken into account:
ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);
struct ev_loop *ev_loop_new (unsigned int flags)โ This will create and initialise a new event loop object. If the loop could not be initialised, returns false.
This function is thread-safe, and one common way to use libev with threads is indeed to create one loop per thread, and using the default loop in the "main" or "initial" thread.
The flags argument can be used to specify special behaviour or specific backends to use, and is usually specified as 0 (or EVFLAG_AUTO).
The following flags are supported:
EVFLAG_AUTOโ The default flags value. Use this if you have no clue (it's the right thing, believe me). ๐คทโโ๏ธEVFLAG_NOENVโ If this flag bit is or'ed into the flag value (or the program runs setuid or setgid) then libev will not look at the environment variableLIBEV_FLAGS. Otherwise (the default), this environment variable will override the flags completely if it is found in the environment. This is useful to try out specific backends to test their performance, to work around bugs, or to make libev threadsafe (accessing environment variables cannot be done in a threadsafe way, but usually it works if no other thread modifies them). ๐EVFLAG_FORKCHECKโ Instead of callingev_loop_forkmanually after a fork, you can also make libev check for a fork in each iteration by enabling this flag.
okay so how does that actually work tho? It calls getpid () on every single iteration of the loop. Which means yeah โ if you're doing a lot of loop iterations and barely any real work, this could slow your event loop down a lil bit, but honestly it's usually not noticeable at all. On the author's GNU/Linux system for example, getpid is actually just a simple 5-insn sequence without a system call, so it's very fast โ but that GNU/Linux system also has pthread_atfork, which is even faster. (Update bestie: glibc versions 2.25 apparently removed the getpid optimisation again ๐ญ).
The big advantage of this flag is that you can just forget about fork entirely (and forget about forgetting to tell libev about forking โ although you still have to ignore SIGPIPE, no skipping that one ๐
) when you use this flag.
This flag setting cannot be overridden or specified in the LIBEV_FLAGS environment variable. No cap.
EVFLAG_NOINOTIFYโ when you pass this one, libev will not attempt to use the inotify API for itsev_statwatchers. Beyond debugging and testing, this flag is useful for conserving inotify file descriptors, because otherwise every loop that usesev_statwatchers eats up one inotify handle. โจEVFLAG_SIGNALFDโ when this flag is specified, libev will attempt to use the signalfd API for itsev_signal(andev_child) watchers. This API delivers signals synchronously, which makes it both faster and might make it possible to actually get the queued signal data. It can also simplify signal handling with threads โ as long as you properly block signals in your threads that aren't interested in handling them. ๐
Signalfd will not be used by default, because this changes your signal mask, and there are a lot of shoddy libraries and programs out there (glib's threadpool, for example) that can't properly initialise their signal masks. ๐
EVFLAG_NOSIGMASKโ when this flag is specified, libev will avoid modifying the signal mask. Specifically, this means you have to make sure signals are unblocked when you want to receive them. Your job now, bestie.
This behaviour is useful when you want to do your own signal handling, or you want to handle signals only in specific threads and want to avoid libev unblocking the signals for you.
It's also required by POSIX in a threaded program, since libev calls sigprocmask, whose behaviour is officially unspecified. ๐
EVFLAG_NOTIMERFDโ when this flag is specified, libev will avoid using atimerfdto detect time jumps. It will still be able to detect time jumps, it just takes longer and has lower accuracy in doing so โ but it saves a file descriptor per loop. ๐
The current implementation only tries to use a timerfd when the first ev_periodic watcher is started, and falls back on other methods if it cannot be created โ but this behaviour might change in the future.
EVBACKEND_SELECTโ (value 1, portable select backend) this is your standard select(2) backend. Not completely standard, since libev tries to roll its ownfd_setwith no limits on the number of fds โ but if that fails, expect a fairly low limit on the number of fds when you're using this backend. It doesn't scale too well (O(highest_fd)), but it's usually the fastest backend for a low number of (low-numbered :) ) fds. ๐ธ
To get good performance out of this backend you need a high amount of parallelism โ like, most of the file descriptors should be busy. If you're writing a server, you should accept () in a loop to accept as many connections as possible during one iteration. You might also want to have a look at ev_set_io_collect_interval () to increase the amount of readiness notifications you get per iteration.
This backend maps EV_READ to the readfds set and EV_WRITE to the writefds set (and, to work around Microsoft Windows bugs, also onto the exceptfds set on that platform).
EVBACKEND_POLLโ (value 2, poll backend, available everywhere except on windows) and this is your standard poll(2) backend. It's more complicated than select, but it handles sparse fds better and has no artificial limit on the number of fds you can use (except it will slow down considerably with a lot of inactive fds). It scales similarly to select, i.e.O(total_fds). See the entry forEVBACKEND_SELECTabove for performance tips. ๐ฆ
This backend maps EV_READ to POLLIN | POLLERR | POLLHUP, and EV_WRITE to POLLOUT | POLLERR | POLLHUP.
EVBACKEND_EPOLLโ (value 4, Linux) use the Linux-specific epoll(7) interface (for both pre- and post-2.6.9 kernels).
For few fds, this backend is a lil bit slower than poll and select, but it scales phenomenally better. While poll and select usually scale like O(total_fds), where total_fds is the total number of fds (or the highest fd), epoll scales either O(1) or O(active_fds). ๐ฅ
The epoll mechanism deserves honorable mention as the most misdesigned of the more advanced event mechanisms: mere annoyances include silently dropping file descriptors, requiring a system call per change per file descriptor (and unnecessary guessing of parameters), problems with dup, returning before the timeout value, resulting in additional iterations (and only giving 5ms accuracy while select on the same platform gives 0.1ms) and so on. The biggest issue is fork races though โ if a program forks, then both parent and child process have to recreate the epoll set, which can take considerable time (one syscall per file descriptor) and is, of course, hard to detect. ๐
Epoll is also notoriously buggy โ embedding epoll fds should work, but of course doesn't, and epoll just loves to report events for totally different file descriptors (even already closed ones, so you can't even remove them from the set) than the ones registered in the set (especially on SMP systems). Libev tries to counter these spurious notifications by employing an additional generation counter and comparing that against the events to filter out the spurious ones, recreating the set when required. Epoll also erroneously rounds down timeouts, but gives you no way to know when and by how much โ so sometimes you have to busy-wait, because epoll returns immediately despite a nonzero timeout. And last but not least, it also refuses to work with some file descriptors that work perfectly fine with select (files, many character devices...). ๐ญ
Epoll is truly the train wreck among event poll mechanisms, a frankenpoll, cobbled together in a hurry, no thought to design or interaction with others. Oh, the pain, will it ever stop...
While stopping, setting and starting an I/O watcher in the same iteration will result in some caching, there is still a system call per such incident (because the same file descriptor could point to a different file description now), so it's best to avoid that. Also, dup ()'ed file descriptors might not work very well if you register events for both file descriptors.
Best performance from this backend is achieved by not unregistering all watchers for a file descriptor until it has been closed, if possible โ i.e. keep at least one watcher active per fd at all times. Stopping and starting a watcher (without re-setting it) also usually doesn't cause extra overhead. A fork can both result in spurious notifications as well as in libev having to destroy and recreate the epoll object, which can take considerable time and thus should be avoided.
All this means that, in practice, EVBACKEND_SELECT can be as fast or faster than epoll for maybe up to a hundred file descriptors, depending on the usage. So sad. ๐ฅฒ
While nominally embeddable in other event loops, this feature is broken in a lot of kernel revisions, but probably(!) works in current versions.
This backend maps EV_READ and EV_WRITE in the same way as EVBACKEND_POLL.
EVBACKEND_LINUXAIOโ (value 64, Linux) use the Linux-specific Linux AIO (not aio(7) but io_submit(2)) event interface available in post-4.18 kernels (but libev only tries to use it in 4.19+). ๐ง
This is another Linux train wreck of an event interface.
If this backend works for you (as of this writing, it was very experimental), it is the best event interface available on Linux and might be well worth enabling โ if it isn't available in your kernel, this will be detected and this backend will be skipped. โจ
This backend can batch oneshot requests and supports a user-space ring buffer to receive events. It also doesn't suffer from most of the design problems of epoll (such as not being able to remove event sources from the epoll set), and generally sounds too good to be true. Because, this being the Linux kernel, of course it suffers from a whole new set of limitations, forcing you to fall back to epoll, inheriting all its design issues. ๐
For one, it is not easily embeddable (but probably could be done using an event fd at some extra overhead). It also is subject to a system wide limit that can be configured in /proc/sys/fs/aio-max-nr. If no AIO requests are left, this backend will be skipped during initialisation, and will switch to epoll when the loop is active.
Most problematic in practice, however, is that not all file descriptors work with it. For example, in Linux 5.1, TCP sockets, pipes, event fds, files, /dev/null and many others are supported, but ttys do not work properly (a known bug that the kernel developers don't care about, see https://lore.kernel.org/patchwork/patch/1047453/), so this is not (yet?) a generic event polling interface.
Overall, it seems the Linux developers just don't want it to have a generic event handling mechanism other than select or poll. ๐
EVBACKEND_KQUEUE(value 8, most BSD clones) โ okay bestie, kqueue deserves a whole special mention because when this backend got implemented it was broken on literally every BSD except NetBSD (it usually doesn't work reliably with anything but sockets and pipes โ except on Darwin, where of course it's completely useless ๐). But here's the twist: unlike epoll, whose brokenness is by design, these kqueue bugs can be (and mostly have been) fixed without any API changes to existing programs. That's why it's not "auto-detected" on all platforms unless you explicitly say so in the flags (i.e. usingEVBACKEND_KQUEUE) or libev was compiled on a known-to-be-good (-enough) system like NetBSD.
You still can embed kqueue into a normal poll or select backend and use it only for sockets (after having made sure that sockets work with kqueue on the target platform). See ev_embed watchers for more info.
It scales in the same way as the epoll backend, but the interface to the kernel is more efficient (which says nothing about its actual speed, of course). While stopping, setting and starting an I/O watcher does never cause an extra system call as with EVBACKEND_EPOLL, it still adds up to two event changes per incident. Support for fork () is very bad (you might have to leak fds on fork, but it's more sane than epoll) and it drops fds silently in similarly hard-to-detect cases.
This backend usually performs well under most conditions. ๐
While nominally embeddable in other event loops, this doesn't work everywhere, so you might need to test for this. And since it is broken almost everywhere, you should only use it when you have a lot of sockets (for which it usually works), by embedding it into another event loop (e.g. EVBACKEND_SELECT or EVBACKEND_POLL (but poll is of course also broken on OS X)) and, did I mention it, using it only for sockets.
This backend maps EV_READ into an EVFILT_READ kevent with NOTE_EOF, and EV_WRITE into an EVFILT_WRITE kevent with NOTE_EOF.
EVBACKEND_DEVPOLL(value 16, Solaris 8) โ bestie this one is not implemented yet (and might never be, unless you send me an implementation ๐). According to reports,/dev/pollonly supports sockets and is not embeddable, which would limit the usefulness of this backend immensely.EVBACKEND_PORT(value 32, Solaris 10) โ this uses the Solaris 10 event port mechanism. As with everything on Solaris, it's really slow ๐, but it still scales very well (O(active_fds)).
While this backend scales well, it requires one system call per active file descriptor per loop iteration. For small and medium numbers of file descriptors a "slow" EVBACKEND_SELECT or EVBACKEND_POLL backend might perform better.
On the positive side โจ, this backend actually performed fully to specification in all tests and is fully embeddable, which is a rare feat among the OS-specific backends (I vastly prefer correctness over speed hacks).
On the negative side ๐, the interface is bizarre โ so bizarre that even sun itself gets it wrong in their code examples: the event polling function sometimes returns events to the caller even though an error occurred, but with no indication whether it has done so or not (yes, it's even documented that way) โ deadly for edge-triggered interfaces where you absolutely have to know whether an event occurred or not because you have to re-arm the watcher.
Fortunately libev seems to be able to work around these idiocies. ๐ซถ
This backend maps EV_READ and EV_WRITE in the same way as EVBACKEND_POLL.
EVBACKEND_ALLโ try all backends (even potentially broken ones that wouldn't be tried withEVFLAG_AUTO). Since this is a mask, you can do stuff such asEVBACKEND_ALL & ~EVBACKEND_KQUEUE.
It is definitely not recommended to use this flag, use whatever ev_recommended_backends () returns, or simply do not specify a backend at all.
EVBACKEND_MASKโ not a backend at all, just a mask to select all backend bits from aflagsvalue, in case you want to mask out any backends from a flags value (e.g. when modifying theLIBEV_FLAGSenvironment variable).
If one or more of the backend flags are or'ed into the flags value, then only these backends will be tried (in the reverse order as listed here). If none are specified, all backends in ev_recommended_backends () will be tried.
Example: try to create a event loop that uses epoll and nothing else.
struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV);
if (!epoller)
fatal ("no epoll found here, maybe it hides under your chair");
Example: use whatever libev has to offer, but make sure that kqueue is used if available.
struct ev_loop *loop = ev_loop_new (ev_recommended_backends () | EVBACKEND_KQUEUE);
Example: similarly, on linux, you mgiht want to take advantage of the linux aio backend if possible, but fall back to something else if that isn't available.
struct ev_loop *loop = ev_loop_new (ev_recommended_backends () | EVBACKEND_LINUXAIO);
๐ ev_loop_destroy (loop) ๐
Destroys an event loop object (frees all memory and kernel state etc.). None of the active event watchers will be stopped in the normal sense, so e.g. ev_is_active might still return true. It is your responsibility to either stop all watchers cleanly yourself before calling this function, or cope with the fact afterwards (which is usually the easiest thing, you can just ignore the watchers and/or free () them for example). ๐ซ
Note that certain global state, such as signal state (and installed signal handlers), will not be freed by this function, and related watchers (such as signal and child watchers) would need to be stopped manually.
This function is normally used on loop objects allocated by ev_loop_new, but it can also be used on the default loop returned by ev_default_loop, in which case it is not thread-safe.
Note that it is not advisable to call this function on the default loop except in the rare occasion where you really need to free its resources. If you need dynamically allocated loops it is better to useev_loop_newandev_loop_destroy.
๐ ev_loop_fork (loop) ๐
This function sets a flag that causes subsequent ev_run iterations to reinitialise the kernel state for backends that have one. Despite the name, you can call it anytime you are allowed to start or stop watchers (except inside an ev_prepare callback), but it makes most sense after forking, in the child process. You must call it (or use EVFLAG_FORKCHECK) in the child before resuming or calling ev_run.
In addition, if you want to reuse a loop (via this function or EVFLAG_FORKCHECK), you also have to ignore SIGPIPE.
Again, you have to call it on any loop that you want to re-use after a fork, even if you do not plan to use the loop in the parent. This is because some kernel interfaces cough kqueue cough do funny things during fork. ๐ญ
On the other hand, you only need to call this function in the child process if and only if you want to use the event loop in the child. If you just fork+exec or create a new loop in the child, you don't have to call it at all (in fact, epoll is so badly broken that it makes a difference, but libev will usually detect this case on its own and do a costly reset of the backend).
The function itself is quite fast and it's usually not a problem to call it just in case after a fork. โจ
Example: automate calling ev_loop_fork on the default loop when using pthreads.
static void
post_fork_child (void)
{
ev_loop_fork (EV_DEFAULT);
}
...
pthread_atfork (0, 0, post_fork_child);
๐ int ev_is_default_loop (loop) ๐
Returns true when the given loop is, in fact, the default loop, and false otherwise.
โญ unsigned int ev_iteration (loop) โญ
Returns the current iteration count for the event loop, which is identical to the number of times libev did poll for new events. It starts at 0 and happily wraps around with enough iterations. ๐
This value can sometimes be useful as a generation counter of sorts (it "ticks" the number of loop iterations), as it roughly corresponds with ev_prepare and ev_check calls โ and is incremented between the prepare and check phases.
๐ฆ unsigned int ev_depth (loop) ๐ฆ
Returns the number of times ev_run was entered minus the number of times ev_run was exited normally, in other words, the recursion depth.
Outside ev_run, this number is zero. In a callback, this number is 1, unless ev_run was invoked recursively (or from another thread), in which case it is higher.
Leaving ev_run abnormally (setjmp/longjmp, cancelling the thread, throwing an exception etc.), doesn't count as "exit" โ consider this as a hint to avoid such ungentleman-like behaviour unless it's really convenient, in which case it is fully supported. ๐
๐ธ unsigned int ev_backend (loop) ๐ธ
Returns one of the EVBACKEND_* flags indicating the event backend in use.
๐ ev_tstamp ev_now (loop) ๐
Returns the current "event loop time", which is the time the event loop received events and started processing them. This timestamp does not change as long as callbacks are being processed, and this is also the base time used for relative timers. You can treat it as the timestamp of the event occurring (or more correctly, libev finding out about it).
๐ง ev_now_update (loop) ๐ง
Establishes the current time by querying the kernel, updating the time returned by ev_now () in the progress. This is a costly operation and is usually done automatically within ev_run ().
This one's rarely the move, ngl โ but when some event callback is out here running for a <em>very</em> long time without ever dipping back into the event loop, updating libev's idea of the current time is honestly just a good idea. ๐
Also go peek at "The special problem of time updates" over in the ev_timer section. ๐
๐ ev_suspend (loop) and ev_resume (loop)
Bestie, these two literally suspend and resume an event loop โ use them when the loop isn't being used for a while and timeouts should not get processed. ๐
The classic use case? An interactive program like a game. ๐ฎ When the user hits ^Z to suspend the game and then comes back an <em>hour</em> later, the move is to handle timeouts as if no time had actually passed while the program was chillin'. You do this by calling ev_suspend in your SIGTSTP handler, sending yourself a SIGSTOP, and then calling ev_resume directly afterwards to get timer processing going again. โจ
Effectively: every ev_timer watcher gets delayed by however much time went by between ev_suspend and ev_resume, and every ev_periodic watcher gets rescheduled (translation: they lose any events that would've happened while they were suspended). ๐ซ
After callingev_suspendyou must <strong>not</strong> call any function on the given loop other thanev_resume, and you must <strong>not</strong> callev_resumewithout a previous call toev_suspend. That's the rule, no cap. ๐จ
Calling ev_suspend/ev_resume has the side effect of updating the event loop time (see ev_now_update). ๐ฐ๏ธ
๐ฅ bool ev_run (loop, int flags)
Okay so this is it โ the event handler, the main character, the moment. ๐ You usually call this bad boy after you've initialised all your watchers and you actually want to start handling events. It asks the operating system for any new events, calls the watcher callbacks, and then repeats the whole process <em>forever and ever</em>. That's literally why event loops are called loops. ๐
If the flags argument is set to 0, it'll keep handling events until either no event watchers are active anymore or ev_break was called.
The return value is false if there are no more active watchers (which usually means "all jobs done" or "deadlock"), and true in all other cases (which usually means " you should call ev_run again"). ๐ซ
Please note that an explicit ev_break is usually <strong>better</strong> than relying on all watchers to be stopped when deciding when a program has finished (especially in interactive programs). But honestly? Having a program that automatically loops as long as it has to and no longer, purely by virtue of relying on its watchers stopping correctly โ that is truly a thing of beauty. ๐
This function is mostly exception-safe: you can break out of an ev_run call by calling longjmp in a callback, throwing a C++ exception, and so on. ๐ซถ But heads up โ doing that does not decrement the ev_depth value, nor will it clear any outstanding EVBREAK_ONE breaks. ๐
A flags value of EVRUN_NOWAIT will look for new events, will handle those events and any already outstanding ones, but will not wait and block your process in case there are no events โ it'll just return after one iteration of the loop. This is sometimes useful to poll and handle new events while you're doing lengthy calculations, so your program stays responsive. ๐โโ๏ธ
A flags value of EVRUN_ONCE will look for new events (waiting if necessary) and will handle those and any already outstanding ones. It'll block your process until at least one new event arrives (which could be an event internal to libev itself, so there's no guarantee a user-registered callback will be called), and will return after one iteration of the loop. โณ
This is useful if you're waiting for some external event in conjunction with something not expressible using other libev watchers (i.e. "roll your own ev_run"). However, a pair of ev_prepare/ev_check watchers is usually a better approach for this kind of thing. ๐ธ
Here are the gory details of what ev_run does (this is for your understanding, not a guarantee that things will work exactly like this in future versions):
- Increment loop depth.
- Reset the ev_break status.
- Before the first iteration, call any pending watchers.
LOOP:- If EVFLAG_FORKCHECK was used, check for a fork.
- If a fork was detected (by any means), queue and call all fork watchers.
- Queue and call all prepare watchers.
- If ev_break was called, goto FINISH.
- If we have been forked, detach and recreate the kernel state as to not disturb the other process.
- Update the kernel state with all outstanding changes.
- Update the "event loop time" (ev_now ()).
- Calculate for how long to sleep or block, if at all (active idle watchers, EVRUN_NOWAIT or not having any active watchers at all will result in not sleeping).
- Sleep if the I/O and timer collect interval say so.
- Increment loop iteration counter.
- Block the process, waiting for any events.
- Queue all outstanding I/O (fd) events.
- Update the "event loop time" (ev_now ()), and do time jump adjustments.
- Queue all expired timers.
- Queue all expired periodics.
- Queue all idle watchers with priority higher than that of pending events.
- Queue all check watchers.
- Call all queued watchers in reverse order (i.e. check watchers first). Signals and child watchers are implemented as I/O watchers, and will be handled here by queueing them when their watcher gets executed.
- If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT were used, or there are no active watchers, goto FINISH, otherwise continue with step LOOP.
FINISH:- Reset the ev_break status iff it was EVBREAK_ONE.
- Decrement the loop depth.
- Return.
Example: queue some jobs and then loop until no events are outstanding anymore. ๐
... queue jobs here, make sure they register event watchers as long
... as they still have work to do (even an idle watcher will do..)
ev_run (my_loop, 0);
... jobs done or somebody called break. yeah!
โ ev_break (loop, how)
Can be used to make a call to ev_run return early (but only after it has processed all outstanding events, so, like, it's a โจpoliteโจ early exit). The how argument must be either EVBREAK_ONE, which will make the innermost ev_run call return, or EVBREAK_ALL, which will make <em>all</em> nested ev_run calls return. ๐
This "break state" will be cleared on the next call to ev_run.
It's safe to call ev_break from outside any ev_run calls too, in which case it will have no effect. ๐คทโโ๏ธ
๐ชข ev_ref (loop) and ev_unref (loop)
Ref/unref can be used to add or remove a reference count on the event loop: every watcher keeps one reference, and as long as the reference count is nonzero, ev_run will not return on its own. ๐
This is useful when you have a watcher that you never intend to unregister, but that nevertheless should not keep ev_run from returning. In such a case, call ev_unref after starting, and ev_ref before stopping it. ๐ซก
As an example, libev itself uses this for its internal signal pipe: it's not visible to the libev user and should not keep ev_run from exiting if no event watchers registered by it are active. It's also an excellent way to do this for generic recurring timers or from within third-party libraries. Just remember to unref after start and ref before stop (but only if the watcher wasn't active before, or was active before, respectively. Note also that libev might stop watchers itself (e.g. non-repeating timers) in which case you have to ev_ref in the callback). ๐ง
Example: create a signal watcher, but keep it from keeping ev_run running when nothing else is active.
ev_signal exitsig;
ev_signal_init (&exitsig, sig_cb, SIGINT);
ev_signal_start (loop, &exitsig);
ev_unref (loop);
Example: for some weird reason, unregister the above signal handler again. ๐
ev_ref (loop);
ev_signal_stop (loop, &exitsig);
โฑ๏ธ ev_set_io_collect_interval (loop, ev_tstamp interval) and ev_set_timeout_collect_interval (loop, ev_tstamp interval)
These are the advanced girlies. ๐ They influence the time that libev will spend waiting for events. Both time intervals are by default 0, meaning that libev will try to invoke timer/periodic callbacks and I/O callbacks with minimum latency.
Setting these to a higher value (the interval must be >= 0) allows libev to delay invocation of I/O and timer/periodic callbacks to increase efficiency of loop iterations (or to increase power-saving opportunities). ๐
The idea is that sometimes your program runs <em>just</em> fast enough to handle one (or very few) event(s) per loop iteration. While this makes the program responsive, it also wastes a lot of CPU time polling for new events, especially with backends like select () which have a high overhead for the actual polling but can deliver many events at once. ๐ฎโ๐จ
By setting a higher io collect interval you allow libev to spend more time collecting I/O events, so you can handle more events per iteration โ at the cost of increasing latency. Timeouts (both ev_periodic and ev_timer) will not be affected. Setting this to a non-null value will introduce an additional ev_sleep () call into most loop iterations. The sleep time ensures that libev will not poll for I/O events more often then once per this interval, on average (as long as the host time resolution is good enough). ๐ค
Likewise, by setting a higher timeout collect interval you allow libev to spend more time collecting timeouts, at the expense of increased latency/jitter/inexactness (the watcher callback will be called later). ev_io watchers will not be affected. Setting this to a non-null value will not introduce any overhead in libev. โญ
Okay so real talk, lots of busy programs get a glow-up just from setting the I/O collect interval to something near 0.1 or so ๐
โ that's usually plenty for interactive servers (not for games tho, obviously ๐ญ), and same energy for timeouts. Setting it lower than 0.01? Lowkey pointless, bestie, because you're basically slamming into the timing granularity of most systems at that point. And heads up: if you're doing transactions with the outside world and you can't increase the parallelity, then this setting is literally gonna cap your transaction rate. Like โ if you need to poll once per transaction and your I/O collect interval is 0.01, then you cannot do more than 100 transactions per second. Math is math ๐
Setting the timeout collect interval is a whole eco-friendly queen move too ๐ธ โ it improves the opportunity for saving power, because your program will "bundle" timer callback invocations that are "near" in time together by delaying some, which reduces how many times the process sleeps and wakes up again. Another useful technique to reduce iterations/wake-ups: use "ev_periodic" watchers and make sure they fire on, say, one-second boundaries only โจ.
Example: we only need 0.1s timeout granularity, and we wish not to poll more often than 100 times per second:
ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
ev_invoke_pending (loop)โ This call will simply invoke all pending watchers while resetting their pending state ๐ซถ. Normally,"ev_run"does this automatically when required, but when you're overriding the invoke callback this call comes in handy. You can invoke this function from a watcher too โ useful, for example, when you want to do some lengthy calculation and want to pass further event handling to another thread. (You still have to make sure only one thread executes within"ev_invoke_pending"or"ev_run", of course ๐.)int ev_pending_count (loop)โ Returns the number of pending watchers. Zero indicates that no watchers are pending.ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))โ This overrides the invoke pending functionality of the loop: instead of invoking all pending watchers when there are any,"ev_run"will call this callback instead ๐. Useful, for example, when you want to invoke the actual watchers inside another context (another thread etc.). If you want to reset the callback, use"ev_invoke_pending"as the new callback.ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())โ Sometimes you want to share the same loop between multiple threads. That can be done relatively simply by puttingmutex_lock/unlockcalls around each call to a libev function. However,"ev_run"can run an indefinite time, so it is not feasible to wait for it to return ๐ค. One way around this is to wake up the event loop via"ev_break"and"ev_async_send"; another way is to set these release and acquire callbacks on the loop.
When set, then release will be called just before the thread is suspended waiting for new events, and acquire is called just afterwards. Ideally, release will just call your mutex_unlock function, and acquire will just call the mutex_lock function again โจ.
While event loop modifications are allowed between invocations of release and acquire (that's their only purpose after all), no modifications done will affect the event loop โ i.e. adding watchers will have no effect on the set of file descriptors being watched, or the time waited โ ๏ธ. Use an "ev_async" watcher to wake up "ev_run" when you want it to take note of any changes you made.
In theory, threads executing "ev_run" will be async-cancel safe between invocations of release and acquire.
See also the locking example in the "THREADS" section later in this document ๐.
ev_set_userdata (loop, void *data)/void *ev_userdata (loop)โ Set and retrieve a single"void *"associated with a loop ๐. When"ev_set_userdata"has never been called, then"ev_userdata"returns0. These two functions can be used to associate arbitrary data with a loop, and are intended solely for the"invoke_pending_cb","release"and"acquire"callbacks described above โ but of course can be (ab-)used for any other purpose as well ๐ .ev_verify (loop)โ This function only does something when"EV_VERIFY"support has been compiled in, which is the default for non-minimal builds. It tries to go through all internal structures and checks them for validity ๐. If anything is found to be inconsistent, it will print an error message to standard error and call"abort ()". This can be used to catch bugs inside libev itself: under normal circumstances, this function will never abort, as of course libev keeps its data structures consistent ๐.
๐ซ ANATOMY OF A WATCHER ๐ซ
In the following description, uppercase "TYPE" in names stands for the watcher type โ e.g. "ev_TYPE_start" can mean "ev_timer_start" for timer watchers and "ev_io_start" for I/O watchers ๐.
A watcher is an opaque structure that you allocate and register to record your interest in some event ๐. To make a concrete example, imagine you want to wait for STDIN to become readable โ you would create an "ev_io" watcher for that:
static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
{
ev_io_stop (w);
ev_break (loop, EVBREAK_ALL);
}
struct ev_loop *loop = ev_default_loop (0);
ev_io stdin_watcher;
ev_init (&stdin_watcher, my_cb);
ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
ev_io_start (loop, &stdin_watcher);
ev_run (loop, 0);
As you can see, you are responsible for allocating the memory for your watcher structures โ and it is usually a bad idea to do this on the stack ๐ซฃ.
Each watcher has an associated watcher structure (called "struct ev_TYPE" or simply "ev_TYPE", as typedefs are provided for all watcher structs โจ).
Each watcher structure must be initialised by a call to "ev_init (watcher *, callback)", which expects a callback to be provided. This callback is invoked each time the event occurs โ or, in the case of I/O watchers, each time the event loop detects that the file descriptor given is readable and/or writable ๐ธ.
Each watcher type further has its own "ev_TYPE_set (watcher *, ...)" macro to configure it, with arguments specific to the watcher type. There is also a macro to combine initialisation and setting in one call: "ev_TYPE_init (watcher *, callback, ...)" ๐.
To make the watcher actually watch out for events, you have to start it with a watcher-specific start function ("ev_TYPE_start (loop, watcher *)"), and you can stop watching for events at any time by calling the corresponding stop function ("ev_TYPE_stop (loop, watcher *)" ๐).
As long as your watcher is active (has been started but not stopped) you must not touch the values stored in it except when explicitly documented otherwise. Most specifically you must never reinitialise it or call its "ev_TYPE_set" macro. No cap, do not do this. ๐ญ
Each and every callback receives the event loop pointer as first, the registered watcher structure as second, and a bitset of received events as third argument ๐ซถ.
The received events usually include a single bit per event type received (you can receive multiple events at the same time ๐). The possible bit masks are:
"EV_READ","EV_WRITE"โ The file descriptor in the"ev_io"watcher has become readable and/or writable."EV_TIMER"โ The"ev_timer"watcher has timed out โฐ."EV_PERIODIC"โ The"ev_periodic"watcher has timed out."EV_SIGNAL"โ The signal specified in the"ev_signal"watcher has been received by a thread ๐ก."EV_CHILD"โ The pid specified in the"ev_child"watcher has received a status change."EV_STAT"โ The path specified in the"ev_stat"watcher changed its attributes somehow ๐."EV_IDLE"โ The"ev_idle"watcher has determined that you have nothing better to do ๐ ."EV_PREPARE","EV_CHECK"โ All"ev_prepare"watchers are invoked just before"ev_run"starts to gather new events, and all"ev_check"watchers are queued (not invoked) just after"ev_run"has gathered them, but before it queues any callbacks for any received events ๐. That means"ev_prepare"watchers are the last watchers invoked before the event loop sleeps or polls for new events, and"ev_check"watchers will be invoked before any other watchers of the same or lower priority within an event loop iteration.
Callbacks of both watcher types can start and stop as many watchers as they want, and all of them will be taken into account โ for example, an "ev_prepare" watcher might start an idle watcher to keep "ev_run" from blocking ๐ซถ.
"EV_EMBED"โ The embedded event loop specified in the"ev_embed"watcher needs attention."EV_FORK"โ The event loop has been resumed in the child process after fork (see"ev_fork")."EV_CLEANUP"โ The event loop is about to be destroyed (see"ev_cleanup") ๐."EV_ASYNC"โ The given async watcher has been asynchronously notified (see"ev_async")."EV_CUSTOM"โ Not ever sent (or otherwise used) by libev itself, but can be freely used by libev users to signal watchers (e.g. via"ev_feed_event") ๐."EV_ERROR"โ An unspecified error has occurred, and the watcher has been stopped โ ๏ธ. This might happen because the watcher could not be properly started because libev ran out of memory, a file descriptor was found to be closed, or any other problem. Libev considers these application bugs.
You best act on it by reporting the problem and somehow coping with the watcher being stopped ๐. Note that well-written programs should not receive an error ever, so when your watcher receives it, this usually indicates a bug in your program.
Libev will usually signal a few "dummy" events together with an error โ for example it might indicate that a fd is readable or writable, and if your callback is well-written it can just attempt the operation and cope with the error from read() or write() ๐
. This will not work in multi-threaded programs, though, as the fd could already be closed and reused for another thing, so beware ๐ญ.
โจ GENERIC WATCHER FUNCTIONS โจ
Okay bestie, this is the part where we learn the moves every single watcher type shares. Same dance, different costumes. ๐
ev_init (ev_TYPE *watcher, callback)
This macro initialises the generic portion of a watcher. And the contents of that watcher object? Literally whatever, girl โ it can be arbitrary, so plain old malloc will do. โจ
Only the generic bits get set up here, so you still have to call the type-specific ev_TYPE_set macro afterwards to handle the type-specific parts. (For every type there's also an ev_TYPE_init macro that rolls both of those calls into one, because who has time.)
You can reinitialise a watcher any time as long as it's been stopped (or never started) and there are no pending events outstanding. That's the vibe check. โ
The callback is always of type void (*)(struct ev_loop *loop, ev_TYPE *watcher, int revents).
Example: initialise an ev_io watcher in two steps. ๐
ev_io w;
ev_init (&w, my_cb);
ev_io_set (&w, STDIN_FILENO, EV_READ);
ev_TYPE_set (ev_TYPE *watcher, [args])
This macro initialises the type-specific parts of a watcher. You need to call ev_init at least once before you call this one, but after that you can call ev_TYPE_set as many times as you want. ๐ฆ
But you must not call this macro on a watcher that's active. It can be pending though โ which is a difference from the ev_init macro, so clock that. โฐ
Even though some watcher types don't have type-specific arguments at all (looking at you, ev_prepare), you still need to call its set macro. No skipping, babe.
See ev_init above for an example. ๐
ev_TYPE_init (ev_TYPE *watcher, callback, [args])
The convenience macro that rolls both the ev_init and ev_TYPE_set calls into a single call. This is the most convenient way to initialise a watcher, periodt. Same limitations apply, obviously. ๐
Example: initialise and set an ev_io watcher in one step. ๐
ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ);
ev_TYPE_start (loop, ev_TYPE *watcher)
Starts (aka activates) the given watcher. Only active watchers will receive events. If the watcher is already active, nothing happens โ it's giving "already there, no need to knock twice". ๐ช
Example: start the ev_io watcher that's been getting abused as the example this whole section. Sorry girl. ๐ซถ
ev_io_start (EV_DEFAULT_UC, &w);
ev_TYPE_stop (loop, ev_TYPE *watcher)
Stops the given watcher if it's active, and clears the pending status โ whether the watcher was active or not. Two for one. ๐
It's possible that stopped watchers are still pending โ for example, non-repeating timers get stopped when they become pending โ but calling ev_TYPE_stop guarantees the watcher is neither active nor pending. So if you want to free or reuse the memory that watcher is sitting in, always call its ev_TYPE_stop function. It's just good hygiene, bestie. ๐งผ
bool ev_is_active (ev_TYPE *watcher)
Returns a true value iff the watcher is active (i.e. it's been started and not yet stopped). And as long as a watcher is active, you must not modify it. Hands off. ๐
bool ev_is_pending (ev_TYPE *watcher)
Returns a true value iff the watcher is pending (i.e. it has outstanding events but its callback hasn't been invoked yet).
As long as a watcher is pending (but not active) you must not call an init function on it (thoughev_TYPE_setis safe), you must not change its priority, and you must make sure the watcher stays available to libev โ meaning you literally cannotfree ()it. Do not. ๐ญ
callback ev_cb (ev_TYPE *watcher)
Returns the callback currently set on the watcher. That's it, that's the whole function. ๐ธ
ev_set_cb (ev_TYPE *watcher, callback)
Changes the callback. You can change it at virtually any time (modulo threads). Glow-up whenever you want. โจ
ev_set_priority (ev_TYPE *watcher, int priority)
int ev_priority (ev_TYPE *watcher)
Set and query the priority of the watcher. The priority is a small integer between EV_MAXPRI (default: 2) and EV_MINPRI (default: -2).
Pending watchers with higher priority will be invoked before watchers with lower priority, but priority will not keep watchers from being executed (except for ev_idle watchers, they're built different).
If you need to suppress invocation when higher priority events are pending, you need to look at ev_idle watchers โ they provide exactly that functionality. ๐
You must not change the priority of a watcher while it's active or pending.
Setting a priority outside the range of EV_MINPRI to EV_MAXPRI is fine, as long as you don't mind that the priority value you query back might or might not have been clamped to the valid range. Surprise! ๐
The default priority used by watchers when no priority has been set is always 0, which is supposed to be not too high and not too low :). Perfectly balanced, as all things should be. โ๏ธ
See WATCHER PRIORITY MODELS, below, for a more thorough treatment of priorities.
ev_invoke (loop, ev_TYPE *watcher, int revents)
Invoke the watcher with the given loop and revents. Neither loop nor revents need to be valid โ as long as the watcher callback can deal with that fact, because both are simply passed straight through to the callback. Zero judgement, pure vibes. ๐
int ev_clear_pending (loop, ev_TYPE *watcher)
If the watcher is pending, this function clears its pending status and returns its revents bitset (as if its callback was invoked). If the watcher isn't pending it does nothing and returns 0. ๐ญ
Sometimes it's useful to "poll" a watcher instead of waiting for its callback to be invoked, and this function is exactly how you do that.
ev_feed_event (loop, ev_TYPE *watcher, int revents)
Feeds the given event set into the event loop, as if the specified event had actually happened for the specified watcher โ which must be a pointer to an initialised but not necessarily started event watcher. And obviously you must not free the watcher as long as it has pending events. ๐ซ
Stopping the watcher, letting libev invoke it, or calling ev_clear_pending will clear the pending event, even if the watcher was never started in the first place.
See also ev_feed_fd_event and ev_feed_signal_event for related functions that don't need a watcher. ๐ซถ
See also the ASSOCIATING CUSTOM DATA WITH A WATCHER and BUILDING YOUR OWN COMPOSITE WATCHERS idioms. ๐
๐ WATCHER STATES ๐
There are various watcher states mentioned all over this manual โ active, pending and so on. In this section we're describing these states and the rules for transitioning between them in more detail. And while these rules might look complicated, they usually do "the right thing". Trust the process, bestie. ๐
- initialised โ Before a watcher can be registered with the event loop it has to be initialised. You do that with a call to
ev_TYPE_init, or with calls toev_initfollowed by the watcher-specificev_TYPE_setfunction.
In this state it's simply some block of memory that's suitable for use in an event loop. It can be moved around, freed, reused, etc. at will โ as long as you either keep the memory contents intact, or call ev_TYPE_init again. It's giving blank canvas. ๐จ
- started/running/active โ Once a watcher has been started with a call to
ev_TYPE_startit becomes property of the event loop, and it's actively waiting for events. While in this state it cannot be accessed (except in a few documented ways), moved, freed or anything else. The only legal thing is to keep a pointer to it, and call libev functions on it that are documented to work on active watchers. It's the loop's watcher now, not yours. ๐ - pending โ If a watcher is active and libev determines that an event it's interested in has occurred (such as a timer expiring), it will become pending. It stays in this pending state until either it's stopped or its callback is about to be invoked โ so it's not normally pending inside the watcher callback.
The watcher might or might not be active while it's pending (for example, an expired non-repeating timer can be pending but no longer active). If it's stopped, it can be freely accessed (e.g. by calling ev_TYPE_set), but it's still property of the event loop at this time, so it can't be moved, freed or reused. And if it is active, the rules described in the previous item still apply.
It's also possible to feed an event on a watcher that isn't active (e.g. via ev_feed_event), in which case it becomes pending without being active. Sneaky. ๐
- stopped โ A watcher can be stopped implicitly by libev (in which case it might still be pending), or explicitly by calling its
ev_TYPE_stopfunction. The latter will clear any pending state the watcher might be in, regardless of whether it was active or not โ so stopping a watcher explicitly before freeing it is often a good idea. ๐ง
While stopped (and not pending) the watcher is essentially back in the initialised state. That means it can be reused, moved, modified in any way you wish โ but when you trash the memory block, you need to ev_TYPE_init it again. No take-backs without a redo. ๐
๐ WATCHER PRIORITY MODELS ๐
Many event loops support watcher priorities, which are usually small integers that influence the ordering of event callback invocation between watchers in some way, all else being equal.
In libev, watcher priorities can be set using ev_set_priority. See its description for the more technical details, such as the actual priority range. ๐
There are two common ways these priorities get interpreted by event loops:
- In the more common lock-out model, higher priorities "lock out" invocation of lower priority watchers โ which means as long as higher priority watchers receive events, lower priority watchers are not being invoked. Blocked. ๐ง
- The less common only-for-ordering model uses priorities solely to order callback invocation within a single event loop iteration: higher priority watchers are invoked before lower priority ones, but they all get invoked before polling for new events. Everybody eats, just in a specific order. ๐ฝ๏ธ
Libev uses the second (only-for-ordering) model for all its watchers, except for idle watchers (which use the lock-out model). Special little exception. โจ
The rationale behind this is that implementing the lock-out model for watchers is not well supported by most kernel interfaces, and most event libraries will just poll for the same events again and again as long as their callbacks haven't been executed โ which is very inefficient in the common case of one high-priority watcher locking out a mass of lower priority ones. So yeah, that's why. ๐ฅ
Static (ordering) priorities are genuinely the moment when you've got two or more watchers fighting over the same resource. The classic glow-up example: an ev_io watcher pulling in data, plus an ev_timer riding shotgun for timeouts. Under load, data might land while your program is busy with other jobs, but since timers usually get invoked first, the timeout handler runs before anyone checks for data. So if you give the timer a lower priority than the I/O watcher, I/O gets handled first even when things are rough out there โ which is usually, but not always, what you want. ๐
Since idle watchers run on the "lock-out" model โ meaning they only fire when no same-or-higher-priority watchers have received events โ you can absolutely use them to build a lock-out model when you need one.
Say you want to fake how other event libraries do priorities: attach an ev_idle watcher to each of those watchers, and in the normal watcher callback you just start the idle watcher. The real processing happens in the idle watcher callback. This makes libev continuously poll and process kernel event data for that watcher, but when the lock-out case is known to be rare (which is, in turn, rare ๐), it's workable.
Usually though? The lock-out model done that way will perform miserably under exactly the kind of load it was designed to handle. In that case, it might be better to stop the real watcher before starting the idle watcher, so the kernel doesn't have to process the event when the actual processing is gonna be delayed for a considerable time.
Here's an I/O watcher that should run at a strictly lower priority than default, and only process data when nothing else is pending:
ev_idle idle; // actual processing watcher
ev_io io; // actual event watcher
static void
io_cb (EV_P_ ev_io *w, int revents)
{
// stop the I/O watcher, we received the event, but
// are not yet ready to handle it.
ev_io_stop (EV_A_ w);
// start the idle watcher to handle the actual event.
// it will not be executed as long as other watchers
// with the default priority are receiving events.
ev_idle_start (EV_A_ &idle);
}
static void
idle_cb (EV_P_ ev_idle *w, int revents)
{
// actual processing
read (STDIN_FILENO, ...);
// have to start the I/O watcher again, as
// we have handled the event
ev_io_start (EV_P_ &io);
}
// initialisation
ev_idle_init (&idle, idle_cb);
ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
ev_io_start (EV_DEFAULT_ &io);
In the "real" world, it might also be a vibe to start a timer, so low-priority connections can't get locked out forever under load. That way your program keeps lower latency for the important connections during short bursts of high load, without completely ghosting the less important ones. ๐ซถ
โจ WATCHER TYPES โจ
This section goes through every watcher in detail, but it will not repeat stuff already covered in the last section. Any initialisation/set macros, functions and members specific to a watcher type get explained here.
Most members are additionally marked either [read-only] โ meaning while the watcher is active you can look at the member and expect sensible content, but you must not modify it (you can modify it while the watcher is stopped to your heart's content) โ or [read-write], which means you can expect sensible content while the watcher is active, and you can also modify it (within the same thread as the event loop, i.e. without creating data races). Modifying it may not do anything sensible or take immediate effect (or do anything at all), but libev will not crash or malfunction in any way. No cap. ๐
Either way, each member's documentation explains what the effects are and whether there are any extra access restrictions.
๐ธ ev_io โ is this file descriptor readable or writable? ๐ธ
I/O watchers check whether a file descriptor is readable or writable on each iteration of the event loop โ or, more precisely, when reading would not block the process and writing would at least be able to write some data. This behaviour is called level-triggering, because you keep receiving events for as long as the condition persists. Remember you can stop the watcher if you don't wanna act on the event and also don't wanna receive future events. Periodt.
In general you can register as many read and/or write event watchers per fd as you want (as long as you don't confuse yourself). Setting all file descriptors to non-blocking mode is also usually a good idea (but not required if you know what you're doing). โจ
Another thing to watch out for: it is quite easy to receive "spurious" readiness notifications, i.e. your callback gets called with EV_READ but a subsequent read(2) will actually block because there's no data. It's very easy to land in this situation even with a relatively standard program structure. So bestie, always use non-blocking I/O: an extra read(2) returning EAGAIN is far preferable to a program hanging until some data arrives. ๐ญ
If you cannot run the fd in non-blocking mode (for example, you should not play around with an Xlib connection), then you have to separately re-test whether a file descriptor is really ready with a known-to-be-good interface such as poll (fortunately in the case of Xlib, it already does this on its own, so it's quite safe to use). Some people additionally use SIGALRM and an interval timer, just to be sure you won't block indefinitely.
But really? Best use non-blocking mode. ๐
๐ฆ The special problem of disappearing file descriptors
Some backends (e.g. kqueue, epoll, linuxaio) need to be told about closing a file descriptor โ whether that's from calling close explicitly or by any other means, such as dup2. The reason: you register interest in some file descriptor, but when it goes away, the operating system will silently drop that interest. If another file descriptor with the same number then gets registered with libev, there's no efficient way to see that this is, in fact, a different file descriptor. ๐
To avoid having to explicitly tell libev about such cases, libev follows this policy: each time ev_io_set is called, libev assumes this is potentially a new file descriptor; otherwise it assumes the file descriptor stays the same. Which means you have to call ev_io_set (or ev_io_init) when you change the descriptor, even if the file descriptor number itself didn't change.
This is how you'd do it normally anyway. The important point: the libev application should not optimise around libev, but should leave optimisations to libev. ๐
๐ง The special problem of dup'ed file descriptors
Some backends (e.g. epoll) cannot register events for file descriptors โ only events for the underlying file descriptions. So when you have dup ()'ed file descriptors or weirder constellations, and register events for them, only one file descriptor might actually receive events.
There's no workaround possible except not registering events for potentially dup ()'ed file descriptors, or resorting to EVBACKEND_SELECT or EVBACKEND_POLL.
๐ The special problem of files
Lots of people try to use select (or libev) on file descriptors representing files, and expect it to become ready when their program doesn't block on disk accesses (which can take a long time on their own).
However, this cannot ever work in the "expected" way โ you get a readiness notification as soon as the kernel knows whether and how much data is there, and in the case of open files, that's always the case. So you always get a readiness notification instantly, and your read (or possibly write) will still block on the disk I/O. ๐
Another way to see it: with sockets, pipes, character devices and so on, there's another party (the sender) that delivers data on its own. With files, there is no such thing โ the disk will not send data on its own, simply because it doesn't know what you wish to read. You'd first have to request some data.
Since files are typically not-so-well supported by advanced notification mechanisms, libev tries hard to emulate POSIX behaviour with respect to files, even though you should not use it. Why? Convenience: sometimes you want to watch STDIN or STDOUT, which is usually a tty, often a pipe, but also sometimes files or special devices (for example, epoll on Linux works with /dev/random but not with /dev/urandom). And even though the file might better be served with asynchronous I/O instead of with non-blocking I/O, it's still useful when it "just works" instead of freezing. ๐ฅฐ
So avoid file descriptors pointing to files when you know it (e.g. use libeio), but use them when it's convenient โ e.g. for STDIN/STDOUT, or when you rarely read from a file instead of from a socket and want to reuse the same code path.
๐ The special problem of fork
Some backends (epoll, kqueue, linuxaio, iouring) don't support fork () at all, or exhibit useless behaviour. Libev fully supports fork, but needs to be told about it in the child if you want to keep using it in the child.
To support fork in your child processes, you have to call ev_loop_fork () after a fork in the child, enable EVFLAG_FORKCHECK, or resort to EVBACKEND_SELECT or EVBACKEND_POLL.
๐ The special problem of SIGPIPE
While not really specific to libev, it's easy to forget about SIGPIPE: when writing to a pipe whose other end has been closed, your program gets sent a SIGPIPE, which, by default, aborts your program. For most programs this is sensible behaviour; for daemons, it's usually undesirable.
So when you encounter spurious, unexplained daemon exits, make sure you ignore SIGPIPE (and maybe make sure you log the exit status of your daemon somewhere, since that would have given you a big clue). ๐ฅ
โญ The special problem of accept()ing when you can't
Many implementations of the POSIX accept function (for example, found in post-2004 Linux) have the peculiar behaviour of not removing a connection from the pending queue in all error cases.
For example, larger servers often run out of file descriptors (because of resource limits), causing accept to fail with ENFILE but not rejecting the connection โ leading to libev signalling readiness on the next iteration again (the connection still exists after all), and typically causing the program to loop at 100% CPU usage. ๐ญ
Unfortunately, the set of errors that cause this whole situation differs between operating systems, there's usually, like, barely anything the app can do to remedy it, and there's no known thread-safe method of removing the connection to cope with overload (at least not known to me ๐).
One of the easiest ways to handle this is to simply ignore it โ when the program hits an overload, it'll just loop until the situation is over. And yeah, that's technically a form of busy waiting, but no OS offers an event-based way to handle this, so it's genuinely the best one can do. ๐คทโโ๏ธ
A better way is to log any errors other than "EAGAIN" and "EWOULDBLOCK" โ making sure you don't flood the log with them, bestie, please โ and then carry on as usual, which at least gives the user a clue about what could be wrong ("raise the ulimit!" ๐). For extra points, you could stop the ev_io watcher on the listening fd "for a while", which reduces CPU usage. ๐
If your program is single-threaded, you could also keep a dummy file descriptor around for overload situations (e.g. by opening /dev/null), and then when you run into "ENFILE" or "EMFILE", close it, run "accept", close that fd, and create a new dummy fd. This will gracefully refuse clients under typical overload conditions. โจ
The last way to handle it is to simply log the error and "exit", like people often do with "malloc" failures โ but ngl, this results in an easy opportunity for a DoS attack. ๐
๐ Watcher-Specific Functions ๐
ev_io_init (ev_io *, callback, int fd, int events),ev_io_set (ev_io *, int fd, int events)โ configures anev_iowatcher. Thefdis the file descriptor you want to receive events for, andeventsis eitherEV_READ,EV_WRITE, bothEV_READ | EV_WRITE, or0, expressing the desire to receive the given events. ๐
Okay so quick note: setting events to 0 and starting the watcher is supported, it's just not specially optimized โ so if your program sometimes happens to generate this combo, that's totally fine, but if it's easy to avoid starting an io watcher that watches for no events, you should lowkey do that. ๐
ev_io_modify (ev_io *, int events)โ similar toev_io_set, but only changes the requested events. Using this might be faster with some backends, since libev can assume that thefdstill refers to the same underlying file description โ something it can't do when you useev_io_set. ๐int fd [no-modify]โ the file descriptor being watched. You can read it at any time, but you must not modify this member even when the watcher is stopped โ always useev_io_setfor that. ๐int events [no-modify]โ the set of events the fd is being watched for, among other flags. Remember it's a bit set โ to test forEV_READ, usew->events & EV_READ, and same vibe forEV_WRITE.
And just like with fd, you must not modify this member even when the watcher is stopped โ always use ev_io_set or ev_io_modify for that. ๐
โจ Examples โจ
Example: call stdin_readable_cb when STDIN_FILENO has become, wellโฆ readable, but only once. Since it's likely line-buffered, you could attempt to read a whole line in the callback. ๐ธ
static void
stdin_readable_cb (struct ev_loop *loop, ev_io *w, int revents)
{
ev_io_stop (loop, w);
.. read from stdin here (or from w->fd) and handle any I/O errors
}
...
struct ev_loop *loop = ev_default_init (0);
ev_io stdin_readable;
ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
ev_io_start (loop, &stdin_readable);
ev_run (loop, 0);
๐ฆ "ev_timer" โ relative and optionally repeating timeouts ๐ฆ
Timer watchers are simple relative timers that generate an event after a given time, and then optionally repeat in regular intervals after that. ๐
These timers are based on real time, okay โ so if you register an event that times out after an hour, and then you reset your system clock to January last year, it will still time out after (roughly) one hour. "Roughly," because detecting time jumps is hard, and some inaccuracies are straight up unavoidable (the monotonic clock option helps a lot here). โฐ
The callback is guaranteed to be invoked only after its timeout has passed (not at the timeout โ so on systems with very low-resolution clocks this might introduce a small delay, see "the special problem of being too early", below). And if multiple timers become ready during the same loop iteration, then the ones with earlier time-out values are invoked before ones of the same priority with later time-out values (but this is no longer true when a callback calls ev_run recursively). ๐ญ
๐ Be smart about timeouts ๐
So many real-world problems involve some kind of timeout, usually for error recovery. A classic example is an HTTP request โ if the other side just hangs, you want to raise some error after a while. ๐
What follows are some ways to handle this problem, going from obvious and inefficient to smart and efficient. ๐
In the following, a 60 second activity timeout is assumed โ a timeout that gets reset to 60 seconds each time there's activity (e.g. each time some data or other life sign was received). ๐ซถ
- Use a timer and stop, reinitialise and start it on activity. This is the most obvious, but not the most simple way. In the beginning, start the watcher:
ev_timer_init (timer, callback, 60., 0.);
ev_timer_start (loop, timer);
Then, each time there's some activity, ev_timer_stop it, initialise it and start it again:
ev_timer_stop (loop, timer);
ev_timer_set (timer, 60., 0.);
ev_timer_start (loop, timer);
This is relatively simple to implement, but it means that every single time there's activity, libev will first have to remove the timer from its internal data structure and then add it again. Libev tries to be fast, but it's still not a constant-time operation. ๐ฌ
- Use a timer and re-start it with
ev_timer_againinactivity. This is the easiest way, and it involves usingev_timer_againinstead ofev_timer_start. โจ
To implement this, configure an ev_timer with a repeat value of 60 and then call ev_timer_again at start and each time you successfully read or write some data. If you go into an idle state where you don't expect data to travel on the socket, you can ev_timer_stop the timer, and ev_timer_again will automatically restart it if need be. ๐ฅ
That means you can ignore both the ev_timer_start function and the after argument to ev_timer_set, and only ever use the repeat member and ev_timer_again. ๐
At start:
ev_init (timer, callback);
timer->repeat = 60.;
ev_timer_again (loop, timer);
Each time there's some activity:
ev_timer_again (loop, timer);
It's even possible to change the time-out on the fly, regardless of whether the watcher is active or not:
timer->repeat = 30.;
ev_timer_again (loop, timer);
This is slightly more efficient than stopping/starting the timer each time you want to modify its timeout value, since libev doesn't have to completely remove and re-insert the timer from/into its internal data structure. ๐
And honestly? It's even simpler than the "obvious" way to do it. ๐
- Let the timer time out, but then re-arm it as required. This method is more tricky, but usually it's the most efficient. Most timeouts are relatively long compared to the intervals between other activity โ in our example, within 60 seconds there are usually many I/O events with associated activity resets. ๐ธ
In this case, it'd be more efficient to leave the ev_timer alone, but remember the time of last activity, and check for a real timeout only within the callback:
ev_tstamp timeout = 60.;
ev_tstamp last_activity; // time of last activity
ev_timer timer;
static void
callback (EV_P_ ev_timer *w, int revents)
{
// calculate when the timeout would happen
ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
// if negative, it means we the timeout already occurred
if (after < 0.)
{
// timeout occurred, take action
}
else
{
// callback was invoked, but there was some recent
// activity. simply restart the timer to time out
// after "after" seconds, which is the earliest time
// the timeout can occur.
ev_timer_set (w, after, 0.);
ev_timer_start (EV_A_ w);
}
}
To summarise the callback: first calculate in how many seconds the timeout will occur (by calculating the absolute time when it would occur, last_activity + timeout, and subtracting the current time, ev_now (EV_A) from that). ๐งฎ
If this value is negative, then we're already past the timeout, i.e. we timed out, and we need to do whatever is needed in this case.
Otherwise, we now know the earliest time at which the timeout would trigger, and we simply start the timer with this timeout value. โญ
In other words: each time the callback is invoked it'll check whether the timeout occurred. If not, it'll simply reschedule itself to check again at the earliest time it could time out. Rinse. Repeat. ๐ซ
This scheme causes more callback invocations (about one every 60 seconds minus half the average time between activity), but virtually no calls to libev to change the timeout. ๐ฅ
To start the machinery, simply initialise the watcher and set last_activity to the current time (meaning there was some activity just now), then call the callback, which will "do the right thing" and start the timer:
last_activity = ev_now (EV_A);
ev_init (&timer, callback);
callback (EV_A_ &timer, 0);
When there's some activity, simply store the current time in last_activity โ no libev calls at all:
if (activity detected)
last_activity = ev_now (EV_A);
When your timeout value changes, then the timeout can be changed by simply providing a new value, stopping the timer and calling the callback, which will again do the right thing (for example, time out immediately :).
timeout = new_value;
ev_timer_stop (EV_A_ &timer);
callback (EV_A_ &timer, 0);
This technique is slightly more complex, but in most cases where the time-out is unlikely to be triggered, it's much more efficient. ๐
- Wee, just use a double-linked list for your timeouts. ๐ If there is not one request, but many thousands (millions...), all employing some kind of timeout with the same timeout value, then one can do even better:
When starting the timeout, calculate the timeout value and put the timeout at the end of the list.
Then use an ev_timer to fire when the timeout at the beginning of the list is expected to fire (for example, using the technique #3). โจ
When there is some activity, remove the timer from the list, recalculate the timeout, append it to the end of the list again, and make sure to update the ev_timer if it was taken from the beginning of the list.
This way, one can manage an unlimited number of timeouts in O(1) time for starting, stopping and updating the timers, at the expense of a major complication, and having to use a constant timeout. The constant timeout ensures that the list stays sorted. ๐ฆ
So which method the best? ๐ค
Method #2 is a simple no-brain-required solution that is adequate in most situations. Method #3 requires a bit more thinking, but handles many cases better, and isn't very complicated either. In most case, choosing either one is fine, with #3 being better in typical situations. ๐
Method #1 is almost always a bad idea, and buys you nothing. Method #4 is rather complicated, but extremely efficient, something that really pays off after the first million or so of active timers, i.e. it's usually overkill :) ๐
The special problem of being too early โฐ
If you ask a timer to call your callback after three seconds, then you expect it to be invoked after three seconds - but of course, this cannot be guaranteed to infinite precision. Less obviously, it cannot be guaranteed to any precision by libev - imagine somebody suspending the process with a STOP signal for a few hours for example. ๐ญ
So, libev tries to invoke your callback as soon as possible after the delay has occurred, but cannot guarantee this.
A less obvious failure mode is calling your callback too early: many event loops compare timestamps with a elapsed delay >= requested delay, but this can cause your callback to be invoked much earlier than you would expect. ๐
To see why, imagine a system with a clock that only offers full second resolution (think windows if you can't come up with a broken enough OS yourself). If you schedule a one-second timer at the time 500.9, then the event loop will schedule your timeout to elapse at a system time of 500 (500.9 truncated to the resolution) + 1, or 501.
If an event library looks at the timeout 0.1s later, it will see 501 >= 501 and invoke the callback 0.1s after it was started, even though a one-second delay was requested - this is being "too early", despite best intentions. ๐
This is the reason why libev will never invoke the callback if the elapsed delay equals the requested delay, but only when the elapsed delay is larger than the requested delay. In the example above, libev would only invoke the callback at system time 502, or 1.1s after the timer was started.
So, while libev cannot guarantee that your callback will be invoked exactly when requested, it can and does guarantee that the requested delay has actually elapsed, or in other words, it always errs on the "too late" side of things. ๐
The special problem of time updates โณ
Establishing the current time is a costly operation (it usually takes at least one system call): EV therefore updates its idea of the current time only before and after ev_run collects new events, which causes a growing difference between ev_now () and ev_time () when handling lots of events in one iteration.
The relative timeouts are calculated relative to the ev_now () time. This is usually the right thing as this timestamp refers to the time of the event triggering whatever timeout you are modifying/starting. If you suspect event processing to be delayed and you need to base the timeout on the current time, use something like the following to adjust for it:
ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
If the event loop is suspended for a long time, you can also force an update of the time returned by ev_now () by calling ev_now_update (), although that will push the event time of all outstanding events further into the future.
The special problem of unsynchronised clocks ๐ฐ๏ธ
Modern systems have a variety of clocks - libev itself uses the normal "wall clock" clock and, if available, the monotonic clock (to avoid time jumps).
Neither of these clocks is synchronised with each other or any other clock on the system, so ev_time () might return a considerably different time than gettimeofday () or time (). On a GNU/Linux system, for example, a call to gettimeofday might return a second count that is one higher than a directly following call to time.
The moral of this is to only compare libev-related timestamps with ev_time () and ev_now (), at least if you want better precision than a second or so.
One more problem arises due to this lack of synchronisation: if libev uses the system monotonic clock and you compare timestamps from ev_time or ev_now from when you started your timer and when your callback is invoked, you will find that sometimes the callback is a bit "early". ๐ญ
This is because ev_timers work in real time, not wall clock time, so libev makes sure your callback is not invoked before the delay happened, measured according to the real time, not the system clock.
If your timeouts are based on a physical timescale (e.g. "time out this connection after 100 seconds") then this shouldn't bother you as it is exactly the right behaviour.
If you want to compare wall clock/system timestamps to your timers, then you need to use ev_periodics, as these are based on the wall clock time, where your comparisons will always generate correct results. โจ
The special problems of suspended animation ๐ด
When you leave the server world it is quite customary to hit machines that can suspend/hibernate - what happens to the clocks during such a suspend?
Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes all processes, while the clocks (times, CLOCK_MONOTONIC) continue to run until the system is suspended, but they will not advance while the system is suspended. That means, on resume, it will be as if the program was frozen for a few seconds, but the suspend time will not be counted towards ev_timer when a monotonic clock source is used. The real time clock advanced as expected, but if it is used as sole clocksource, then a long suspend would be detected as a time jump by libev, and timers would be adjusted accordingly.
I would not be surprised to see different behaviour in different between operating systems, OS versions or even different hardware.
The other form of suspend (job control, or sending a SIGSTOP) will see a time jump in the monotonic clocks and the realtime clock. If the program is suspended for a very long time, and monotonic clock sources are in use, then you can expect ev_timers to expire as the full suspension time will be counted towards the timers. When no monotonic clock source is in use, then libev will again assume a timejump and adjust accordingly.
It might be beneficial for this latter case to call ev_suspend and ev_resume in code that handles SIGTSTP, to at least get deterministic behaviour in this case (you can do nothing against SIGSTOP). ๐ซถ
โจ Watcher-Specific Functions and Data Members โจ
ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat)
Configure the timer to trigger after after seconds (fractional and negative values are supported). If repeat is 0., then it will automatically be stopped once the timeout is reached. If it is positive, then the timer will automatically be configured to trigger again repeat seconds later, again, and again, until stopped manually.
The timer itself will do a best-effort at avoiding drift, that is, if you configure a timer to trigger every 10 seconds, then it will normally trigger at exactly 10 second intervals. If, however, your program cannot keep up with the timer (because it takes longer than those 10 seconds to do stuff) the timer will not fire more than once per event loop iteration. ๐ฅ
ev_timer_again (loop, ev_timer *)โ This will act as if the timer timed out, and restarts it again if it is repeating. It basically works like callingev_timer_stop, updating the timeout to therepeatvalue and callingev_timer_start.
The exact semantics are as in the following rules, all of which will be applied to the watcher:
- If the timer is pending, the pending status is always cleared.
- If the timer is started but non-repeating, stop it (as if it timed out, without invoking it).
- If the timer is repeating, make the
repeatvalue the new timeout and start the timer, if necessary.
This sounds a bit complicated, see "Be smart about timeouts", above, for a usage example. ๐
ev_tstamp ev_timer_remaining (loop, ev_timer *)โ Returns the remaining time until a timer fires. If the timer is active, then this time is relative to the current event loop time, otherwise it's the timeout value currently configured.
That is, after an ev_timer_set (w, 5, 7), ev_timer_remaining returns 5. When the timer is started and one second passes, ev_timer_remaining will return 4. When the timer expires and is restarted, it will return roughly 7 (likely slightly less as callback invocation takes some time, too), and so on.
ev_tstamp repeat [read-write]โ The currentrepeatvalue. Will be used each time the watcher times out orev_timer_againis called, and determines the next timeout (if any), which is also when any modifications are taken into account.
๐ Examples ๐
Example: Create a timer that fires after 60 seconds.
static void
one_minute_cb (struct ev_loop *loop, ev_timer *w, int revents)
{
.. one minute over, w is actually stopped right here
}
ev_timer mytimer;
ev_timer_init (&mytimer, one_minute_cb, 60., 0.);
ev_timer_start (loop, &mytimer);
Example: Create a timeout timer that times out after 10 seconds of inactivity.
static void
timeout_cb (struct ev_loop *loop, ev_timer *w, int revents)
{
.. ten seconds without any activity
}
ev_timer mytimer;
ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
ev_timer_again (&mytimer); /* start timer */
ev_run (loop, 0);
// and in some piece of code that gets executed on any "activity":
// reset the timeout to start ticking again at 10 seconds
ev_timer_again (&mytimer);
๐ ev_periodic โ to cron or not to cron? ๐
okay bestie, periodic watchers are also timers, kind of, but they're the versatile, slightly unhinged cousin (and yeah, ngl, a bit complex ๐).
Here's the โจvibe differenceโจ: unlike ev_timer, periodic watchers are not based on real time (or relative time โ like, the physical time that actually passes). They're based on wall clock time (absolute time, the thing your calendar or your clock literally shows you). Why does that matter? Because wall clock time can run faster or slower than real time, and time jumps are not uncommon โ e.g. when you adjust your wristwatch. ๐
So you can tell a periodic watcher to trigger after some specific point in time. For example: if you tell a periodic watcher to trigger "in 10 seconds" (by specifying e.g. ev_now () + 10., that is, an absolute time not a delay) and then you reset your system clock to January of the previous year, then it will take a year or more to trigger the event (unlike an ev_timer, which would still trigger roughly 10 seconds after starting it, as it uses a relative timeout). ๐ญ
ev_periodic watchers can also be used to implement vastly more complex timers, like triggering an event on each "midnight, local time", or other complicated rules. You can't easily do that with ev_timer watchers, because those cannot react to time jumps. periodt.
As with timers, the callback is guaranteed to be invoked only when the point in time where it is supposed to trigger has passed. If multiple timers become ready during the same loop iteration, then the ones with earlier time-out values are invoked before ones with later time-out values (but this is no longer true when a callback calls ev_run recursively). ๐ซถ
๐ง Watcher-Specific Functions and Data Members ๐ง
ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)โ okay so that's a LOT of arguments, let's sort it out together ๐ . There are basically three modes of operation, and we're going from simplest to most complex:- absolute timer (
offset= absolute time,interval=0,reschedule_cb=0)
- absolute timer (
In this configuration the watcher triggers an event after the wall clock time offset has passed. It will not repeat and will not adjust when a time jump occurs. That is, if it is to be run at January 1st 2011, then it will be stopped and invoked when the system clock reaches or surpasses this point in time. ๐ฐ๏ธ
- repeating interval timer (
offset= offset within interval,interval>0,reschedule_cb=0)
In this mode the watcher will always be scheduled to time out at the next offset + N * interval time (for some integer N, which can also be negative) and then repeat, regardless of any time jumps. The offset argument is merely an offset into the interval periods.
This can be used to create timers that do not drift with respect to the system clock. For example, here is an ev_periodic that triggers each hour, on the hour (with respect to UTC):
ev_periodic_set (&periodic, 0., 3600., 0);
This doesn't mean there will always be 3600 seconds in between triggers, but only that the callback will be called when the system time shows a full hour (UTC), or more correctly, when the system time is evenly divisible by 3600.
Another way to think about it (for the mathematically inclined girlies) is that ev_periodic will try to run the callback in this mode at the next possible time where time = offset (mod interval), regardless of any time jumps. โจ
The interval MUST be positive, and for numerical stability, the interval value should be higher than 1/8192 (which is around 100 microseconds) and offset should be higher than 0 and should have at most a similar magnitude as the current time (say, within a factor of ten). Typical values for offset are, in fact, 0 or something between 0 and interval, which is also the recommended range.
Note also that there is an upper limit to how often a timer can fire (CPU speed, for example), so if interval is very small then timing stability will of course deteriorate. Libev itself tries to be exact to about one millisecond (if the OS supports it and the machine is fast enough). โก
- manual reschedule mode (
offsetignored,intervalignored,reschedule_cb= callback)
In this mode the values for interval and offset are both being ignored. Instead, each time the periodic watcher gets scheduled, the reschedule callback will be called with the watcher as first, and the current time as second argument.
NOTE: This callback MUST NOT stop or destroy any periodic watcher, ever, or make ANY other event loop modifications whatsoever, unless explicitly allowed by documentation here. ๐จ
If you need to stop it, return now + 1e30 (or so, fudge fudge) and stop it afterwards (e.g. by starting an ev_prepare watcher, which is the only event loop modification you are allowed to do).
The callback prototype is ev_tstamp (*reschedule_cb)(ev_periodic *w, ev_tstamp now), e.g.:
static ev_tstamp
my_rescheduler (ev_periodic *w, ev_tstamp now)
{
return now + 60.;
}
It must return the next time to trigger, based on the passed time value (that is, the lowest time value larger than the second argument). It will usually be called just before the callback will be triggered, but might be called at other times, too.
NOTE: This callback must always return a time that is higher than or equal to the passed now value.
This can be used to create very complex timers, such as a timer that triggers on "next midnight, local time". To do this, you would calculate the next midnight after now and return the timestamp value for this. Here is a (completely untested, no error checking) example on how to do this:
#include <time.h>
static ev_tstamp
my_rescheduler (ev_periodic *w, ev_tstamp now)
{
time_t tnow = (time_t)now;
struct tm tm;
localtime_r (&tnow, &tm);
tm.tm_sec = tm.tm_min = tm.tm_hour = 0; // midnight current day
++tm.tm_mday; // midnight next day
return mktime (&tm);
}
Note: this code might run into trouble on days that have more than two midnights (beginning and end). ๐ฌ
ev_periodic_again (loop, ev_periodic *)โ simply stops and restarts the periodic watcher again. This is only useful when you changed some parameters or the reschedule callback would return a different time than the last time it was called (e.g. in a crond like program when the crontabs have changed). ๐ev_tstamp ev_periodic_at (ev_periodic *)โ when active, returns the absolute time that the watcher is supposed to trigger next. This is not the same as theoffsetargument toev_periodic_set, but indeed works even in interval and manual rescheduling modes. ๐ฏev_tstamp offset[read-write] โ when repeating, this contains the offset value, otherwise this is the absolute point in time (theoffsetvalue passed toev_periodic_set, although libev might modify this value for better numerical stability).
Can be modified any time, but changes only take effect when the periodic timer fires or ev_periodic_again is being called. ๐ซ
ev_tstamp interval[read-write] โ the current interval value. Can be modified any time, but changes only take effect when the periodic timer fires orev_periodic_againis being called.ev_tstamp (*reschedule_cb)(ev_periodic *w, ev_tstamp now)[read-write] โ the current reschedule callback, or0, if this functionality is switched off. Can be changed any time, but changes only take effect when the periodic timer fires orev_periodic_againis being called.
๐ Examples ๐
Example: Call a callback every hour, or, more precisely, whenever the system time is divisible by 3600. The callback invocation times have potentially a lot of jitter, but good long-term stability. โจ
static void
clock_cb (struct ev_loop *loop, ev_periodic *w, int revents)
{
... its now a full hour (UTC, or TAI or whatever your clock follows)
}
ev_periodic hourly_tick;
ev_periodic_init (&hourly_tick, clock_cb, 0., 3600., 0);
ev_periodic_start (loop, &hourly_tick);
Example: The same as above, but use a reschedule callback to do it:
#include <math.h>
static ev_tstamp
my_scheduler_cb (ev_periodic *w, ev_tstamp now)
{
return now + (3600. - fmod (now, 3600.));
}
ev_periodic_init (&hourly_tick, clock_cb, 0., 0., my_scheduler_cb);
Example: Call a callback every hour, starting now:
ev_periodic hourly_tick;
ev_periodic_init (&hourly_tick, clock_cb,
fmod (ev_now (loop), 3600.), 3600., 0);
ev_periodic_start (loop, &hourly_tick);
๐จ ev_signal โ signal me when a signal gets signalled! ๐จ
Signal watchers will trigger an event when the process receives a specific signal one or more times. Even though signals are very asynchronous, libev will try its best to deliver signals synchronously, i.e. as part of the normal event processing, like any other event. ๐ซถ
If you want signals to be delivered truly asynchronously, just use sigaction as you would do without libev and forget about sharing the signal. You can even use ev_async from a signal handler to synchronously wake up an event loop. ๐
You can configure as many watchers as you like for the same signal, but only within the same loop โ i.e. you can watch for SIGINT in your default loop and for SIGIO in another loop, but you cannot watch for SIGINT in both the default loop and another loop at the same time. At the moment, SIGCHLD is permanently tied to the default loop. ๐
Only after the first watcher for a signal is started will libev actually register something with the kernel. So it coexists with your own signal handlers, as long as you don't register any with libev for the same signal. Sharing is caring but only if you actually share ๐
If possible and supported, libev will install its handlers with SA_RESTART (or equivalent) behaviour enabled, so system calls should not be unduly interrupted. And if you do have a problem with system calls getting interrupted by signals? You can block all signals in an ev_check watcher and unblock them in an ev_prepare watcher. Cute little workaround, no cap โจ
๐ The special problem of inheritance over fork/execve/pthread_create
Both the signal mask (sigprocmask) and the signal disposition (sigaction) are unspecified after starting a signal watcher (and after stopping it again), that is, libev might or might not block the signal, and might or might not set or restore the installed signal handler (but see EVFLAG_NOSIGMASK). Likeโฆ it's giving mystery. Nobody knows ๐ซ
While this does not matter for the signal disposition (libev never sets signals to SIG_IGN, so handlers will be reset to SIG_DFL on execve), this matters for the signal mask: many programs do not expect certain signals to be blocked. And that's the vibe check that fails ๐ญ
This means that before calling exec (from the child) you should reset the signal mask to whatever "default" you expect (all clear is a good choice usually).
The simplest way to ensure that the signal mask is reset in the child is to install a fork handler with pthread_atfork that resets it. That will catch fork calls done by libraries (such as the libc) as well. Bestie, catching the library forks too? Iconic behaviour ๐
In current versions of libev, the signal will not be blocked indefinitely unless you use the signalfd API (EV_SIGNALFD). While this reduces the window of opportunity for problems, it will not go away, as libev has to modify the signal mask, at least temporarily.
So I can't stress this enough: if you do not reset your signal mask when you expect it to be empty, you have a race condition in your code. This is not a libev-specific thing, this is true for most event libraries. Not me being dramatic, it's just facts fr fr ๐
๐ง The special problem of threads signal handling
POSIX threads has problematic signal handling semantics, specifically, a lot of functionality (sigfd, sigwait etc.) only really works if all threads in a process block signals, which is hard to achieve. It's giving "everyone has to agree on the group chat rules" energy and nobody ever agrees ๐
When you want to use sigwait (or mix libev signal handling with your own for the same signals), you can tackle this problem by globally blocking all signals before creating any threads (or creating them with a fully set sigprocmask) and also specifying the EVFLAG_NOSIGMASK when creating loops. Then designate one thread as "signal receiver thread" which handles these signals. You can pass on any signals that libev might be interested in by calling ev_feed_signal. One main character thread, everyone else vibing ๐ธ
โจ Watcher-Specific Functions and Data Members
ev_signal_init (ev_signal *, callback, int signum)ev_signal_set (ev_signal *, int signum)
Configures the watcher to trigger on the given signal number (usually one of the SIGxxx constants). Simple as that, slay โจ
int signum[read-only]
The signal the watcher watches out for. ๐
๐ Examples
Example: try to exit cleanly on SIGINT.
static void
sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
{
ev_break (loop, EVBREAK_ALL);
}
ev_signal signal_watcher;
ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
ev_signal_start (loop, &signal_watcher);
Ctrl-C but make it graceful ๐
๐ ev_signal's neighbour: "ev_child" โ watch out for process status changes
Child watchers trigger when your process receives a SIGCHLD in response to some child status changes (most typically when a child of yours dies or exits). It is permissible to install a child watcher after the child has been forked (which implies it might have already exited), as long as the event loop isn't entered (or is continued from a watcher), i.e., forking and then immediately registering a watcher for the child is fine, but forking and registering a watcher a few event loop iterations later or in the next callback invocation is not. Timing is literally everything here bestie โฐ
Only the default event loop is capable of handling signals, and therefore you can only register child watchers in the default event loop. The default loop is the only one invited to this party ๐ซถ
Due to some design glitches inside libev, child watchers will always be handled at maximum priority (their priority is set to EV_MAXPRI by libev). Not a feature, just how it is, and honestly? It's giving main character energy whether it wants to or not ๐
๐ฆ Process Interaction
Libev grabs SIGCHLD as soon as the default event loop is initialised. This is necessary to guarantee proper behaviour even if the first child watcher is started after the child exits. The occurrence of SIGCHLD is recorded asynchronously, but child reaping is done synchronously as part of the event loop processing. Libev always reaps all children, even ones not watched. It's a whole reaping situation, everyone gets collected ๐พ
โญ Overriding the Built-In Processing
Libev offers no special support for overriding the built-in child processing, but if your application collides with libev's default child handler, you can override it easily by installing your own handler for SIGCHLD after initialising the default loop, and making sure the default loop never gets destroyed. You are encouraged, however, to use an event-based approach to child reaping and thus use libev's support for that, so other libev users can use ev_child watchers freely. Sharing the sandbox, bestie ๐ค
๐ธ Stopping the Child Watcher
Currently, the child watcher never gets stopped, even when the child terminates, so normally one needs to stop the watcher in the callback. Future versions of libev might stop the watcher automatically when a child exit is detected (calling ev_child_stop twice is not a problem). So like, it just keeps standing there. Menacingly. ๐ง
๐ Watcher-Specific Functions and Data Members
ev_child_init (ev_child *, callback, int pid, int trace)ev_child_set (ev_child *, int pid, int trace)
Configures the watcher to wait for status changes of process pid (or any process if pid is specified as 0). The callback can look at the rstatus member of the ev_child watcher structure to see the status word (use the macros from sys/wait.h and see your systems waitpid documentation). The rpid member contains the pid of the process causing the status change. trace must be either 0 (only activate the watcher when the process terminates) or 1 (additionally activate the watcher when the process is stopped or continued). Pick your fighter: 0 or 1 ๐ฅ
int pid[read-only]
The process id this watcher watches out for, or 0, meaning any process id.
int rpid[read-write]
The process id that detected a status change.
int rstatus[read-write]
The process exit/trace status caused by rpid (see your systems waitpid and sys/wait.h documentation for details).
๐ Examples
Example: fork() a new process and install a child handler to wait for its completion.
ev_child cw;
static void
child_cb (EV_P_ ev_child *w, int revents)
{
ev_child_stop (EV_A_ w);
printf ("process %d exited with status %x\n", w->rpid, w->rstatus);
}
pid_t pid = fork ();
if (pid < 0)
// error
else if (pid == 0)
{
// the forked child executes here
exit (1);
}
else
{
ev_child_init (&cw, child_cb, pid, 0);
ev_child_start (EV_DEFAULT_ &cw);
}
Baby process spawns, baby process leaves, we get the receipt ๐ฌ
๐
"ev_stat" โ did the file attributes just change?
This watches a file system path for attribute changes. That is, it calls stat on that path in regular intervals (or when the OS says it changed) and sees if it changed compared to the last time, invoking the callback if it did. Starting the watcher stat's the file, so only changes that happen after the watcher has been started will be reported. No time travel, sorry bestie โณ
The path does not need to exist: changing from "path exists" to "path does not exist" is a status change like any other. The condition "path does not exist" (or more correctly "path cannot be stat'ed") is signified by the st_nlink field being zero (which is otherwise always forced to be at least one) and all the other fields of the stat buffer having unspecified contents. Zero nlink = ghost file ๐ป
The path must not end in a slash or contain special components such as . or ... The path should be absolute: if it is relative and your working directory changes, then the behaviour is undefined. Yeah, undefined. Do not do that one ๐
Since there is no portable change notification interface available, the portable implementation simply calls stat(2) regularly on the path to see if it changed somehow. You can specify a recommended polling interval for this case. If you specify a polling interval of 0 (highly recommended!) then a suitable, unspecified default value will be used (which you can expect to be around five seconds, although this might change dynamically). Libev will also impose a minimum interval which is currently around 0.1, but that's usually overkill. Just pass 0 and let libev cook โจ
This watcher type is not meant for massive numbers of stat watchers, as even with OS-supported change notifications, this can be resource-intensive. Not a "spin up 10,000 of them" situation, ngl ๐ซ
At the time of this writing, the only OS-specific interface implemented is the Linux inotify interface (implementing kqueue support is left as an exercise for the reader. Note, however, that the author sees no way of implementing ev_stat semantics with kqueue, except as a hint). Homework assignment, bestie ๐
๐ ABI Issues (Largefile Support)
Libev by default (unless the user overrides this) uses the default compilation environment, which means that on systems with large file support disabled by default, you get the 32 bit version of the stat structure. When using the library from programs that change the ABI to use 64 bit file offsets the programs will fail. In that case you have to compile libev with the same flags to get binary compatibility. This is obviously the case with any flags that change the ABI, but the problem is most noticeably displayed with ev_stat and large file support. Match your flags or perish, fr fr ๐
The solution for this is to lobby your distribution maker to make large file interfaces available by default (as e.g. FreeBSD does) and not optional. Libev cannot simply switch on large file support because it has to exchange stat structures with application programs compiled using the default compilation environment. Time to write an email to your distro maintainer, girlboss behaviour ๐ง
๐ฅ Inotify and Kqueue
When inotify (7) support has been compiled into libev and present at runtime, it will be used to speed up change detection where possible. The inotify descriptor will be created lazily when the first ev_stat watcher is being started. Lazy descriptor creation? We respect a slow morning ๐
Inotify being around does not change the semantics of ev_stat watchers, bestie โ it just means changes might get detected earlier, and in some cases libev can skip making the regular stat calls. But even when inotify support is present, there are still so many cases where libev has to fall back to plain old stat polling. As long as you're on kernel 2.6.25 or newer (because 2.6.24 and older have, and I quote, too many bugs), the path exists (aka the stat succeeds), and the path lives on a local filesystem โ libev currently assumes only ext2/3, jfs, reiserfs and xfs are fully working โ then libev usually gets away without polling at all. ๐
There is no support for kqueue, because apparently it can't be used to implement this functionality. Why? Because you'd need a file descriptor open on the object at all times, and detecting renames, unlinks etc. is difficult. So. There's that. ๐
"stat ()" is a synchronous operation
Libev doesn't normally do any kind of I/O itself, so it's not blocking the process. The exception is ev_stat watchers โ those call stat (), which is a synchronous operation. ๐ญ
For local paths, this usually doesn't matter: unless the system is very busy or the intervals between stat's are large, a stat call will be fast, because the path data is usually already in memory (except when starting the watcher).
For networked file systems, calling stat () can block an indefinite amount of time due to network issues, and even under good conditions a stat call often takes multiple milliseconds. ๐
So it's best to avoid using ev_stat watchers on networked paths โ although this is fully supported by libev. Supported, yes. Advisable, no. โจ
The special problem of stat time resolution
The stat () system call only supports full-second resolution portably, and even on systems where the resolution is higher, most file systems still only support whole seconds. ๐ค
That means that if the time is the only thing that changes, you can easily miss updates: on the first update, ev_stat detects a change and calls your callback, which does something. When there's another update within the same second, ev_stat will be unable to detect it unless the stat data changes in other ways (e.g. file size).
The solution to this is to delay acting on a change for slightly more than a second (or till slightly after the next full second boundary), using a roughly one-second-delay ev_timer โ like this:
ev_timer_set (w, 0., 1.02); ev_timer_again (loop, w)
The .02 offset is added to work around small timing inconsistencies of some operating systems, where the second counter of the current time might be delayed. One such system is the Linux kernel, where a call to gettimeofday might return a timestamp with a full second later than a subsequent time call. So if the equivalent of time () is used to update file times, there will be a small window where the kernel uses the previous second to update file times but libev might already execute the timer callback. Fun!! ๐
Watcher-Specific Functions and Data Members
ev_stat_init (ev_stat *, callback, const char *path, ev_tstamp interval)ev_stat_set (ev_stat *, const char *path, ev_tstamp interval)
Configures the watcher to wait for status changes of the given path. The interval is a hint on how quickly a change is expected to be detected, and should normally be specified as 0 to let libev choose a suitable value. The memory pointed to by path must point to the same path for as long as the watcher is active. ๐
The callback will receive an EV_STAT event when a change was detected, relative to the attributes at the time the watcher was started (or the last change was detected).
ev_stat_stat (loop, ev_stat *)โ Updates the stat buffer immediately with new values. If you change the watched path in your callback, you could call this function to avoid detecting this change (while introducing a race condition if you are not the only one changing the path ๐). Can also be useful simply to find out the new values.ev_statdata attr[read-only] โ The most-recently detected attributes of the file. Although the type isev_statdata, this is usually the (or one of the)struct stattypes suitable for your system, but you can only rely on the POSIX-standardised members to be present. If thest_nlinkmember is0, then there was some error whilestating the file.ev_statdata prev[read-only] โ The previous attributes of the file. The callback gets invoked wheneverprev!=attr, or, more precisely, one or more of these members differ:st_dev,st_ino,st_mode,st_nlink,st_uid,st_gid,st_rdev,st_size,st_atime,st_mtime,st_ctime. That's the whole list, bestie, memorize it. ๐งev_tstamp interval[read-only] โ The specified interval.const char *path[read-only] โ The file system path that is being watched.
Examples
Example: Watch /etc/passwd for attribute changes. ๐
static void
passwd_cb (struct ev_loop *loop, ev_stat *w, int revents)
{
/* /etc/passwd changed in some way */
if (w->attr.st_nlink)
{
printf ("passwd current size %ld\n", (long)w->attr.st_size);
printf ("passwd current atime %ld\n", (long)w->attr.st_mtime);
printf ("passwd current mtime %ld\n", (long)w->attr.st_mtime);
}
else
/* you shalt not abuse printf for puts */
puts ("wow, /etc/passwd is not there, expect problems. "
"if this is windows, they already arrived\n");
}
...
ev_stat passwd;
ev_stat_init (&passwd, passwd_cb, "/etc/passwd", 0.);
ev_stat_start (loop, &passwd);
Example: Like above, but additionally use a one-second delay so we do not miss updates (however, frequent updates will delay processing too, so one might do the work both on the ev_stat callback invocation and on the ev_timer callback invocation).
static ev_stat passwd;
static ev_timer timer;
static void
timer_cb (EV_P_ ev_timer *w, int revents)
{
ev_timer_stop (EV_A_ w);
/* now it's one second after the most recent passwd change */
}
static void
stat_cb (EV_P_ ev_stat *w, int revents)
{
/* reset the one-second timer */
ev_timer_again (EV_A_ &timer);
}
...
ev_stat_init (&passwd, stat_cb, "/etc/passwd", 0.);
ev_stat_start (loop, &passwd);
ev_timer_init (&timer, timer_cb, 0., 1.02);
"ev_idle" โ when you've got nothing better to do...
Idle watchers trigger events when no other events of the same or higher priority are pending. (Prepare, check and other idle watchers do not count as receiving "events".) โจ
So basically: as long as your process is busy handling sockets or timeouts (or even signals, imagine) of the same or higher priority, it will not be triggered. But when your process is idle โ or only lower-priority watchers are pending โ the idle watchers are being called once per event loop iteration, until stopped, that is, or until your process receives more events and becomes busy again with higher priority stuff. ๐ฆ
The most noteworthy effect is that as long as any idle watchers are active, the process will not block when waiting for new events. Iconic behavior honestly.
Apart from keeping your process non-blocking (which is a useful effect on its own sometimes), idle watchers are a good place to do "pseudo-background processing", or to delay processing stuff to after the event loop has handled all outstanding events. ๐
Abusing an ev_idle watcher for its side-effect
As long as there is at least one active idle watcher, libev will never sleep unnecessarily. Or in other words, it will loop as fast as possible. For this to work, the idle watcher doesn't need to be invoked at all โ the lowest priority will do. ๐ฅ
This mode of operation can be useful together with an ev_check watcher, to do something on each event loop iteration โ for example to balance load between different connections.
See "Abusing an ev_check watcher for its side-effect" for a longer example. (iykyk ๐)
Watcher-Specific Functions and Data Members
ev_idle_init (ev_idle *, callback)โ Initialises and configures the idle watcher. It has no parameters of any kind. There is anev_idle_setmacro, but using it is utterly pointless, believe me. ๐
Examples
Example: Dynamically allocate an ev_idle watcher, start it, and in the callback, free it. Also, use no error checking, as usual. ๐
static void
idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
{
// stop the watcher
ev_idle_stop (loop, w);
// now we can free it
free (w);
// now do something you wanted to do when the program has
// no longer anything immediate to do.
}
ev_idle *idle_watcher = malloc (sizeof (ev_idle));
ev_idle_init (idle_watcher, idle_cb);
ev_idle_start (loop, idle_watcher);
"ev_prepare" and "ev_check" โ customise your event loop!
Prepare and check watchers are often (but not always) used in pairs: prepare watchers get invoked before the process blocks, and check watchers afterwards. ๐
You must not callev_run(or similar functions that enter the current event loop) orev_loop_forkfrom eitherev_prepareorev_checkwatchers. Other loops than the current one are fine, however. ๐จ
The rationale behind this is that you do not need to check for recursion in those watchers, i.e. the sequence will always be ev_prepare, blocking, ev_check โ so if you have one watcher of each kind they will always be called in pairs bracketing the blocking call. Clean. Tidy. Iconic. โจ
Their main purpose is to integrate other event mechanisms into libev, and their use is somewhat advanced. They could be used, for example, to track variable changes, implement your own watchers, integrate net-snmp or a coroutine library, and lots more. They're also occasionally useful if you cache some data and want to flush it before blocking โ for example, in X programs you might want to do an XFlush () in an ev_prepare watcher. ๐
This is done by examining in each prepare call which file descriptors need to be watched by the other library, registering ev_io watchers for them, and starting an ev_timer watcher for any timeouts (many libraries provide exactly this functionality). Then, in the check watcher, you check for any events that occurred (by checking the pending status of all watchers and stopping them) and call back into the library. The I/O and timer callbacks will never actually be called โ but they must be valid nevertheless, because you never know, you know? ๐
okay so another iconic crossover moment: the Perl Coro module uses these hooks to yeet coroutines into libev programs ๐ซ โ it yields to other active coroutines during every prepare, and only lets the process block if literally no coroutines are ready to run. (and bestie, it's actually more complicated than that: it only runs coroutines with priority higher than or equal to the event loop, plus one coroutine of lower priority โ but only once โ using idle watchers to keep the event loop from blocking when lower-priority coroutines are active. Which maps low-priority coroutines onto idle/background tasks. slay ๐
)
When you're using them for this purpose, the recommendation is to give ev_check watchers the highest (EV_MAXPRI) priority, so you're guaranteed they run before any other watchers after the poll. (This does not matter for ev_prepare watchers. no cap.)
Also โ and this is the important bit โ ev_check watchers (and ev_prepare watchers too, bestie) should not activate ("feed") events into libev. Like, libev fully supports it, but those events might get executed before the other ev_check watchers did their job ๐ญ. And since ev_check watchers are often used to embed other (non-libev) event loops, those other event loops might be in a totally unusable state until their own ev_check watcher has run. So always remind yourself to coexist peacefully with others ๐ซถ.
Abusing an ev_check watcher for its side-effect ๐
ev_check watchers (and less often also ev_prepare watchers) can also be useful purely because they get called once per event loop iteration. Like, say you want to handle a huge number of connections fairly โ normally you only do a lil bit of work for each active connection, and if there's more work to do, you wait for the next event loop iteration so the other connections get a chance to make progress. That's the vibe โจ.
Using an ev_check watcher is almost enough: it will be called on the next event loop iteration. BUT โ and it's giving plot twist โ that isn't as soon as possible. Without external events, your ev_check watcher will not be invoked. ๐
This is where ev_idle watchers come in handy ๐ง โ all you need is a single global idle watcher that stays active as long as you have one active ev_check watcher. The ev_idle watcher makes sure the event loop will not sleep, and the ev_check watcher makes sure a callback gets invoked. Neither watcher alone can do that. They're a package deal, periodt.
โจ Watcher-Specific Functions and Data Members โจ
ev_prepare_init (ev_prepare *, callback)ev_check_init (ev_check *, callback)
Initialises and configures the prepare or check watcher โ they have no parameters of any kind. There are ev_prepare_set and ev_check_set macros, but using them is utterly, utterly, utterly and completely pointless. ๐
โจ Examples โจ
There are a number of principal ways to embed other event loops or modules into libev. Here are some ideas on how to include libadns into libev โ (there's a Perl module named EV::ADNS that does this, which you could use as a working example. Another Perl module named EV::Glib embeds a Glib main context into libev, and finally, Glib::EV embeds EV into the Glib event loop. the crossover episodes are real ๐)
Method 1: Add IO watchers and a timeout watcher in a prepare handler, and in a check watcher, destroy them and call into libadns. What follows is pseudo-code only, obviously. This requires you to either use a low priority for the check watcher or use ev_clear_pending explicitly, because the callbacks for the IO/timeout watchers might not have been called yet. โ ๏ธ
static ev_io iow [nfd];
static ev_timer tw;
static void
io_cb (struct ev_loop *loop, ev_io *w, int revents)
{
}
// create io watchers for each fd and a timer before blocking
static void
adns_prepare_cb (struct ev_loop *loop, ev_prepare *w, int revents)
{
int timeout = 3600000;
struct pollfd fds [nfd];
// actual code will need to loop here and realloc etc.
adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
/* the callback is illegal, but won't be called as we stop during check */
ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
ev_timer_start (loop, &tw);
// create one ev_io per pollfd
for (int i = 0; i < nfd; ++i)
{
ev_io_init (iow + i, io_cb, fds [i].fd,
((fds [i].events & POLLIN ? EV_READ : 0)
| (fds [i].events & POLLOUT ? EV_WRITE : 0)));
fds [i].revents = 0;
ev_io_start (loop, iow + i);
}
}
// stop all watchers after blocking
static void
adns_check_cb (struct ev_loop *loop, ev_check *w, int revents)
{
ev_timer_stop (loop, &tw);
for (int i = 0; i < nfd; ++i)
{
// set the relevant poll flags
// could also call adns_processreadable etc. here
struct pollfd *fd = fds + i;
int revents = ev_clear_pending (iow + i);
if (revents & EV_READ ) fd->revents |= fd->events & POLLIN;
if (revents & EV_WRITE) fd->revents |= fd->events & POLLOUT;
// now stop the watcher
ev_io_stop (loop, iow + i);
}
adns_afterpoll (adns, fds, nfd, timeval_from (ev_now (loop));
}
Method 2: This would be just like method 1, but you run adns_afterpoll in the prepare watcher and would dispose of the check watcher. (yes it's just method 1 with the vibes shuffled around ๐)
Method 3: If the module you want to embed supports explicit event notification (libadns does ๐ ), you can also make use of the actual watcher callbacks, and only destroy/create the watchers in the prepare watcher.
static void
timer_cb (EV_P_ ev_timer *w, int revents)
{
adns_state ads = (adns_state)w->data;
update_now (EV_A);
adns_processtimeouts (ads, &tv_now);
}
static void
io_cb (EV_P_ ev_io *w, int revents)
{
adns_state ads = (adns_state)w->data;
update_now (EV_A);
if (revents & EV_READ ) adns_processreadable (ads, w->fd, &tv_now);
if (revents & EV_WRITE) adns_processwriteable (ads, w->fd, &tv_now);
}
// do not ever call adns_afterpoll
Method 4: Do not use a prepare or check watcher, because the module you want to embed is simply not flexible enough to support it. Instead, you can override their poll function. The drawback with this solution is that the main loop is now no longer controllable by EV ๐ญ. The Glib::EV module uses this approach, effectively embedding EV as a client into the horrible libglib event loop.
static gint
event_poll_func (GPollFD *fds, guint nfds, gint timeout)
{
int got_events = 0;
for (n = 0; n < nfds; ++n)
// create/start io watcher that sets the relevant bits in fds[n] and increment got_events
if (timeout >= 0)
// create/start timer
// poll
ev_run (EV_A_ 0);
// stop timer again
if (timeout >= 0)
ev_timer_stop (EV_A_ &to);
// stop io watchers again - their callbacks should have set
for (n = 0; n < nfds; ++n)
ev_io_stop (EV_A_ iow [n]);
return got_events;
}
ev_embed โ when one backend isn't enough... ๐
This is a rather advanced watcher type that lets you embed one event loop into another (currently only ev_io events are supported in the embedded loop โ other types of watchers might be handled in a delayed or incorrect fashion and must not be used ๐ซ).
There are primarily two reasons you'd want that: working around bugs, and prioritising I/O. โจ
As an example for a bug workaround: the kqueue backend might only support sockets on some platform, so it's unusable as a generic backend โ but you still want to make use of it because you have many sockets and it scales so nicely ๐
. In this case, you'd create a kqueue-based loop and embed it into your default loop (which might use e.g. poll). Overall operation will be a bit slower, because first libev has to call poll and then kevent, but at least you can use both mechanisms for what they're best at: kqueue for scalable sockets, and poll if you want it to work :) โ iconic teamwork honestly.
As for prioritising I/O: under rare circumstances you have the case where some fds have to be watched and handled very quickly (low latency), and even priorities and idle watchers might be too much overhead. In that case you'd put all the high priority stuff in one loop and all the rest in a second one, and embed the second one in the first. ๐ง
As long as the watcher is active, the callback will be invoked every time there might be events pending in the embedded loop. The callback must then call ev_embed_sweep (mainloop, watcher) to make a single sweep and invoke their callbacks. (The callback doesn't need to invoke the ev_embed_sweep function directly โ it could also start an idle watcher to give the embedded loop strictly lower priority, for example. main character energy fr fr)
You can also set the callback to 0, in which case the embed watcher will automatically execute the embedded loop sweep whenever necessary. ๐
Fork detection will be handled transparently while the ev_embed watcher is active โ i.e., the embedded loop will automatically be forked when the embedding loop forks. In other cases, the user is responsible for calling ev_loop_fork on the embedded loop. ๐ด
Unfortunately, not all backends are embeddable: only the ones returned by ev_embeddable_backends are โ which, unfortunately, does not include any portable one. ๐
So when you want to use this feature, you will always have to be prepared for the possibility that you cannot get an embeddable loop. The recommended way to get around this is to have a separate variable for your embeddable loop, try to create it, and if that fails, just use the normal loop for everything. ๐ซถ
ev_embed and fork ๐ด
While the ev_embed watcher is running, forks in the embedding loop will automatically be applied to the embedded loop as well, so no special fork handling is required in that case. When the watcher is not running, however, it is still the task of the libev user to call ev_loop_fork () as applicable. no skipping bestie โ ๏ธ
โจ Watcher-Specific Functions and Data Members โจ
ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
Configures the watcher to embed the given loop, which must be embeddable. If the callback is 0, then ev_embed_sweep will be invoked automatically; otherwise it is the responsibility of the callback to invoke it. (And heads up: it will continue to be called until the sweep has been done โ if you don't want that, you need to temporarily stop the embed watcher.) ๐
ev_embed_sweep (loop, ev_embed *)โ Make a single, non-blocking sweep over the embedded loop. This works similarly toev_run (embedded_loop, EVRUN_NOWAIT), but in the most appropriate way for embedded loops. โจstruct ev_loop *other[read-only] โ The embedded event loop. ๐
โจ Examples โจ
Example time bestie: try to snag an embeddable event loop and embed it into the default event loop. If that's not possible, just use the default loop. The default loop lives in loop_hi, and the embeddable one lives in loop_lo (which is literally just loop_hi in the case where no embeddable loop can be used).
struct ev_loop *loop_hi = ev_default_init (0);
struct ev_loop *loop_lo = 0;
ev_embed embed;
// see if there is a chance of getting one that works
// (remember that a flags value of 0 means autodetection)
loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
: 0;
// if we got one, then embed it, otherwise default to loop_hi
if (loop_lo)
{
ev_embed_init (&embed, 0, loop_lo);
ev_embed_start (loop_hi, &embed);
}
else
loop_lo = loop_hi;
Example: check if kqueue is available but not recommended, then create a kqueue backend for use with sockets (which usually work with any kqueue implementation). Store the kqueue/socket-only event loop in loop_socket. (You could optionally use EVFLAG_NOENV, too, if you're feeling spicy ๐ซถ).
struct ev_loop *loop = ev_default_init (0);
struct ev_loop *loop_socket = 0;
ev_embed embed;
if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
{
ev_embed_init (&embed, 0, loop_socket);
ev_embed_start (loop, &embed);
}
if (!loop_socket)
loop_socket = loop;
// now use loop_socket for all sockets, and loop for everything else
ev_fork โ the audacity to resume the event loop after a fork ๐ด๐
Fork watchers get called when a fork () was detected (usually because whoever is a good citizen cared enough to tell libev about it by calling ev_loop_fork). The invocation happens before the event loop blocks next and before ev_check watchers are being called, and only in the child after the fork. And if that good citizen calling ev_default_fork cheats and calls it in the wrong process, then yeah, the fork handlers will get invoked too. Of course they will. ๐
the special problem of life after fork โ how is it even possible??
Most uses of fork () are like: fork, then some simple calls to set up/change the process environment, then a call to exec(). That sequence should be handled by libev without any problems. easy, slay.
That all changes when the application actually wants to do event handling in the child, or both parent and child โ in effect, "continuing" after the fork.
The default mode of operation (for libev, with application help to detect forks) is to duplicate all the state in the child, as would be expected when either the parent or the child process continues.
When both processes want to continue using libev, then this is usually the wrong result. In that case, usually one process (typically the parent) is supposed to continue with all watchers in place exactly as before, while the other process typically wants to start fresh, i.e. without any active watchers.
The cleanest and most efficient way to achieve that with libev is to simply create a new event loop, which of course will be "empty", and use that for new watchers. Advantage: not touching more memory than necessary, so you dodge copy-on-write entirely. Disadvantage: having to use multiple event loops (which do not support signal watchers). โจ tradeoffs โจ
When that's not possible, or you want to use the default loop for other reasons, then in the process that wants to start "fresh", call ev_loop_destroy (EV_DEFAULT) followed by ev_default_loop (...). Destroying the default loop will "orphan" (not stop) all registered watchers, so you have to be careful not to execute code that modifies those watchers. Also note that in that case, you have to re-register any signal watchers.
Watcher-Specific Functions and Data Members
ev_fork_init (ev_fork *, callback)โ initialises and configures the fork watcher โ it has no parameters of any kind. There is anev_fork_setmacro, but using it is utterly pointless, really. ๐
ev_cleanup โ even the best things end ๐ฅ
Cleanup watchers get called right before the event loop is being destroyed by a call to ev_loop_destroy.
There's no guarantee the event loop ever gets destroyed, but cleanup watchers provide a convenient method to install cleanup hooks for your program, worker threads and so on โ you just gotta make sure to destroy the loop when you want them to be invoked. that's the deal, bestie ๐
Cleanup watchers are invoked in the same way as any other watcher. But unlike all other watchers, they do not keep a reference to the event loop (which makes a lot of sense if you think about it, ngl). Like all other watchers, you can call libev functions in the callback โ except ev_cleanup_start.
Watcher-Specific Functions and Data Members
ev_cleanup_init (ev_cleanup *, callback)โ initialises and configures the cleanup watcher โ it has no parameters of any kind. There is anev_cleanup_setmacro, but using it is utterly pointless, I assure you. ๐
Example: register an atexit handler to destroy the default loop, so any cleanup functions get called.
static void
program_exits (void)
{
ev_loop_destroy (EV_DEFAULT_UC);
}
...
atexit (program_exits);
ev_async โ how to wake up an event loop โ๏ธ๐ฆ
In general, you cannot use an ev_loop from multiple threads or other asynchronous sources such as signal handlers (as opposed to multiple event loops โ those are of course totally safe to use in different threads).
Sometimes though, you need to wake up an event loop you don't control, for example because it belongs to another thread. That's exactly what ev_async watchers do: as long as the ev_async watcher is active, you can signal it by calling ev_async_send, which is thread- and signal safe. ๐ซถ
This functionality is very similar to ev_signal watchers, because signals, too, are asynchronous in nature, and signals, too, will be compressed (i.e. the number of callback invocations may be less than the number of ev_async_send calls). In fact, you could use signal watchers as a kind of "global async watchers" by using a watcher on an otherwise unused signal, plus ev_feed_signal to signal this watcher from another thread โ even without knowing which loop owns the signal. iconic.
Queueing
ev_async does not support queueing of data in any way. The reason is that the author does not know of a simple (or any) algorithm for a multiple-writer-single-reader queue that works in all cases and doesn't need elaborate support such as pthreads or unportable memory access semantics. fair honestly.
That means if you want to queue data, you have to provide your own queue. But at least I can tell you how to implement locking around your queue:
queueing from a signal handler context
To implement race-free queueing, you simply add to the queue in the signal handler, but you block the signal handler in the watcher callback. Here's an example that does exactly that for some fictitious SIGUSR1 handler:
static ev_async mysig;
static void
sigusr1_handler (void)
{
sometype data;
// no locking etc.
queue_put (data);
ev_async_send (EV_DEFAULT_ &mysig);
}
static void
mysig_cb (EV_P_ ev_async *w, int revents)
{
sometype data;
sigset_t block, prev;
sigemptyset (&block);
sigaddset (&block, SIGUSR1);
sigprocmask (SIG_BLOCK, &block, &prev);
while (queue_get (&data))
process (data);
if (sigismember (&prev, SIGUSR1)
sigprocmask (SIG_UNBLOCK, &block, 0);
}
(Note: pthreads in theory requires you to use pthread_setmask instead of sigprocmask when you use threads, but libev doesn't do it either... ๐ญ)
queueing from a thread context
The strategy for threads is different, because you cannot (easily) block threads โ but you can easily preempt them. So to queue safely you need to employ a traditional mutex lock, such as in this pthread example:
static ev_async mysig;
static pthread_mutex_t mymutex = PTHREAD_MUTEX_INITIALIZER;
static void
otherthread (void)
{
// only need to lock the actual queueing operation
pthread_mutex_lock (&mymutex);
queue_put (data);
pthread_mutex_unlock (&mymutex);
ev_async_send (EV_DEFAULT_ &mysig);
}
static void
mysig_cb (EV_P_ ev_async *w, int revents)
{
pthread_mutex_lock (&mymutex);
while (queue_get (&data))
process (data);
pthread_mutex_unlock (&mymutex);
}
Watcher-Specific Functions and Data Members
ev_async_init (ev_async *, callback)โ initialises and configures the async watcher โ it has no parameters of any kind. There is anev_async_setmacro, but using it is utterly pointless, trust me. ๐ev_async_send (loop, ev_async *)โ sends/signals/activates the givenev_asyncwatcher, that is, feeds anEV_ASYNCevent on the watcher into the event loop, and instantly returns. โก
Unlike ev_feed_event, this call is safe to do from other threads, signal or similar contexts (see the discussion of EV_ATOMIC_T in the embedding section below on what exactly this means).
Note that, as with other watchers in libev, multiple events might get compressed into a single callback invocation (another way to look at this is that ev_async watchers are level-triggered: they are set on ev_async_send, and reset when the event loop detects that).
This call incurs the overhead of at most one extra system call per event loop iteration, if the event loop is blocked, and no syscall at all if the event loop (or your program) is processing events. That means repeated calls are basically free (there is no need to avoid calls for performance reasons) and that the overhead becomes smaller (typically zero) under load. we love efficiency โจ
bool = ev_async_pending (ev_async *)โ returns a non-zero value whenev_async_sendhas been called on the watcher but the event has not yet been processed (or even noted) by the event loop.
ev_async_send sets a flag in the watcher and wakes up the loop. When the loop iterates next and checks for the watcher to have become active, it will reset the flag again. ev_async_pending can be used to very quickly check whether invoking the loop might be a good idea. ๐
Not that this checks whether the watcher itself is pending โ nope, it only checks whether someone has asked to make this watcher pending ๐ซถ there's literally a little time window between the event loop checking-and-resetting the async notification, and the callback actually getting invoked. Sneaky lil gap, iykyk.
๐ OTHER FUNCTIONS ๐
Okay so there's a handful of other functions that are, like, actually interesting. Let's get into it bestie. Here. Now. ๐
โจ ev_once (loop, int fd, int events, ev_tstamp timeout, callback, arg) โจ
This one's giving โจconvenienceโจ โ it fuses a simple timer and an I/O watcher into one thing, calls your callback on whichever event happens first, and then automatically stops both watchers. Obsessed. So if you just wanna wait for a single event on an fd or a timeout without having to allocate/configure/start/stop/free one or more watchers yourself, this is your girl. ๐
- If
fdis less than 0, then no I/O watcher gets started at all, and theeventsargument is just... ignored, bye. Otherwise, anev_iowatcher for the givenfdandeventsset will be created and started. ๐ - If
timeoutis less than 0, then no timeout watcher will be started. Otherwise anev_timerwatcher with after =timeout(and repeat = 0) will be started. And yes, 0 is a valid timeout. Zero counts. ๐
The callback has the type void (*cb)(int revents, void *arg) and gets passed an revents set just like normal event callbacks do โ a combination of EV_ERROR, EV_READ, EV_WRITE or EV_TIMER โ plus the arg value you passed to ev_once. Note that it is possible to receive both a timeout and an io event at the same time, and you probably should give io events precedence, fr fr.
Example: wait up to ten seconds for data to appear on STDIN_FILENO. ๐ธ
static void stdin_ready (int revents, void *arg)
{
if (revents & EV_READ)
/* stdin might have data for us, joy! */;
else if (revents & EV_TIMER)
/* doh, nothing entered */;
}
ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
โจ ev_feed_fd_event (loop, int fd, int revents) โจ
Feed an event on the given fd, as if a file descriptor backend detected the given events. Like, pretend it happened. For the plot. ๐ฆ
โจ ev_feed_signal_event (loop, int signum) โจ
Feed an event as if the given signal occurred. Also peep ev_feed_signal, which is async-safe. ๐
๐ COMMON OR USEFUL IDIOMS (OR BOTH) ๐
This section is where we explain some common idioms that are not immediately obvious. Note that examples are sprinkled over the whole manual, and this section only contains the stuff that wouldn't fit anywhere else. The leftovers. The lil stragglers. ๐
๐ง ASSOCIATING CUSTOM DATA WITH A WATCHER
Every watcher has, by default, a void *data member that you can read or modify at any time โ libev will completely ignore it. Iconic. It's just vibes. You can use it to associate arbitrary data with your watcher. But if you need more data and you don't wanna allocate memory separately and stash a pointer to it in that data member, you can also "subclass" the watcher type and provide your own data:
struct my_io
{
ev_io io;
int otherfd;
void *somedata;
struct whatever *mostinteresting;
};
...
struct my_io w;
ev_io_init (&w.io, my_cb, fd, EV_READ);
And since your callback gets called with a pointer to the watcher, you can just cast it back to your own type:
static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
{
struct my_io *w = (struct my_io *)w_;
...
}
More interesting and less C-conformant ways of casting your callback function type instead have been omitted. We're being good. Mostly. ๐
๐ง BUILDING YOUR OWN COMPOSITE WATCHERS
Another super common scenario: you use some data structure with multiple embedded watchers, which effectively creates your own watcher that combines multiple libev event sources into one "super-watcher". Main character energy, honestly. ๐
struct my_biggy
{
int some_data;
ev_timer t1;
ev_timer t2;
}
In this case getting the pointer to my_biggy is a bit more complicated: either you store the address of your my_biggy struct in the data member of the watcher (for woozies or C++ coders), or you need to use some pointer arithmetic using offsetof inside your watchers (for real programmers):
#include <stddef.h>
static void
t1_cb (EV_P_ ev_timer *w, int revents)
{
struct my_biggy big = (struct my_biggy *)
(((char *)w) - offsetof (struct my_biggy, t1));
}
static void
t2_cb (EV_P_ ev_timer *w, int revents)
{
struct my_biggy big = (struct my_biggy *)
(((char *)w) - offsetof (struct my_biggy, t2));
}
๐ง AVOIDING FINISHING BEFORE RETURNING
Okay bestie, so often you have structures like this in event-based programs:
callback ()
{
free (request);
}
request = start_new_request (..., callback);
The intent is to start some "lengthy" operation. The request could be used to cancel the operation, or do other things with it. Makes sense, right?
It's not uncommon to have code paths in start_new_request that immediately invoke the callback โ like, to report errors, for example. Or you add some caching layer that figures out it can skip the lengthy parts of the operation and simply invoke the callback with the result. Efficient! โจ
The problem here ๐ญ is that this will happen before start_new_request has returned, so request is not set. Awkward.
And even if you pass the request by some safer means to the callback, you might still wanna do something to the request after starting it โ like canceling it โ which probably isn't working so well when the callback has already been invoked. Messy.
A common way around all these issues is to make sure that start_new_request always returns before the callback is invoked. If start_new_request immediately knows the result, it can artificially delay invoking the callback by using a prepare or idle watcher for example, or โ more sneakily ๐ โ by reusing an existing (stopped) watcher and pushing it into the pending queue:
ev_set_cb (watcher, callback);
ev_feed_event (EV_A_ watcher, 0);
This way, start_new_request can safely return before the callback is invoked, while not delaying callback invocation too much. Perfect balance. The Goldilocks zone. ๐
๐ง MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
Often โ especially in GUI toolkits โ there are places where you have modal interaction, which is most easily implemented by recursively invoking ev_run.
This brings the problem of exiting: a callback might wanna finish the main ev_run call but not the nested one (e.g. user clicked "Quit", but a modal "Are you sure?" dialog is still waiting), or just the nested one and not the main one (e.g. user clocked "Ok" in a modal dialog), or some other combination. In these cases, a simple ev_break will not work. Nope. Not today. ๐
The solution is to maintain a "break this loop" variable for each ev_run invocation, and use a loop around ev_run until the condition is triggered, using EVRUN_ONCE:
// main loop
int exit_main_loop = 0;
while (!exit_main_loop)
ev_run (EV_DEFAULT_ EVRUN_ONCE);
// in a modal watcher
int exit_nested_loop = 0;
while (!exit_nested_loop)
ev_run (EV_A_ EVRUN_ONCE);
To exit from any of these loops, just set the corresponding exit variable:
// exit modal loop
exit_nested_loop = 1;
// exit main program, after modal loop is finished
exit_main_loop = 1;
// exit both
exit_main_loop = exit_nested_loop = 1;
Slay. Both loops. Gone. ๐ฆ
๐ง THREAD LOCKING EXAMPLE
Here's a fictitious example of how to run an event loop in a different thread from where callbacks are being invoked and watchers are created/added/removed. Just so we're clear: fictitious. This is a vibe, not a copy-paste. ๐ฅ
For a real-world example, see the EV::Loop::Async perl module, which uses exactly this technique (which is suited for many high-level languages).
The example uses a pthread mutex to protect the loop data, a condition variable to wait for callback invocations, an async watcher to notify the event loop thread, and an unspecified mechanism to wake up the main thread.
First, you need to associate some data with the event loop:
typedef struct {
mutex_t lock; /* global loop lock */
ev_async async_w;
thread_t tid;
cond_t invoke_cv;
} userdata;
void prepare_loop (EV_P)
{
// for simplicity, we use a static userdata struct.
static userdata u;
ev_async_init (&u->async_w, async_cb);
ev_async_start (EV_A_ &u->async_w);
pthread_mutex_init (&u->lock, 0);
pthread_cond_init (&u->invoke_cv, 0);
// now associate this with the loop
ev_set_userdata (EV_A_ u);
ev_set_invoke_pending_cb (EV_A_ l_invoke);
ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
// then create the thread running ev_run
pthread_create (&u->tid, 0, l_run, EV_A);
}
The callback for the ev_async watcher does nothing: the watcher is used solely to wake up the event loop so it takes notice of any new watchers that might have been added. It's there for the side effects. Ghosting with purpose. ๐ป
static void
async_cb (EV_P_ ev_async *w, int revents)
{
// just used for the side effects
}
The l_release and l_acquire callbacks simply unlock/lock the mutex protecting the loop data, respectively.
static void
l_release (EV_P)
{
userdata *u = ev_userdata (EV_A);
pthread_mutex_unlock (&u->lock);
}
static void
l_acquire (EV_P)
{
userdata *u = ev_userdata (EV_A);
pthread_mutex_lock (&u->lock);
}
The event loop thread first acquires the mutex, and then jumps straight into ev_run:
void *
l_run (void *thr_arg)
{
struct ev_loop *loop = (struct ev_loop *)thr_arg;
l_acquire (EV_A);
pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
ev_run (EV_A_ 0);
l_release (EV_A);
return 0;
}
Instead of invoking all pending watchers, the l_invoke callback will signal the main thread via some unspecified mechanism (signals? pipe writes? Async::Interrupt?) and then wait until all pending watchers have been called โ inside a while loop, because a) spurious wakeups are possible and b) skipping inter-thread-communication when there are no pending watchers is very beneficial:
static void
l_invoke (EV_P)
{
userdata *u = ev_userdata (EV_A);
while (ev_pending_count (EV_A))
{
wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
pthread_cond_wait (&u->invoke_cv, &u->lock);
}
}
Now, whenever the main thread gets told to invoke pending watchers, it will grab the lock, call ev_invoke_pending and then signal the loop thread to continue:
static void
real_invoke_pending (EV_P)
{
userdata *u = ev_userdata (EV_A);
pthread_mutex_lock (&u->lock);
ev_invoke_pending (EV_A);
pthread_cond_signal (&u->invoke_cv);
pthread_mutex_unlock (&u->lock);
}
So like, any time you wanna start or stop a watcher, or just. do literally anything that pokes at an event loop?? you gotta lock first bestie ๐ no skipping the lock, the lock is the whole point:
ev_timer timeout_watcher;
userdata *u = ev_userdata (EV_A);
ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
pthread_mutex_lock (&u->lock);
ev_timer_start (EV_A_ &timeout_watcher);
ev_async_send (EV_A_ &u->async_w);
pthread_mutex_unlock (&u->lock);
And ok important thing do not forget โ sending that ev_async watcher is required, fr fr, because if your event loop is currently chillin blocked inside the kernel it has absolutely zero clue that you just slid a new timer into the mix ๐. Waking the loop up is what makes it notice any new watchers on the next event loop iteration. It's giving "hey bestie wake up, look what I brought you." โจ
๐ THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS ๐ซ
Okay so the overhead of a callback that like, schedules a thread?? it's small, sure. But it's still overhead bestie, and it's still there. So if you're embedding libev and your whole main character energy is threads or coroutines, you might wanna customise libev so it doesn't even need callbacks anymore. Periodt. ๐
So picture this โจ you got coroutines, and you can switch to them with a function called switch_to (coro). Libev itself runs inside a coroutine called libev_coro, and because of ~some magic~ the currently active coroutine is stored in a global called current_coro. Now you can build your very own "wait for libev event" primitive by switching up EV_CB_DECLARE and EV_CB_INVOKE (and note the differing ; conventions, they are Not The Same, do not come for me):
#define EV_CB_DECLARE(type) struct my_coro *cb;
#define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
Which means: instead of holding a C callback function, you stash the coroutine you wanna switch to inside each watcher, and instead of libev calling your callback, you have it switch to that coroutine instead. Iconic swap ngl. ๐ฅ
Now a coroutine can wait for an event with a function called wait_for_event. (the watcher needs to be started, as always, but honestly it does not matter when, or even whether the watcher is active or not when this function gets called):
void
wait_for_event (ev_watcher *w)
{
ev_set_cb (w, current_coro);
switch_to (libev_coro);
}
That basically suspends the coroutine right inside wait_for_event and hops over to the libev coroutine, which โ when the timing's right โ switches back to this coroutine or any other one. ๐ฆ
You can pull similar tricks if you've got, say, threads with an event queue โ instead of storing a coroutine, you store the queue object, and instead of switching to a coroutine, you push the watcher onto the queue and notify any waiters. Same vibe, different plumbing. ๐
To actually embed libev, go look at EMBEDDING, but short version: easiest path is making two files, my_ev.h and my_ev.c, that include the respective libev files:
// my_ev.h
#define EV_CB_DECLARE(type) struct my_coro *cb;
#define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
#include "../libev/ev.h"
// my_ev.c
#define EV_H "my_ev.h"
#include "../libev/ev.c"
And then you just use my_ev.h wherever you'd normally use ev.h, and compile my_ev.c into your project. And if you specify your include paths properly?? you can literally use ev.h as the header file name directly. No cap. ๐
๐ธ LIBEVENT EMULATION ๐
Libev offers a compatibility emulation layer for libevent ๐ it cannot emulate the internals of libevent though, so here are some usage hints, listen up:
- Only the libevent-1.4.1-beta API is being emulated.
This was the newest libevent version available when libev was implemented, and is still mostly unchanged in 2010. So yeah, vintage. ๐ฐ๏ธ
- Use it by including
<event.h>, as usual. - The following members are fully supported:
ev_base,ev_callback,ev_arg,ev_fd,ev_res,ev_events. Slay. โจ - Avoid using
ev_flagsand theEVLIST_*-macrosโ while it is maintained by libev, it does not work exactly the same way as in libevent (consider it a private API). Like, treat it like your ex's private story, don't touch it. ๐ - Priorities are not currently supported. Initialising priorities will fail and all watchers will have the same priority, even though there is an
ev_prifield. The field is there but it's just. decorative. a little liar. ๐ - In libevent, the last base created gets the signals; in libev, the base that registered the signal gets the signals. Different rules, don't mix them up bestie. โ ๏ธ
- Other members are not supported.
- The libev emulation is not ABI compatible to libevent โ you need to use the libev header file and library. Fr fr, no shortcuts here. ๐ซถ
๐ C++ SUPPORT ๐
okay so yes bestie, libev and C++ are actually a thing, and it's giving functional. let's get into it.
๐ธ C API ๐ธ
so the normal C API? works absolutely fine from C++, no cap. both ev.h and the libev sources themselves can be compiled as C++. so literally any code that uses the C API will work fine. slay.
the one thing you gotta be careful about: proper exception specifications might have to be added to callbacks you pass to libev. here's the tea โ exceptions may be thrown only from watcher callbacks. every other callback (allocator, syserr, loop acquire/release and periodic reschedule callbacks) must NOT throw exceptions, and might need a noexcept specification. if you have code that needs to be compiled as both C and C++, you can use the EV_NOEXCEPT macro for this:
static void
fatal_error (const char *msg) EV_NOEXCEPT
{
perror (msg);
abort ();
}
...
ev_set_syserr_cb (fatal_error);
the only API functions that can currently throw exceptions are ev_run, ev_invoke, ev_invoke_pending and ev_loop_destroy (that last one because it runs cleanup watchers ๐).
throwing exceptions in watcher callbacks is only supported if libev itself is compiled with a C++ compiler, or if your C and C++ environments allow throwing exceptions through C libraries (most do). so like, usually fine but check your setup bestie.
๐ฆ C++ API ๐ฆ
libev comes with some simplistic wrapper classes for C++ that mainly let you use convenience methods to start/stop watchers, and also switch the callback model to a model using method callbacks on objects. it's giving object oriented era.
to use it:
#include <ev++.h>
this automatically includes ev.h and puts all of its definitions (many of them macros, iykyk) into the global namespace. all C++ specific things are put into the ev namespace. it should support all the same embedding options as ev.h, most notably EV_MULTIPLICITY.
care has been taken to keep the overhead low. the only data member the C++ classes add (compared to plain C-style watchers) is the event loop pointer that the watcher is associated with โ or no additional members at all if you disable EV_MULTIPLICITY when embedding libev. obsessed. ๐ซถ
currently, functions, static and non-static member functions and classes with operator () can be used as callbacks. other types should be easy to add as long as they only need one additional pointer for context. if you need support for other types of functors please contact the author (preferably after implementing it ๐ญ).
for all this to work, your C++ compiler either has to use the same calling conventions as your C compiler (for static member functions), or you have to embed libev and compile libev itself as C++.
here's a list of things available in the ev namespace:
ev::READ,ev::WRITEetc. โ these are just enum values with the same values as theEV_READetc. macros fromev.h.ev::tstamp,ev::nowโ aliases to the same types/functions as with theev_prefix.ev::io,ev::timer,ev::periodic,ev::idle,ev::sigetc. โ for eachev_TYPEwatcher inev.hthere is a corresponding class of the same name in theevnamespace, with the exception ofev_signalwhich is calledev::sigto avoid clashes with thesignalmacro defined by many implementations.
all of those classes have these methods:
ev::TYPE::TYPE ()ev::TYPE::TYPE (loop)ev::TYPE::~TYPEโ the constructor (optionally) takes an event loop to associate the watcher with. if it's omitted, it will useEV_DEFAULT. the constructor callsev_initfor you, which means you have to call thesetmethod before starting it. it will not set a callback, however: you have to call the templatedsetmethod to set a callback before you can start the watcher. (the reason why you have to use a method is a limitation in C++ which does not allow explicit template arguments for constructors ๐). the destructor automatically stops the watcher if it is active.w->set<class, &class::method> (object *)โ this method sets the callback method to call. the method has to have a signature ofvoid (*)(ev_TYPE &, int)โ it receives the watcher as first argument and thereventsas second. the object must be given as parameter and is stored in thedatamember of the watcher. this method synthesizes efficient thunking code to call your method from the C callback that libev requires. if your compiler can inline your callback (i.e. it is visible to it at the place of thesetcall and your compiler is good :) then the method will be fully inlined into the thunking function, making it as fast as a direct C callback. speed? iconic.
example: simple class declaration and watcher initialisation
struct myclass
{
void io_cb (ev::io &w, int revents) { }
}
myclass obj;
ev::io iow;
iow.set <myclass, &myclass::io_cb> (&obj);
w->set (object *)โ this is a variation of a method callback โ leaving out the method to call will default the method tooperator (), which makes it possible to use functor objects without having to manually specify theoperator ()all the time. incidentally, you can then also leave out the template argument list. theoperator ()method prototype must bevoid operator ()(watcher &w, int revents). see the method-setabove for more details.
example: use a functor object as callback.
struct myfunctor
{
void operator() (ev::io &w, int revents)
{
...
}
}
myfunctor f;
ev::io w;
w.set (&f);
w->set<function> (void *data = 0)โ also sets a callback, but uses a static method or plain function as callback. the optionaldataargument will be stored in the watcher'sdatamember and is free for you to use. the prototype of thefunctionmust bevoid (*)(ev::TYPE &w, int). see the method-setabove for more details.
example: use a plain function as callback.
static void io_cb (ev::io &w, int revents) { }
iow.set <io_cb> ();
w->set (loop)โ associates a differentstruct ev_loopwith this watcher. you can only do this when the watcher is inactive (and not pending either). read that twice bestie, inactive and not pending.w->set ([arguments])โ basically the same asev_TYPE_set(except forev::embedwatchers>), with the same arguments. either this method or a suitable start method must be called at least once. unlike the C counterpart, an active watcher gets automatically stopped and restarted when reconfiguring it with this method. forev::embedwatchers this method is calledset_embed, to avoid clashing with theset (loop)method. forev::iowatchers there is an additionalsetmethod that acepts a new event mask only, and internally callsev_io_modfify.w->start ()โ starts the watcher. note that there is noloopargument, as the constructor already stores the event loop.w->start ([arguments])โ instead of callingsetandstartmethods separately, it is often convenient to wrap them in one call. uses the same type of arguments as the configuresetmethod of the watcher.w->stop ()โ stops the watcher if it is active. again, noloopargument.w->again ()(ev::timer,ev::periodiconly) โ forev::timerandev::periodic, this invokes the correspondingev_TYPE_againfunction.w->sweep ()(ev::embedonly) โ invokesev_embed_sweep.w->update ()(ev::statonly) โ invokesev_stat_stat.
example: define a class with two I/O and idle watchers, start the I/O watchers in the constructor.
class myclass
{
ev::io io ; void io_cb (ev::io &w, int revents);
ev::io io2 ; void io2_cb (ev::io &w, int revents);
ev::idle idle; void idle_cb (ev::idle &w, int revents);
myclass (int fd)
{
io .set <myclass, &myclass::io_cb > (this);
io2 .set <myclass, &myclass::io2_cb > (this);
idle.set <myclass, &myclass::idle_cb> (this);
io.set (fd, ev::WRITE); // configure the watcher
io.start (); // start it whenever convenient
io2.start (fd, ev::READ); // set + start in one call
}
};
๐ OTHER LANGUAGE BINDINGS ๐
libev does not offer other language bindings itself, but bindings for a number of languages exist in the form of third-party packages. if you know any interesting language binding in addition to the ones listed here, drop me a note. ๐
- Perl โ the EV module implements the full libev API and is actually used to test libev. EV is developed together with libev. apart from the EV core module, there are additional modules that implement libev-compatible interfaces to
libadns(EV::ADNS, butAnyEvent::DNSis preferred nowadays),Net::SNMP(Net::SNMP::EV) and thelibglibevent core (Glib::EVandEV::Glib). it can be found and installed via CPAN, its homepage is athttp://software.schmorp.de/pkg/EV. - Python โ Python bindings can be found at
http://code.google.com/p/pyev/. it seems to be quite complete and well-documented. โจ - Ruby โ Tony Arcieri has written a ruby extension that offers access to a subset of the libev API and adds file handle abstractions, asynchronous DNS and more on top of it. it can be found via gem servers. its homepage is at
http://rev.rubyforge.org/. Roger Pack reports that using the link order-lws2_32 -lmsvcrt-ruby-190makes rev work even on mingw. - Haskell โ a haskell binding to libev is available at
http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev. - D โ Leandro Lucarella has written a D language binding (ev.d) for libev, to be found at
http://www.llucax.com.ar/proj/ev.d/index.html. - Ocaml โ Erkki Seppala has written Ocaml bindings for libev, to be found at
http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/. - Lua โ Brian Maher has written a partial interface to libev for lua (at the time of this writing, only
ev_ioandev_timer), to be found athttp://github.com/brimworks/lua-ev. - Javascript โ Node.js (
http://nodejs.org) uses libev as the underlying event library. main character energy fr fr. ๐ - Others โ there are others, and I stopped counting. ๐
๐ง MACRO MAGIC โจ
Okay bestie, so libev can be compiled with a whole buffet of options, and the most fundamental one is EV_MULTIPLICITY. That one little guy decides whether (most) functions and callbacks get an initial struct ev_loop * argument. It's giving "do I get a loop param or not" energy ๐
And the way that you write code that survives either variant? Macros, babes. Behold:
EV_A,EV_A_โ this is the "ev loop argument" โจ. It hands over the loop argument for functions, if one is required. UseEV_Awhen it's the sole argument, andEV_A_when other arguments are trailing behind it like a lil entourage. Example, look:
ev_unref (EV_A);
ev_timer_add (EV_A_ watcher);
ev_run (EV_A_ 0);
It's lowkey assuming there's a variable named loop of type struct ev_loop * chillin' in scope โ which is usually handed to you by the next macro. Iykyk ๐ซถ
EV_P,EV_P_โ and this one is the "ev loop parameter" ๐. Same deal, but for function parameters.EV_Pwhen it's the only parameter,EV_P_when other parameters follow. Example, no cap:
// this is how ev_unref is being declared
static void ev_unref (EV_P);
// this is how you can declare your typical callback
static void cb (EV_P_ ev_timer *w, int revents)
It literally declares a parameter loop of type struct ev_loop *, which is so suited to being paired with EV_A. Matching set, periodt ๐
EV_DEFAULT,EV_DEFAULT_โ like the other two but it gives you the value of the default loop, if multiple loops are supported (aka "ev loop default" ๐ธ). And guess what โ the default loop gets initialised if it isn't already initialised. Iconic.
But okay, careful: for non-multiplicity builds, these macros do nothing, so you always have to initialise the loop somewhere yourself. Don't forget, bestie ๐ญ
EV_DEFAULT_UC,EV_DEFAULT_UC_โ usage is identical toEV_DEFAULTandEV_DEFAULT_, except it requires that the default loop has already been initialised (UC== unchecked ๐). Their behaviour is undefined when the default loop hasn't been initialised by a previous execution ofEV_DEFAULT,EV_DEFAULT_orev_default_init (...). So like... it's the "I already did the homework" version.
It is often prudent to use EV_DEFAULT when initialising the first watcher in a function, but switch to EV_DEFAULT_UC afterwards. Big brain move ๐ง โจ
Example: declare and initialise a check watcher, using all the above macros so it works no matter whether multiple loops are supported or not. Slay:
static void
check_cb (EV_P_ ev_timer *w, int revents)
{
ev_check_stop (EV_A_ w);
}
ev_check check;
ev_check_init (&check, check_cb);
ev_check_start (EV_DEFAULT_ &check);
ev_run (EV_DEFAULT_ 0);
๐ EMBEDDING ๐
Libev can be (and honestly often is) directly embedded into host applications ๐. Applications that embed it include the Deliantra Game Server, the EV perl module, the GNU Virtual Private Ethernet (gvpe) and rxvt-unicode. Famous fr fr.
The goal here is to let you just copy the necessary files into your source directory without having to change even a single line in them, so you can easily upgrade by simply copying them (or by having a checked-out copy of libev somewhere in your source tree). Low-maintenance queen behavior ๐
๐ FILESETS ๐
Depending on what features you need, you need to include one or more sets of files in your application.
โจ CORE EVENT LOOP โจ
To include only the libev core (all the ev_* functions), with manual configuration (no autoconf), do this:
#define EV_STANDALONE 1
#include "ev.c"
This will automatically include ev.h too, and it should be done in a single C source file only, so it can provide the function implementations. To use it, do the same for ev.h in all files wishing to use this API (best done by writing a wrapper around ev.h that you can include instead, and where you can put other configuration options):
#define EV_STANDALONE 1
#include "ev.h"
Both header files and implementation files can be compiled with a C++ compiler (at least, that's a stated goal, and breakage will be treated as a bug ๐).
You need the following files in your source tree, or in a directory in your include path (e.g. in libev/ when using -Ilibev):
ev.h
ev.c
ev_vars.h
ev_wrap.h
ev_win32.c required on win32 platforms only
ev_select.c only when select backend is enabled
ev_poll.c only when poll backend is enabled
ev_epoll.c only when the epoll backend is enabled
ev_linuxaio.c only when the linux aio backend is enabled
ev_iouring.c only when the linux io_uring backend is enabled
ev_kqueue.c only when the kqueue backend is enabled
ev_port.c only when the solaris port backend is enabled
And here's the cute part: ev.c includes the backend files directly when they're enabled, so you only need to compile this single file ๐
๐ฆ LIBEVENT COMPATIBILITY API ๐ฆ
To include the libevent compatibility API, also include:
#include "event.c"
in the file including ev.c, and:
#include "event.h"
in the files that want to use the libevent API. This also includes ev.h, bestie.
You need the following additional files for this:
event.h
event.c
๐ธ AUTOCONF SUPPORT ๐ธ
Instead of using EV_STANDALONE=1 and providing your configuration in whatever way you want, you can also m4_include([libev.m4]) in your configure.ac and leave EV_STANDALONE undefined. Then ev.c will include config.h and configure itself accordingly. Automatic. Obsessed ๐ซถ
For this, of course, you need the m4 file:
libev.m4
๐ PREPROCESSOR SYMBOLS/MACROS ๐
Libev can be configured via a variety of preprocessor symbols you have to define before including (or compiling) any of its files. The default in the absence of autoconf is documented for every option, because we're thorough like that โจ
Symbols marked with "(h)" do not change the ABI, and can have different values when compiling libev vs. including ev.h โ so it is permissible to redefine them before including ev.h without breaking compatibility to a compiled library. All other symbols do change the ABI, which means all users of libev and the libev code itself must be compiled with compatible settings. Don't mix and match, okay? ๐
EV_COMPAT3(h) โ backwards compatibility is a major concern for libev, which is why this release comes with wrappers for the functions and symbols that got renamed between libev version 3 and 4. You can disable these wrappers (to test compatibility with future versions) by definingEV_COMPAT3to 0 when compiling your sources. Bonus: this also lets you drop thestructfromstruct ev_loopdeclarations, because libev will provide anev_looptypedef in that case. In some future version, the default forEV_COMPAT3will become 0, and in some even more future version the compatibility code will be removed completely. So like... enjoy it while it lasts ๐ญEV_STANDALONE(h) โ must always be 1 if you do not use autoconf configuration. It keeps libev from including config.h, and it also defines dummy implementations for some libevent functions (such as logging, which is not supported). It will also not define any of the structs usually found in event.h that are not directly supported by the libev core alone. In standalone mode, libev will still try to automatically deduce the configuration, but it has to be more conservative ๐งEV_USE_FLOORโ if defined to be 1, libev will use thefloor ()function for its periodic reschedule calculations; otherwise libev will fall back on a portable (slower) implementation. If you enable this, you usually have to link against libm or something equivalent. Enabling it when thefloorfunction is not available will fail, so the safe default is to not enable this. Be safe, bestie ๐EV_USE_MONOTONICโ if defined to be 1, libev will try to detect the availability of the monotonic clock option at both compile time and runtime. Otherwise no use of the monotonic clock option will be attempted. If you enable this, you usually have to link against librt or something similar. Enabling it when the functionality isn't available is safe though โ but you have to make sure you link against any libraries where theclock_gettimefunction is hiding (often-lrt). See alsoEV_USE_CLOCK_SYSCALL. ๐EV_USE_REALTIMEโ if defined to be 1, libev will try to detect the availability of the real-time clock option at compile time (and assume its availability at runtime if successful). Otherwise no use of the real-time clock option will be attempted. This effectively replacesgettimeofdaybyclock_get (CLOCK_REALTIME, ...)and will not normally affect correctness. See the note about libraries in the description ofEV_USE_MONOTONIC, though ๐. Defaults to the opposite value ofEV_USE_CLOCK_SYSCALL.EV_USE_CLOCK_SYSCALLโ if defined to be 1, libev will try to use a direct syscall instead of calling the system-providedclock_gettimefunction. This option exists because on GNU/Linux,clock_gettimeis inlibrt, butlibrtunconditionally pulls inlibpthread, slowing down single-threaded programs needlessly ๐ค. Using a direct syscall is slightly slower (in theory), because no optimised vdso implementation can be used, but it avoids the pthread dependency. Defaults to 1 on GNU/Linux with glibc 2.x or higher, since it simplifies linking (no need for-lrt). Convenient โจEV_USE_NANOSLEEPโ if defined to be 1, libev will assume thatnanosleep ()is available and will use it for delays. Otherwise it will useselect ().EV_USE_EVENTFDโ if defined to be 1, then libev will assume thateventfd ()is available and will probe for kernel support at runtime. This will improveev_signalandev_asyncperformance and reduce resource consumption ๐ฅ. If undefined, it will be enabled if the headers indicate GNU/Linux + Glibc 2.7 or newer, otherwise disabled.EV_USE_SIGNALFDโ if defined to be 1, then libev will assume thatsignalfd ()is available and will probe for kernel support at runtime. This enables the use ofEVFLAG_SIGNALFDfor faster and simpler signal handling. If undefined, it will be enabled if the headers indicate GNU/Linux + Glibc 2.7 or newer, otherwise disabled.EV_USE_TIMERFDโ if defined to be 1, then libev will assume thattimerfd ()is available and will probe for kernel support at runtime. This allows libev to detect time jumps accurately โฐโจ. If undefined, it will be enabled if the headers indicate GNU/Linux + Glibc 2.8 or newer and defineTFD_TIMER_CANCEL_ON_SET, otherwise disabled.
EV_USE_EVENTFD ๐
ok so if you define this to 1, libev is gonna assume that eventfd () exists and will probe for kernel support at runtime. bestie this is a glow-up for ev_signal and ev_async โ better performance, less resource consumption, we love to see it. if it's undefined, it gets enabled when the headers say GNU/Linux + Glibc 2.7 or newer, otherwise it's off. periodt.
EV_USE_SELECT โจ
if this is undefined or defined to 1, libev compiles in support for the select(2) backend. and listen โ there is no attempt at auto-detection here. if no other method takes over, select is gonna be the one carrying the whole thing. otherwise the select backend just doesn't get compiled in at all. ๐
EV_SELECT_USE_FD_SET ๐ฆ
define this to 1 and the select backend will use the system fd_set structure. super useful when libev refuses to compile because of a missing NFDBITS or fd_mask definition, or when it mis-guesses the bitset layout on some exotic system. the catch: this usually limits your range of file descriptors to some low limit like 1024, or it might come with other limitations (winsocket only allows 64 sockets, no cap). the FD_SETSIZE macro, set before compilation, is what configures the maximum size of the fd_set.
EV_SELECT_IS_WINSOCKET ๐ช
when defined to 1, the select backend assumes that select/socket/connect etc. don't actually understand file descriptors and instead want osf handles on win32 โ which is the case when the select you're using is the winsock select. so it'll call _get_osfhandle on the fd to convert it to an OS handle. otherwise, it assumes all these functions really do work on fds, even on win32.
๐จ heads up bestie: this should not be defined on non-win32 platforms. fr fr.
EV_FD_TO_WIN32_HANDLE(fd) ๐ซถ
if EV_SELECT_IS_WINSOCKET is enabled, libev needs a way to map file descriptors to socket handles. when you don't define this symbol (that's the default), libev calls _get_osfhandle, which is usually correct. but some programs do their own file descriptor management, and in that case they can provide this function to map fds to socket handles themselves.
EV_WIN32_HANDLE_TO_FD(handle) ๐
if EV_SELECT_IS_WINSOCKET, then libev maps handles to file descriptors using the standard _open_osfhandle function. for programs implementing their own fd-to-handle mapping, overwriting this function makes that so much easier. you do it by defining this macro to an appropriate value. ๐
EV_WIN32_CLOSE_FD(fd) ๐
if programs implement their own fd-to-handle mapping on win32, this macro can be used to override the close function โ handy when you wanna unregister file descriptors again. note that the replacement function has to close the underlying OS handle. no skipping that step. ๐ค
EV_USE_WSASOCKET ๐ง
define this to 1 and libev will use WSASocket to create its internal communication socket, which works better in some environments. otherwise, the normal socket function gets used, which works better in other environments. it's giving "depends on the vibe of your setup."
EV_USE_POLL ๐ธ
if defined to 1, libev compiles in support for the poll(2) backend. otherwise it'll be enabled on non-win32 platforms. and it takes precedence over select, so it's the more assertive sibling. ๐
EV_USE_EPOLL ๐ฅ
define this to 1 and libev compiles in support for the Linux epoll(7) backend. its actual availability gets detected at runtime, otherwise another method gets used as a fallback. this is the preferred backend for GNU/Linux systems, iconic behavior honestly. if it's undefined, it gets enabled when the headers indicate GNU/Linux + Glibc 2.4 or newer, otherwise it's disabled.
EV_USE_LINUXAIO โญ
if defined to 1, libev compiles in support for the Linux aio backend โ and plot twist, EV_USE_EPOLL must also be enabled for this to work. if undefined, it'll be enabled on linux, otherwise disabled.
EV_USE_IOURING ๐
define this to 1 and libev compiles in support for the Linux io_uring backend โ and again, EV_USE_EPOLL must also be enabled. due to its current limitations it has to be requested explicitly, no auto-enable moment for this one. if undefined, it will be enabled on linux, otherwise disabled.
EV_USE_KQUEUE ๐ฆ
if defined to 1, libev compiles in support for the BSD style kqueue(2) backend. its actual availability is detected at runtime, otherwise another method gets used as a fallback. this is the preferred backend for BSD and BSD-like systems, but โ and this is the messy part โ on most BSDs kqueue only supports some types of fds correctly (the only platform they found that supports ptys, for example, was NetBSD). so kqueue might be compiled in but never actually used unless you explicitly request it. the best way to use it is to find out whether kqueue properly supports your type of fd and then use an embedded kqueue loop. iykyk.
EV_USE_PORT ๐
if defined to 1, libev compiles in support for the Solaris 10 port style backend. its availability gets detected at runtime, otherwise another method gets used as a fallback. this is the preferred backend for Solaris 10 systems. main character energy for that platform specifically. ๐
EV_USE_DEVPOLL ๐ฆ
reserved for future expansion โ it works like the USE symbols above. so like, it's in the group chat but hasn't said anything yet. ๐
EV_USE_INOTIFY ๐
define this to 1 and libev compiles in support for the Linux inotify interface to speed up ev_stat watchers. its actual availability gets detected at runtime. if undefined, it'll be enabled when the headers indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
EV_NO_SMP ๐ง
if defined to 1, libev assumes that memory is always coherent between threads โ meaning threads can be used, but they never run on different cpus (or different cpu cores). this reduces dependencies and makes libev faster. little optimization treat. โจ
EV_NO_THREADS ๐ซ๐งต
define this to 1 and libev assumes it will never be called from different threads โ and yes, that includes signal handlers. this is a stronger assumption than EV_NO_SMP above. it reduces dependencies and makes libev faster too.
EV_ATOMIC_T โ๏ธ
ok so libev requires an integer type (suitable for storing 0 or 1) whose access is atomic with respect to other threads or signal contexts. and bestie, no such type is easily found in the C language, so you're allowed to provide your own type that you know is safe for your purposes. it's used both for signal handler "locking" as well as for signal and thread safety in ev_async watchers.
in the absence of this define, libev will use sig_atomic_t volatile (from signal.h), which is usually good enough on most platforms. good enough is good enough sometimes. ๐คท
EV_H (h) ๐
the name of the ev.h header file used to include it. the default, if undefined, is ev.h in event.h, ev.c and ev++.h. this can be used to virtually rename the ev.h header file in case of conflicts. sneaky but valid.
EV_CONFIG_H (h) ๐๏ธ
if EV_STANDALONE isn't 1, this variable can be used to override ev.c's idea of where to find the config.h file โ similarly to EV_H, above.
EV_EVENT_H (h) ๐
similarly to EV_H, this macro can override event.c's idea of how the event.h header can be found. the default is event.h.
EV_PROTOTYPES (h) ๐ซฅ
if defined to 0, then ev.h will not define any function prototypes โ but it'll still define all the structs and other symbols. this is occasionally useful if you want to provide your own wrapper functions around libev functions. do your own thing, queen. ๐
EV_MULTIPLICITY ๐
if undefined or defined to 1, then all event-loop-specific functions will have struct ev_loop * as their first argument, and you can create additional independent event loops. otherwise there's no support for multiple event loops and there's no first event loop pointer argument โ instead, all functions act on the single default loop.
โ ๏ธ note thatEV_DEFAULTandEV_DEFAULT_will no longer provide a default loop when multiplicity is switched off โ you always have to initialise the loop manually in this case. no freebies.
EV_MINPRI / EV_MAXPRI ๐๏ธ
the range of allowed priorities. EV_MINPRI must be smaller or equal to EV_MAXPRI, but otherwise there are no non-obvious limitations. you can provide for more priorities by overriding those symbols (usually defined to be -2 and 2, respectively).
when doing priority-based operations, libev usually has to linearly search all the priorities, so having many of them (hundreds) uses a lot of space and time โ so using the defaults of five priorities (-2 .. +2) is usually fine. ๐
if your embedding application doesn't need any priorities, defining these both to 0 will save some memory and CPU.
EV_PERIODIC_ENABLE, EV_IDLE_ENABLE, EV_EMBED_ENABLE, EV_STAT_ENABLE, EV_PREPARE_ENABLE, EV_CHECK_ENABLE, EV_FORK_ENABLE, EV_SIGNAL_ENABLE, EV_ASYNC_ENABLE, EV_CHILD_ENABLE. ๐งฉ
if undefined or defined to 1 (and the platform supports it), then the respective watcher type is supported. if defined to 0, then it is not. disabling watcher types mainly saves code size. minimalism era. โจ
EV_FEATURES ๐๏ธ
if you need to shave off some kilobytes of code at the expense of some speed (but with the full API), you can define this symbol to request certain subsets of functionality. the default is to enable all features that can be enabled on the platform.
a typical way to use this symbol is to define it to 0 (or to a bitset with some broad features you want) and then selectively re-enable additional parts you want. for example, if you want everything minimal, but multiple event loop support, async and child watchers and the poll backend, use this:
#define EV_FEATURES 0
#define EV_MULTIPLICITY 1
#define EV_USE_POLL 1
#define EV_CHILD_ENABLE 1
#define EV_ASYNC_ENABLE 1
the actual value is a bitset โ it can be a combination of the following values (by default, all of these are enabled):
1โ faster/larger code ๐
use larger code to speed up some operations.
currently this is used to override some inlining decisions (enlarging the code size by roughly 30% on amd64).
when optimising for size, use of compiler flags such as -Os with gcc is recommended, as well as -DNDEBUG, as libev contains a number of assertions.
the default is off when __OPTIMIZE_SIZE__ is defined by your compiler (e.g. gcc with -Os).
2โ faster/larger data structures ๐๏ธ
replaces the small 2-heap for timer management by a faster 4-heap, larger hash table sizes and so on. this will usually further increase code size and can additionally have an effect on the size of data structures at runtime.
the default is off when __OPTIMIZE_SIZE__ is defined by your compiler (e.g. gcc with -Os).
4โ full API configuration โ this one turns on priorities (it setsEV_MAXPRI=2 andEV_MINPRI=-2) and also turns on multiplicity (that'sEV_MULTIPLICITY=1, slay).8โ full API โ this unlocks a lot of the "lesser used" API functions. Peepev.hfor the deets on which parts of the API are still there without this feature, and pls do not complain if this subset changes over time, it's giving living document energy.16โ enable all optional watcher types โ literally all of them. But if you only want to selectively enable some watcher types other than I/O and timers (think prepare, embed, async, child...) you can enable them manually by definingEV_watchertype_ENABLEto 1 instead. Your call, bestie ๐32โ enable all backends โ all the backends, no gatekeeping. Without this feature you need to enable at least one backend manually (EV_USE_SELECTis a good choice, lowkey the safe pick).64โ enable OS-specific "helper" APIs โ enables inotify, eventfd, signalfd and similar OS-specific helper APIs by default. Very much the OS is helping you core.
Compiling with gcc -Os -DEV_STANDALONE -DEV_USE_EPOLL=1 -DEV_FEATURES=0 reduces the compiled size of libev from 24.7Kb code/2.8Kb data to 6.5Kb code/0.3Kb data on my GNU/Linux amd64 system, while still giving you I/O watchers, timers and monotonic clock support. 6.5Kb!! she's tiny, she's efficient, she ate ๐
With an intelligent-enough linker (gcc+binutils are intelligent enough when you use -Wl,--gc-sections -ffunction-sections) functions unused by your program might be left out as well โ a binary starting a timer and an I/O watcher then might come out at only 5Kb. 5Kb!! iconic behaviour fr fr.
EV_API_STATIC ๐
If this symbol is defined (by default it is not), then all identifiers will have static linkage. That means libev will not export any identifiers, and you cannot link against libev anymore. Not a single one, she's private now ๐
This can be useful when you embed libev, only want to use libev functions in a single file, and do not want its identifiers to be visible. Very "I'm in my own little world" of it.
To use this, define EV_API_STATIC and include ev.c in the file that wants to use libev.
Heads up bestie: this option only works when libev is compiled with a C compiler, as C++ doesn't support the required declaration syntax. C++ girlies, this one is not for you ๐ญ
EV_AVOID_STDIO ๐ฆ
If this is set to 1 at compiletime, then libev will avoid using stdio functions (printf, scanf, perror etc.). This will increase the code size somewhat, but if your program doesn't otherwise depend on stdio and your libc allows it, this avoids linking in the stdio library which is quite big. Trade-off queen ๐
Note that error messages might become less precise when this option is enabled. So like, you save bytes but you lose clarity. Choose your fighter.
EV_NSIG ๐ธ
The highest supported signal number, +1 (or, the number of signals): Normally, libev tries to deduce the maximum number of signals automatically, but sometimes this fails, in which case it can be specified. Also, using a lower number than detected (32 should be good for about any system in existence) can save some memory, as libev statically allocates some 12-24 bytes per signal number. Tiny savings, but she's mindful โจ
EV_PID_HASHSIZE ๐ง
ev_child watchers use a small hash table to distribute workload by pid. The default size is 16 (or 1 with EV_FEATURES disabled), usually more than enough. If you need to manage thousands of children you might want to increase this value โ and it must be a power of two. Don't get cute with the number, she said power of two ๐ญ
EV_INOTIFY_HASHSIZE ๐
ev_stat watchers use a small hash table to distribute workload by inotify watch id. The default size is 16 (or 1 with EV_FEATURES disabled), usually more than enough. If you need to manage thousands of ev_stat watchers you might want to increase this value โ and yes, it must be a power of two too. Same rules, different table ๐
EV_USE_4HEAP ๐
Heaps are not very cache-efficient. To improve the cache-efficiency of the timer and periodics heaps, libev uses a 4-heap when this symbol is defined to 1. The 4-heap uses more complicated (longer) code but has noticeably faster performance with many (thousands) of watchers. Longer code, faster vibe, we love a glow-up ๐ฅ
The default is 1, unless EV_FEATURES overrides it, in which case it will be 0.
EV_HEAP_CACHE_AT โญ
Heaps are not very cache-efficient. To improve the cache-efficiency of the timer and periodics heaps, libev can cache the timestamp (at) within the heap structure (selected by defining EV_HEAP_CACHE_AT to 1), which uses 8-12 bytes more per watcher and a few hundred bytes more code, but avoids random read accesses on heap changes. This improves performance noticeably with many (hundreds) of watchers. Pay a lil memory, get a lil speed, that's the deal โจ
The default is 1, unless EV_FEATURES overrides it, in which case it will be 0.
EV_VERIFY ๐
Controls how much internal verification (see ev_verify ()) will be done. Let's go through the levels, bestie, because they go from "chill" to "why is my program so slow":
- If set to 0, no internal verification code will be compiled in.
- If set to 1, then verification code will be compiled in, but not called.
- If set to 2, then the internal verification code will be called once per loop, which can slow down libev.
- If set to 3, then the verification code will be called very frequently, which will slow down libev considerably ๐
Verification errors are reported via C's assert mechanism, so if you disable that (e.g. by defining NDEBUG) then no errors will be reported. No cap, that's just how it is.
The default is 1, unless EV_FEATURES overrides it, in which case it will be 0.
EV_COMMON ๐ซถ
By default, all watchers have a void *data member. By redefining this macro to something else you can include more and other types of members. You have to define it each time you include one of the files, though, and it must be identical each time. Consistency is the moment ๐
For example, the perl EV module uses something like this:
#define EV_COMMON \
SV *self; /* contains this struct */ \
SV *cb_sv, *fh /* note no trailing ";" */
EV_CB_DECLARE (type)
EV_CB_INVOKE (watcher, revents)
ev_set_cb (ev, cb)
Can be used to change the callback member declaration in each watcher, and the way callbacks are invoked and set. Must expand to a struct member definition and a statement, respectively. See the ev.h header file for their default definitions. One possible use for overriding these is to avoid the struct ev_loop * as first argument in all cases, or to use method calls instead of plain function calls in C++. Yes, this is the deep customization arc ๐
EXPORTED API SYMBOLS ๐
If you need to re-export the API (e.g. via a DLL) and you need a list of exported symbols, you can use the provided Symbol.* files which list all public symbols, one per line:
Symbols.evfor libev properSymbols.eventfor the libevent emulation
This can also be used to rename all public symbols to avoid clashes with multiple versions of libev linked together (which is obviously bad in itself, but sometimes it is inconvenient to avoid this). We do not recommend linking two libevs together, she is not sharing the aux ๐ญ
A sed command like this will create wrapper #define's that you need to include before including ev.h:
<Symbols.ev sed -e "s/.*/#define & myprefix_&/" >wrap.h
This would create a file wrap.h which essentially looks like this:
#define ev_backend myprefix_ev_backend
#define ev_check_start myprefix_ev_check_start
#define ev_check_stop myprefix_ev_check_stop
...
Look at that, prefix energy, no clashes, we're so organized โจ
EXAMPLES ๐
For a real-world example of a program the includes libev verbatim, you can have a look at the EV perl module (http://software.schmorp.de/pkg/EV.html). It has the libev files in the libev/ subdirectory and includes them in the EV/EVAPI.h (public interface) and EV.xs (implementation) files. Only the EV.xs file will be compiled. It is pretty complex because it provides its own header file. Complex but serving ๐
The usage in rxvt-unicode is simpler. It has a ev_cpp.h header file that everybody includes and which overrides some configure choices:
#define EV_FEATURES 8
#define EV_USE_SELECT 1
#define EV_PREPARE_ENABLE 1
#define EV_IDLE_ENABLE 1
#define EV_SIGNAL_ENABLE 1
#define EV_CHILD_ENABLE 1
#define EV_USE_STDEXCEPT 0
#define EV_CONFIG_H <config.h>
#include "ev++.h"
And a ev_cpp.C implementation file that contains libev proper and is compiled:
#include "ev_cpp.h"
#include "ev.c"
See? Two lines. Minimalist. She understood the assignment ๐
๐ซ INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT ๐ซ
๐งต THREADS AND COROUTINES ๐งต
THREADS
okay so here's the tea bestie: all libev functions are reentrant and thread-safe unless explicitly documented otherwise, but libev implements no locking itself. What that means is you can run as many loops in parallel as your heart desires, as long as there are no concurrent calls into any libev function with the same loop parameter โ and yes, ev_default_* calls have an implicit default loop parameter, obviously. libev guarantees that different event loops share no data structures that need any locking. iconic behaviour, honestly.
Or, to say it the other way around: calls with different loop parameters can be done concurrently from multiple threads, but calls with the same loop parameter must be done serially (though they can still be done from different threads โ as long as only one thread is ever inside a call at any point in time, e.g. by using a mutex per loop). periodt.
Specifically to support threads (and signal handlers), libev implements so-called ev_async watchers, which allow some limited form of concurrency on the same event loop โ namely waking it up "from the outside". ๐
If you want to know which design (one loop, locking, or multiple loops without or something else still) is best for your problem, then I cannot help you, but here is some generic advice:
- most applications have a main thread: use the default libev loop in that thread, or create a separate thread running only the default loop.
This helps integrating other libraries or software modules that use libev themselves and don't care/know about threading.
- one loop per thread is usually a good model.
Doing this is almost never wrong, sometimes a better-performance model exists, but it is always a good start.
- other models exist, such as the leader/follower pattern, where one loop is handed through multiple threads in a kind of round-robin fashion.
Choosing a model is hard โ look around, learn, know that usually you can do better than you currently do :-)
- often you need to talk to some other thread which blocks in the event loop.
ev_async watchers can be used to wake them up from other threads safely (or from signal contexts...).
An example use would be to communicate signals or other events that only work in the default loop by registering the signal watcher with the default loop and triggering an ev_async watcher from the default loop watcher callback into the event loop interested in the signal.
See also THREAD LOCKING EXAMPLE. โจ
COROUTINES
Libev is very accommodating to coroutines ("cooperative threads") โ like, genuinely so sweet about it ๐ซถ. libev fully supports nesting calls to its functions from different coroutines (e.g. you can call ev_run on the same loop from two different coroutines, and switch freely between both coroutines running the loop, as long as you don't confuse yourself). The only exception is that you must not do this from ev_periodic reschedule callbacks. ๐ซ
Care has been taken to ensure that libev does not keep local state inside ev_run, and other calls do not usually allow for coroutine switches as they do not call any callbacks.
โ ๏ธ COMPILER WARNINGS โ ๏ธ
Depending on your compiler and compiler settings, you might get no warnings or a lot of warnings when compiling libev code. Some people are apparently scared by this. ๐ญ
However, these are unavoidable for many reasons. For one, each compiler has different warnings, and each user has different tastes regarding warning options. "Warn-free" code therefore cannot be a goal except when targeting a specific compiler and compiler-version.
Another reason is that some compiler warnings require elaborate workarounds, or other changes to the code that make it less clear and less maintainable.
And of course, some compiler warnings are just plain stupid, or simply wrong (because they don't actually warn about the condition their message seems to warn about). For example, certain older gcc versions had some warnings that resulted in an extreme number of false positives. These have been fixed, but some people still insist on making code warn-free with such buggy versions. ๐
While libev is written to generate as few warnings as possible, "warn-free" code is not a goal, and it is recommended not to build libev with any compiler warnings enabled unless you are prepared to cope with them (e.g. by ignoring them). Remember that warnings are just that: warnings, not errors, or proof of bugs. no cap.
๐ VALGRIND ๐
Valgrind has a special section here because it is a popular tool that is highly useful. Unfortunately, valgrind reports are very hard to interpret. ๐ตโ๐ซ
If you think you found a bug (memory leak, uninitialised data access etc.) in libev, then check twice: If valgrind reports something like:
==2274== definitely lost: 0 bytes in 0 blocks.
==2274== possibly lost: 0 bytes in 0 blocks.
==2274== still reachable: 256 bytes in 1 blocks.
Then there is no memory leak โ just as memory accounted to global variables is not a memleak โ the memory is still being referenced, and didn't leak. ๐
Similarly, under some circumstances, valgrind might report kernel bugs as if it were a bug in libev (e.g. in realloc or in the poll backend, although an acceptable workaround has been found here), or it might be confused.
Keep in mind that valgrind is a very good tool, but only a tool. Don't make it into some kind of religion. ๐
If you are unsure about something, feel free to contact the mailing list with the full valgrind report and an explanation on why you think this is a bug in libev (best check the archives, too :). However, don't be annoyed when you get a brisk "this is no bug" answer and take the chance of learning how to interpret valgrind properly.
If you need, for some reason, empty reports from valgrind for your project I suggest using suppression lists.
๐ PORTABILITY NOTES ๐
๐ง GNU/LINUX 32 BIT LIMITATIONS ๐ง
GNU/Linux is the only common platform that supports 64 bit file/large file interfaces but disables them by default. ๐
That means that libev compiled in the default environment doesn't support files larger than 2GiB or so, which mainly affects ev_stat watchers.
Unfortunately, many programs try to work around this GNU/Linux issue by enabling the large file API, which makes them incompatible with the standard libev compiled for their system.
Likewise, libev cannot enable the large file API itself as this would suddenly make it incompatible to the default compile time environment, i.e. all programs not using special compile switches.
๐ OS/X AND DARWIN BUGS ๐
The whole thing is a bug if you ask me โ basically any system interface you touch is broken, whether it is locales, poll, kqueue or even the OpenGL drivers. ๐
kqueue is buggy
The kqueue syscall is broken in all known versions โ most versions support only sockets, many support pipes.
Libev tries to work around this by not using kqueue by default on this rotten platform, but of course you can still ask for it when creating a loop โ embedding a socket-only kqueue loop into a select-based one is probably going to work well.
poll is buggy
Instead of fixing kqueue, Apple replaced their (working) poll implementation by something calling kqueue internally around the 10.5.6 release, so now kqueue and poll are broken. ๐ญ
Libev tries to work around this by not using poll by default on this rotten platform, but of course you can still ask for it when creating a loop.
select is buggy
All that's left is select, and of course Apple found a way to fuck this one up as well: On OS/X, select actively limits the number of file descriptors you can pass in to 1024 โ your program suddenly crashes when you use more.
There is an undocumented "workaround" for this โ defining _DARWIN_UNLIMITED_SELECT, which libev tries to use, so select should work on OS/X. ๐ฉน
โ๏ธ SOLARIS PROBLEMS AND WORKAROUNDS โ๏ธ
errno reentrancy
The default compile environment on Solaris is unfortunately so thread-unsafe that you can't even use components/libraries compiled without -D_REENTRANT in a threaded program, which, of course, isn't defined by default. A valid, if stupid, implementation choice.
If you want to use libev in threaded environments you have to make sure it's compiled with _REENTRANT defined.
Event port backend
The scalable event interface for Solaris is called "event ports". Unfortunately, this mechanism is very buggy in all major releases. If you run into high CPU usage, your program freezes or you get a large number of spurious wakeups, make sure you have all the relevant and latest kernel patches applied. No, I don't know which ones, but there are multiple ones to apply, and afterwards, event ports actually work great. โจ
If you can't get it to work, you can try running the program by setting the environment variable LIBEV_FLAGS=3 to only allow poll and select backends.
๐ค AIX POLL BUG ๐ค
AIX unfortunately has a broken poll.h header. Libev works around this by trying to avoid the poll backend altogether (i.e. it's not even compiled in), which normally isn't a big problem as select works fine with large bitsets on AIX, and AIX is dead anyway. ๐
๐ช WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS ๐ช
General issues
Win32 doesn't support any of the standards (e.g. POSIX) that libev requires, and its I/O model is fundamentally incompatible with the POSIX model. Libev still offers limited functionality on this platform in the form of the EVBACKEND_SELECT backend, and only supports socket descriptors. This only applies when using Win32 natively, not when using e.g. cygwin. Actually, it only applies to the microsofts own compilers, as every compiler comes with a slightly differently broken/incompatible environment.
Lifting these limitations would basically require the full re-implementation of the I/O system. If you are into this kind of thing, then note that glib does exactly that for you in a very portable way (note also that glib is the slowest event library known to man). ๐
There is no supported compilation method available on windows except embedding it into other applications.
Sensible signal handling is officially unsupported by Microsoft โ libev tries its best, but under most conditions, signals will simply not work. ๐ญ
Not a libev limitation but worth mentioning: windows apparently doesn't accept large writes: instead of resulting in a partial write, windows will either accept everything or return ENOBUFS if the buffer is too large, so make sure you only write small amounts into your sockets (less than a megabyte seems safe, but this apparently depends on the amount of memory available).
okay so bestie, the win32 platform?? ๐ it's giving chaos. There are SO many low, arbitrary limits on it, and winsockets perform <em>abysmally</em>, so using a large number of sockets there is not recommended (and honestly not even reasonable). If your program needs more than a hundred or so sockets, it probably needs a totally different implementation for windows, because libev offers the POSIX readiness notification model โ and that cannot be implemented efficiently on windows (due to Microsoft monopoly games ๐ซ ).
A typical way to use libev under windows is to embed it (peep the embedding section for the deets) and use this evwrap.h header file instead of ev.h:
#define EV_STANDALONE /* keeps ev from requiring config.h */
#define EV_SELECT_IS_WINSOCKET 1 /* configure libev for windows select */
#include "ev.h"
And then compile this evwrap.c file into your project (and make sure you do NOT compile the ev.c or any other embedded source files, okay?? ๐ซ):
#include "evwrap.h"
#include "ev.c"
๐ซ The winsocket "select" function ๐ซ
so the winsocket "select" function is not following POSIX, because it requires socket handles and not socket file descriptors (it is also extremely buggy, no cap ๐ญ). This makes select very inefficient, and it also requires a mapping from file descriptors to socket handles (the Microsoft C runtime provides the function _open_osfhandle for exactly this). Peep the discussion of the EV_SELECT_USE_FD_SET, EV_SELECT_IS_WINSOCKET and EV_FD_TO_WIN32_HANDLE preprocessor symbols for more info, bestie.
The configuration for a "naked" win32 using the Microsoft runtime libraries and raw winsocket select is:
#define EV_USE_SELECT 1
#define EV_SELECT_IS_WINSOCKET 1 /* forces EV_SELECT_USE_FD_SET, too */
โ ๏ธ Note that winsockets' handling of fd sets is O(n), so you can easily get a complexity in the O(nX) range when using win32. it's giving quadratic and we are NOT okay with it.
๐ญ Limited number of file descriptors ๐ญ
Windows has numerous arbitrary (and low) limits on things. iconic of it honestly.
Early versions of winsocket's select only supported waiting for a maximum of 64 handles (probably owning to the fact that all windows kernels can only wait for 64 things at the same time internally; Microsoft recommends spawning a chain of threads and wait for 63 handles and the previous thread in each. Sounds great! ๐)
Newer versions support more handles, but you need to define FD_SETSIZE to some high number (e.g. 2048) before compiling the winsocket select call (which might be in libev or elsewhere โ for example, perl and many other interpreters do their own select emulation on windows).
Another limit is the number of file descriptors in the Microsoft runtime libraries, which by default is 64 (there must be a hidden 64 fetish or something like this inside Microsoft ๐). You can increase this by calling _setmaxstdio, which can increase this limit to 2048 (another arbitrary limit), but is broken in many versions of the Microsoft runtime libraries. This might get you to about 512 or 2048 sockets (depending on windows version and/or the phase of the moon ๐). To get more, you need to wrap all I/O functions and provide your own fd management, but the cost of calling select (O(nX)) will likely make this unworkable. bestie it's a whole thing.
โจ PORTABILITY REQUIREMENTS โจ
In addition to a working ISO-C implementation and of course the backend-specific APIs, libev relies on a few additional extensions:
void (*)(ev_watcher_type *, int revents)must have compatible calling conventions regardless ofev_watcher_type *.- Libev assumes not only that all watcher pointers have the same internal structure (guaranteed by POSIX but not by ISO C for example), but it also assumes that the same (machine) code can be used to call any watcher callback: The watcher callbacks have different type signatures, but libev calls them using an
ev_watcher *internally. slay, but also bold of it.
- Libev assumes not only that all watcher pointers have the same internal structure (guaranteed by POSIX but not by ISO C for example), but it also assumes that the same (machine) code can be used to call any watcher callback: The watcher callbacks have different type signatures, but libev calls them using an
- null pointers and integer zero are represented by 0 bytes
- Libev uses
memsetto initialise structs and arrays to 0 bytes, and relies on this setting pointers and integers to null.
- Libev uses
- pointer accesses must be thread-atomic
- Accessing a pointer value must be atomic, it must both be readable and writable in one piece - this is the case on all current architectures. phew. ๐ซถ
sig_atomic_t volatilemust be thread-atomic as well- The type
sig_atomic_t volatile(or whatever is defined asEV_ATOMIC_T) must be atomic with respect to accesses from different threads. This is not part of the specification forsig_atomic_t, but is believed to be sufficiently portable.
- The type
sigprocmaskmust work in a threaded environment- Libev uses
sigprocmaskto temporarily block signals. This is not allowed in a threaded program (pthread_sigmaskhas to be used). Typical pthread implementations will either allowsigprocmaskin the "main thread" or will block signals process-wide, both behaviours would be compatible with libev. Interaction betweensigprocmaskandpthread_sigmaskcould complicate things, however. - The most portable way to handle signals is to block signals in all threads except the initial one, and run the signal handling loop in the initial thread as well. ๐ write that down.
- Libev uses
longmust be large enough for common memory allocation sizes- To improve portability and simplify its API, libev uses
longinternally instead ofsize_twhen allocating its data structures. On non-POSIX systems (Microsoft...) this might be unexpectedly low, but is still at least 31 bits everywhere, which is enough for hundreds of millions of watchers. so like. fine. ๐
- To improve portability and simplify its API, libev uses
doublemust hold a time value in seconds with enough accuracy- The type
doubleis used to represent timestamps. It is required to have at least 51 bits of mantissa (and 9 bits of exponent), which is good enough for at least into the year 4000 with millisecond accuracy (the design goal for libev). This requirement is overfulfilled by implementations using IEEE 754, which is basically all existing ones. - With IEEE 754 doubles, you get microsecond accuracy until at least the year 2255 (and millisecond accuracy till the year 287396 - by then, libev is either obsolete or somebody patched it to use
long doubleor something like that, just kidding ๐น).
- The type
If you know of other additional requirements drop me a note. ๐ฌ
๐ฅ ALGORITHMIC COMPLEXITIES ๐ฅ
In this section the complexities of (many of) the algorithms used inside libev will be documented. For complexity discussions about backends see the documentation for ev_default_init.
All of the following are about amortised time: If an array needs to be extended, libev needs to realloc and move the whole array, but this happens asymptotically rarer with higher number of elements, so O(1) might mean that libev does a lengthy realloc operation in rare cases, but on average it is much faster and asymptotically approaches constant time. okay bestie, breathe, that's fine. ๐ง
- Starting and stopping timer/periodic watchers: O(log skipped_other_timers)
- This means that, when you have a watcher that triggers in one hour and there are 100 watchers that would trigger before that, then inserting will have to skip roughly seven (
ld 100) of these watchers.
- This means that, when you have a watcher that triggers in one hour and there are 100 watchers that would trigger before that, then inserting will have to skip roughly seven (
- Changing timer/periodic watchers (by autorepeat or calling again): O(log skipped_other_timers)
- That means that changing a timer costs less than removing/adding them, as only the relative motion in the event queue has to be paid for. ate, honestly. ๐
- Starting io/check/prepare/idle/signal/child/fork/async watchers: O(1)
- These just add the watcher into an array or at the head of a list.
- Stopping check/prepare/idle/fork/async watchers: O(1)
- Stopping an io/signal/child watcher: O(number_of_watchers_for_this_(fd/signal/pid % EV_PID_HASHSIZE))
- These watchers are stored in lists, so they need to be walked to find the correct watcher to remove. The lists are usually short (you don't usually have many watchers waiting for the same fd or signal: one is typical, two is rare).
- Finding the next timer in each loop iteration: O(1)
- By virtue of using a binary or 4-heap, the next timer is always found at a fixed position in the storage array. ๐
- Each change on a file descriptor per loop iteration: O(number_of_watchers_for_this_fd)
- A change means an I/O watcher gets started or stopped, which requires libev to recalculate its status (and possibly tell the kernel, depending on backend and whether
ev_io_setwas used).
- A change means an I/O watcher gets started or stopped, which requires libev to recalculate its status (and possibly tell the kernel, depending on backend and whether
- Activating one watcher (putting it into the pending state): O(1)
- Priority handling: O(number_of_priorities)
- Priorities are implemented by allocating some space for each priority. When doing priority-based operations, libev usually has to linearly search all the priorities, but starting/stopping and activating watchers becomes O(1) with respect to priority handling.
- Sending an ev_async: O(1)
- Processing ev_async_send: O(number_of_async_watchers)
- Processing signals: O(max_signal_number)
- Sending involves a system call iff there were no other
ev_async_sendcalls in the current loop iteration and the loop is currently blocked. Checking for async and signal events involves iterating over all running async watchers or all signal numbers.
- Sending involves a system call iff there were no other
complexity breakdown complete, bestie, you're basically a computer scientist now ๐โจ
๐ PORTING FROM LIBEV 3.X TO 4.X ๐
Okay bestie, listen up โ major version 4 rolled in and changed some stuff in the API. Not compatible, no cap. ๐
But like, breathe. Right now, the ev.h header file is out here being a whole support system โ it provides compatibility definitions for all the changes, so most programs should still compile. It's giving safety net energy. ๐ซถ
โ ๏ธ But the compatibility layer might get removed in later versions of libev. So update to the new API early rather than late. Future you will thank present you. ๐
EV_COMPAT3 backwards compatibility mechanism ๐
The backward compatibility mechanism can be controlled by EV_COMPAT3. See PREPROCESSOR SYMBOLS/MACROS in the EMBEDDING section. (iykyk โจ)
ev_default_destroy and ev_default_fork have been removed ๐ชฆ
These calls can be replaced easily by their ev_loop_xxx counterparts:
ev_loop_destroy (EV_DEFAULT_UC);
ev_loop_fork (EV_DEFAULT);
function/symbol renames โ๏ธ
A number of functions and symbols have been renamed:
ev_loop => ev_run
EVLOOP_NONBLOCK => EVRUN_NOWAIT
EVLOOP_ONESHOT => EVRUN_ONCE
ev_unloop => ev_break
EVUNLOOP_CANCEL => EVBREAK_CANCEL
EVUNLOOP_ONE => EVBREAK_ONE
EVUNLOOP_ALL => EVBREAK_ALL
EV_TIMEOUT => EV_TIMER
ev_loop_count => ev_iteration
ev_loop_depth => ev_depth
ev_loop_verify => ev_verify
Most functions working on struct ev_loop objects don't have an ev_loop_ prefix, so it was removed; ev_loop, ev_unloop and associated constants have been renamed to not collide with the struct ev_loop anymore and EV_TIMER now follows the same naming scheme as all other watcher types.
๐จ Note thatev_loop_forkis still calledev_loop_forkbecause it would otherwise clash with theev_forktypedef. She kept her name for a reason, iconic behavior fr fr. ๐
EV_MINIMAL mechanism replaced by EV_FEATURES ๐
The preprocessor symbol EV_MINIMAL has been replaced by a different mechanism, EV_FEATURES. Programs using EV_MINIMAL usually compile and work, but the library code will of course be larger. Lowkey still fine, highkey chunkier. ๐
๐ GLOSSARY ๐
Time to define the girlies and the vocab, because we're all about clarity here. โจ
- active โ A watcher is active as long as it has been started and not yet stopped. See
WATCHER STATESfor details. She's booked and busy. ๐ - application โ In this document, an application is whatever is using libev. That's you, bestie. ๐ซถ
- backend โ The part of the code dealing with the operating system interfaces.
- callback โ The address of a function that is called when some event has been detected. Callbacks are being passed the event loop, the watcher that received the event, and the actual event bitset.
- callback/watcher invocation โ The act of calling the callback associated with a watcher. The moment the watcher's like "hey, it's my time". โญ
- event โ A change of state of some external event, such as data now being available for reading on a file descriptor, time having passed or simply not having any other events happening anymore.
In libev, events are represented as single bits (such as EV_READ or EV_TIMER). Tiny bits, huge impact. ๐ฅ
- event library โ A software package implementing an event model and loop.
- event loop โ An entity that handles and processes external events and converts them into callback invocations. The main character, honestly. ๐
- event model โ The model used to describe how an event loop handles and processes watchers and events.
- pending โ A watcher is pending as soon as the corresponding event has been detected. See
WATCHER STATESfor details. On read, not yet replied. ๐ญ - real time โ The physical time that is observed. It is apparently strictly monotonic :) โ yes the smiley is canon, she's a real one. ๐
- wall-clock time โ The time and date as shown on clocks. Unlike real time, it can actually be wrong and jump forwards and backwards, e.g. when you adjust your clock. Gaslighting gatekeeping girlboss behavior, honestly. ๐
- watcher โ A data structure that describes interest in certain events. Watchers need to be started (attached to an event loop) before they can receive events. Gotta be attached before you can receive, that's just boundaries. ๐ฆ
๐ AUTHOR ๐
Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson and Emanuele Giaquinta, and minor corrections by many others.
And that's a wrap on the whole page, bestie!! ๐๐ธ You read all 24 parts, that's dedication, that's commitment, that's main character energy fr fr. ๐ This was libev-4.31, dated 2020-03-12 โ go forth and event-loop your little heart out. Slay, periodt. โจ๐ฆ๐
๐ฆ where this page comes from
- alpine 3.22: libev-doc 4.33-r1 ยท BSD-2-Clause OR GPL-2.0-or-later
- alpine 3.23: libev-doc 4.33-r1 ยท BSD-2-Clause OR GPL-2.0-or-later
- alpine 3.24: libev-doc 4.33-r1 ยท BSD-2-Clause OR GPL-2.0-or-later
- arch rolling: libev 4.33-5 ยท BSD-2-Clause
- centos-stream 10: libev-devel 4.33-15.el10 ยท BSD-2-Clause OR GPL-2.0-or-later
- centos-stream 9: libev-devel 4.33-6.el9 ยท BSD or GPLv2+
- centos-stream 9: libev-devel 4.33-6.el9 ยท BSD or GPLv2+
- fedora 43: libev-devel 4.33-14.fc43 ยท BSD-2-Clause OR GPL-2.0-or-later
- fedora 43: libev-devel 4.33-14.fc43 ยท BSD-2-Clause OR GPL-2.0-or-later
- fedora 44: libev-devel 4.33-15.fc44 ยท BSD-2-Clause OR GPL-2.0-or-later
- fedora 44: libev-devel 4.33-15.fc44 ยท BSD-2-Clause OR GPL-2.0-or-later
- nixos 26.05: libev 4.33
- nixpkgs unstable: libev 4.33
- opensuse-leap 16.0: libev-devel 4.33-160000.2.2 ยท BSD-2-Clause
- opensuse-leap 16.0: libev-devel 4.33-160000.2.2 ยท BSD-2-Clause
- opensuse-leap 16.0: libev-devel 4.33-160000.2.2 ยท BSD-2-Clause
- opensuse-leap 16.0: libev-devel 4.33-160000.2.2 ยท BSD-2-Clause
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms