ELPA_AUTOTUNE_PRINT_STATE(3)

πŸ“¦ version 2026.02.002, in nixpkgs unstable

πŸ’… NAME πŸ’…

elpa_autotune_print_state β€” the function that spills the tea on your ELPA autotuning object and prints its current state ✨

So this page lives in the Library Functions Manual, bestie, and it's about one tiny little function that tells you what your autotune object is going through rn. 🫢


🌸 SYNOPSIS 🌸

✨ FORTRAN INTERFACE ✨

use elpa
class(elpa_t), pointer :: elpa_handle
class(elpa_autotune_t), pointer :: autotune_handle

call elpa_handle%autotune_print_state (autotune_handle, error)

And here's what all those variables are actually giving, okay:

  • class(elpa_t) :: elpa_handle β€” an instance of the ELPA object, the main character of the whole operation πŸ‘‘
  • class(elpa_autotune_t) :: autotune_handle β€” an instance of the ELPA autotune object, aka the one whose state we're about to read πŸ“–
  • integer, optional :: error β€” an error return code, so optional, so chill, but like… keep an eye on it bestie πŸ’€

πŸ’œ C/C++ INTERFACE πŸ’œ

#include <elpa/elpa.h>
elpa_t elpa_handle;
elpa_autotune_t autotune_handle;

void elpa_autotune_print_state(elpa_t elpa_handle, elpa_autotune_t
autotune_handle, int *error);

And the variables, defined for you, no cap:

  • elpa_t elpa_handle; β€” the handle to the ELPA object πŸŽ€
  • elpa_autotune_t autotune_handle; β€” the handle to the ELPA autotune object πŸ¦‹
  • int *error; β€” the error return code, and yes it's a pointer, slay πŸ’…

πŸ”₯ DESCRIPTION πŸ”₯

It prints the current state of an autotune object. That's it. That's the vibe check. Literally just: call it, and it shows you what state your autotune object is sitting in right now. Obsessed with the simplicity honestly ⭐


🌈 SEE ALSO 🌈


Ok that's the whole page, bestie, you ate that πŸ’– This iconic little number comes from ELPA, dated Thu Nov 28 2024 β€” go forth and print those states, ily, bye! πŸ“πŸ‘‘

πŸ“¦ where this page comes from