d_text_list_proc(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

d_text_list_proc πŸ’–

okay bestie, so this is a page from the Allegro manual β€” yes, that Allegro, the game programming library ✨ β€” and it's all about one little function called d_text_list_proc. buckle up, she's cute and she types fast πŸŽ€


✨ NAME ✨

d_text_list_proc β€” a dialog procedure that implements a list box object, but make it ✨type ahead✨. it's giving search bar energy in a list. and yeah, it lives in the Allegro game programming library πŸ‘‘


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

int d_text_list_proc(int msg, DIALOG *d, int c);

that's it, that's the whole vibe. three args, no drama πŸ’…


🌸 DESCRIPTION 🌸

so basically, bestie: this function is exactly like d_list_proc... except with a glow-up. 🫢

like d_list_proc, it's a dialog procedure for a listbox β€” but this one lets the user type in the first few characters of a listbox entry to select it. yes, literally just start typing the name of the thing and she'll find it for you. no scrolling, no hunting, no tears. type ahead is the moment. periodt. πŸ˜­πŸ’–

⚠️ okay important, bestie, listen: it uses dp3 internally. so you mustn't store anything important there yourself. like, that slot is taken. she's booked. if you stash your own stuff in dp3, it's gonna get stepped on and you'll be sad. don't do it. πŸ™ˆ

πŸŽ€ SEE ALSO πŸŽ€

  • exgui(3) β€” go look at this one too, iykyk ✨

and that's the whole page, babe πŸ’œ this was written for the Allegro manual, version 4.4.3 β€” the source and the version, right there at the bottom like a little signature. slay, ate, no crumbs. πŸŒˆβ­πŸ“πŸ§šπŸ‘‘

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