al_set_d3d...e_callback(3)
π al_set_d3d...e_callback(3) π
okay so this page is from the Allegro reference manual, and it lives in the Library Functions Manual β very official, very D3D, very βbestie you need to handle your resourcesβ energy π
πΈ NAME πΈ
al_set_d3d_device_release_callback β Allegro 5 API β¨
β¨ SYNOPSIS β¨
#include <allegro5/allegro_direct3d.h>
void al_set_d3d_device_release_callback(
void (*callback)(ALLEGRO_DISPLAY *display))
π¦ DESCRIPTION π¦
okay so real talk: the callback will be called whenever a D3D device is reset β like minimize, toggle fullscreen window, etc. (yes, βetcβ is out here doing cardio π). In the callback you should release any d3d resources you have created yourself. The callback receives the affected display as a parameter.
Pass NULL to disable the callback. periodt π
π SINCE π
5.1.0 β iconic since way back, no cap β¨
xoxo, the Allegro reference manual, page al_set_d3d...e_callback(3), undated and unbothered ππ«Ά
π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms