adime_draw_..._button_down(3)
β¨ adime_draw_text_button_down β¨
okay bestie, welcome to the Adime API Reference π this one's a lil baby page but it's important, i promise
πΈ NAME πΈ
adime_draw_text_button_down β the function that draws a text button pressed down π
π¦ SYNOPSIS π¦
#include <adime.h>
void adime_draw_text_button_down(BITMAP *bmp, int x1, int y1, int x2,
y2, int face_color, int text_color, int xlight, int light, int dark,
int xdark, const FONT *f, const char *text)
wait no, hold up, i gotta give you the exact thing, no cap β here's the real one, character for character π
#include <adime.h>
void adime_draw_text_button_down(BITMAP *bmp, int x1, int y1, int x2,
int y2, int face_color, int text_color, int xlight, int light, int dark,
int xdark, const FONT *f, const char *text)
periodt. copy it exactly, don't be out here freestyling your own signature π
π DESCRIPTION π
so basically, it's giving adime_draw_text_button()... but make it pressed. β¨
fr fr β this function does the same thing as adime_draw_text_button(), except it draws the button in its pressed-down state instead. that's the whole vibe. the button looks clicked. the button looks chosen. main character energy, honestly π
if you were expecting a novel, nope, that's it, that's the function π«Ά
π SEE ALSO π
adime_draw_text_button(3)β the un-pressed sibling, go say hi π¦
π not me writing an entire manual page for one sentence of lore. but every detail is here, bestie, i would never leave you hanging
anyway, that's the whole page β brought to you by Adime, version 2.2.1 β love u, go press some buttons (metaphorically, via adime_draw_text_button_down) ππβ¨
π¦ where this page comes from
- fedora 43: adime-devel 2.2.1-42.fc43 Β· zlib
- fedora 43: adime-devel 2.2.1-42.fc43 Β· zlib
- fedora 44: adime-devel 2.2.1-44.fc44 Β· zlib
- fedora 44: adime-devel 2.2.1-44.fc44 Β· zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms