adime_d_window_proc(3)

πŸ“¦ version 2.2.1, in fedora 43, fedora 44

πŸ’– adime_d_window_proc πŸ’–

okay so bestie, welcome to the adime_d_window_proc page, straight out of the Adime API Reference, section 3 of your friendly neighbourhood manual. pull up a chair, grab a boba, we're learning a lil guy 🫢


✨ NAME ✨

adime_d_window_proc β€” the icon, the moment, the whole vibe πŸ’…


🌸 SYNOPSIS 🌸

#include <adime.h>

int adime_d_window_proc(int msg, DIALOG *d, int c)

like, that's it. that's the whole signature. she's simple, she's elegant, she slays ✨


πŸ¦‹ DESCRIPTION πŸ¦‹

so basically, this is a Gui proc that draws a window. that's her job. that's her entire personality. and honestly? she ate. πŸ’…

the dp field? yeah, that one? it should be the caption of the dialog, and it's gotta be a string. so like, whatever text you want chilling up there in your lil window title bar, that's where it goes. put it in dp. that's the spot. no cap. πŸ’–

and now the part where she's lowkey picky: every single field except x, y, w, and h is ignored. like, all of them. she does not care. don't waste your time filling them in, she's not reading them, she's not looking, she's just drawing her window and moving on. πŸ™ˆ

heads up bestie β€” this object is purely cosmetical. that means you can't move or resize the window. nope. not happening. she's decorative, she's for the aesthetic, she is not here to be dragged around like a browser tab. it's giving "look, don't touch" and honestly? respect. πŸ‘‘

🌈 a lil sign-off 🌈

that's the whole page, bestie! this was the Adime manual, version 2.2.1, section 3 β€” go forth and draw your cosmetically immaculate little windows, and remember: fields other than x, y, w, h are not your problem πŸ’–βœ¨πŸŽ€πŸ¦‹πŸŒΈπŸ’…πŸ«Ά

πŸ“¦ where this page comes from