SDL_disabled_assert(3)

✨ NAME ✨

SDL_disabled_assert β€” the macro that shows up when an assertion is disabled. it's the "we're not checking but we're still cute about it" era πŸ’…

this one lives in the SDL3 FUNCTIONS manual, bestie, and yes it's exactly as niche as it sounds 🫢


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_assert.h>

#define SDL_disabled_assert(condition) \
    do { (void) sizeof ((condition) ? 1 : 0); } while (SDL_NULL_WHILE_LOOP_CONDITION)

πŸ’– DESCRIPTION πŸ’–

okay so first things first: this is not for direct use by apps. like, don't call it, don't text it back, it's not your macro to use πŸ™ˆ. it's the code that gets inserted when an SDL_assert is disabled β€” think release build energy, where the checks are gone but the vibes remain ✨.

and what does that code actually do? literally nothing πŸ’€. no cap, it does nothing. but here's the slay part: it wraps condition in a sizeof operator, and that sizeof generates no code and has no side effects β€” so it's free, bestie, it costs you nothing.

so why even bother? because it:

  • avoids compiler warnings about unused variables (the compiler stays quiet, we stay unbothered πŸŽ€)
  • still checks syntax even when disabled (syntax check never takes a day off πŸ‘‘)

it's giving "I'm not doing the work but I'm still showing up to class" and honestly? iconic.


πŸ¦‹ MACRO PARAMETERS πŸ¦‹

  • condition β€” the condition to assert. (but it does not actually run here, bestie β€” it just gets looked at. eyes only, no execution πŸ’…)

🌈 AVAILABILITY 🌈

this macro has been around since SDL 3.2.0. so if you're on anything older... not me finding out the hard way 😭


and that's the whole page fr fr πŸ“ β€” brought to you by the Simple Directmedia Layer girlies, straight out of SDL 3.4.18. go forth and let your disabled asserts be syntactically valid, mwah πŸ’œπŸ§š

πŸ“¦ where this page comes from