SDL_acosf(3)
π SDL_acosf π
okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where we're talking about SDL_acosf β compute the arc cosine of x. yes queen, we're doing trigonometry and we're doing it cutely. β¨
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_stdinc.h>
float SDL_acosf(float x);
that's it. that's the whole vibe. one include, one function, one float going in and one float coming out. π
π¦ DESCRIPTION π¦
so like, the definition of y = acos(x) is x = cos(y). that's the whole tea, that's the whole relationship. they're inverses of each other, they're giving soulmate energy fr fr. π
here's the deets on what you can actually feed it and what it'll hand back:
- Domain:
-1 <= x <= 1 - Range:
0 <= y <= Pi
so like, you cannot just toss any random number in there, bestie. the domain is -1 <= x <= 1, periodt. stay in your lane and we stay slaying. π
also important: this function operates on single-precision floating point values. if you're out here needing double-precision floats, go use SDL_acos instead β that's its whole thing. know the difference, it's giving iykyk. π
β οΈ lowkey important caveat: this function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated. so likeβ¦ don't be out here expecting bit-for-bit identical results across the board. that's not the vibe it's promising. π
π§ FUNCTION PARAMETERS π§
xβ floating point value. that's the input, that's who we're acos-ing. π
β¨ RETURN VALUE β¨
returns the arc cosine of x, in radians. radians!! not degrees!! put the protractor down bestie, we're not doing that today. π₯
π«Ά THREAD SAFETY π«Ά
good news, main character: it is safe to call this function from any thread. go off, spawn as many threads as your heart desires, this one's not gonna betray you. π
β AVAILABILITY β
this function is available since SDL 3.2.0. so if you're on something older than thatβ¦ bestie, it's not there. upgrade time. π
π SEE ALSO π
SDL_acos(3)β the double-precision sibling, the more precise one, the older sister energy.SDL_asinf(3)β arc sine, the other trig bestie.SDL_cosf(3)β regular cosine, the one this is undoing. π¦
and that's the whole page, no notes. π this lil manual page comes to you from Simple Directmedia Layer, and it's sitting pretty at version SDL 3.4.18. go forth and compute your arc cosines, babe β you've got this. πβ¨π«Ά
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms