SDL_SetWindowProgressValue(3)

πŸ“¦
version 3.4.18 Β· 5 versions
, in fedora 43, fedora 44

πŸ’… SDL_SetWindowProgressValue πŸ’…

okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where we make your taskbar icon glow up ✨


✨ NAME ✨

SDL_SetWindowProgressValue β€” sets the value of the progress bar for the given window's taskbar icon 🫢


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_video.h>

bool SDL_SetWindowProgressValue(SDL_Window *window, float value);

πŸŽ€ FUNCTION PARAMETERS πŸŽ€

  • window β€” the window whose progress value is getting a lil makeover. yes, that window πŸ’–
  • value β€” the progress value, and it lives in the range of [0.0f - 1.0f]. if you hand it something outside that valid range? it gets clamped. no drama, it just gets squished back in bounds, periodt 😌

⭐ RETURN VALUE ⭐

Returns true on success or false on failure β€” and if it's giving failure, call SDL_GetError() for more information, bestie. she'll tell you what went wrong πŸ”₯


🧚 THREAD SAFETY 🧚

This function should only be called on the main thread. no side-quests, no other threads sneaking in, iykyk πŸ’€


🌈 AVAILABILITY 🌈

This function is available since SDL 3.4.0. vintage? no. iconic? yes πŸ‘‘


ngl this one's short and sweet but the vibes are immaculate. progress bar on your taskbar icon = main character energy fr fr πŸ’…

and that's the whole page, bestie!! mwah πŸ’– this little love letter to your taskbar comes to you from Simple Directmedia Layer, serving SDL 3.4.18 realness. go set some progress values, you absolute icon πŸŽ€βœ¨

πŸ“¦ where this page comes from