SDL_InvalidParamError(3)

πŸ’– NAME πŸ’–

SDL_InvalidParamError β€” a macro to standardize error reporting on unsupported operations, bestie ✨

So this is from the SDL3 FUNCTIONS manual, and it's giving "I make your error messages not a mess" energy, fr fr πŸ’…


✨ SYNOPSIS ✨

#include <SDL3/SDL_error.h>

#define SDL_InvalidParamError(param)    SDL_SetError("Parameter '%s' is invalid", (param))

Like, that's the whole thing. A tiny macro with main character energy πŸ‘‘


πŸ¦‹ DESCRIPTION πŸ¦‹

Okay so here's the tea: this macro literally just calls SDL_SetError() with a standardized error string. That's it. That's the vibe. It's for convenience, consistency, and clarity β€” three things we absolutely love in this house 🫢

Inside SDL, there's a common usage pattern that looks like this:

bool MyFunction(const char *str) {
    if (!str) {
        return SDL_InvalidParamError("str");  // returns false.
    }
    DoSomething(str);
    return true;
}

See how clean that is? If str is NULL, it returns SDL_InvalidParamError("str"), which returns false, and the error message is already handled. No chaos, no mess, no "wait what went wrong" moments. Iconic behavior, honestly πŸ’€βœ¨


🧚 THREAD SAFETY 🧚

Good news bestie: it is safe to call this macro from any thread. No cap. Go wild, multi-threaded queen πŸ‘‘


🌸 AVAILABILITY 🌸

This macro has been available since SDL 3.2.0. So if you're on something older… girl, upgrade 😭


Lowkey obsessed with how a one-line macro can carry so much responsibility. It's giving "small but mighty." Periodt πŸ’…

Simple Directmedia Layer made this, it's from the SDL 3.4.18 era, and that's the whole page. Byeee, go standardize your errors and slay πŸŽ€πŸŒˆπŸ’–

πŸ“¦ where this page comes from