SDL_HINT_PEN_MOUSE_EVENTS(3)

✨ SDL_HINT_PEN_MOUSE_EVENTS ✨

okay bestie, so this one lives in the SDL3 FUNCTIONS manual, and it's genuinely so simple it's giving ✨main character✨. It's a hint β€” SDL_HINT_PEN_MOUSE_EVENTS β€” and it controls whether pen events should generate synthetic mouse events. That's it. That's the whole vibe. πŸ’…


🌸 NAME 🌸

SDL_HINT_PEN_MOUSE_EVENTS β€” a variable controlling whether pen events should generate synthetic mouse events.

like. she does exactly what her name says. no cap. πŸ–ŠοΈβž‘οΈπŸ–±οΈ


πŸŽ€ SYNOPSIS πŸŽ€

#include <SDL3/SDL_hints.h>

#define SDL_HINT_PEN_MOUSE_EVENTS "SDL_PEN_MOUSE_EVENTS"

yes babe you gotta pull in the header first, and the macro literally just expands to the string "SDL_PEN_MOUSE_EVENTS". iconic behaviour honestly. 🫢


πŸ’– DESCRIPTION πŸ’–

So here's the tea β˜• β€” this variable can be set to the following values:

  • "0" β€” Pen events will not generate mouse events. πŸš«πŸ–±οΈ
  • "1" β€” Pen events will generate mouse events. (this is the default, bestie) βœ…πŸ–±οΈ

And the best part?? This hint can be set anytime. 🌈✨ No weird timing rules, no "only before init" nonsense, no stress. Set it whenever your heart desires. πŸ¦‹

lowkey the "0" vs "1" thing is just a vibe check for your input handling β€” pick your fighter and go πŸ’€

πŸ‘‘ AVAILABILITY πŸ‘‘

This hint is available since SDL 3.2.0. So if you're on something older… not me being the bearer of bad news 😭 but fr fr, update. πŸ’œ


mwah πŸ’‹ that's the whole page, you're welcome, go make something slay.

β€” from the Simple Directmedia Layer girlies, SDL 3.4.18 era πŸŽ€ periodt. πŸ’…βœ¨

πŸ“¦ where this page comes from