SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED(3)

πŸ’– SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED πŸ’–

okay bestie, so this one lives in the SDL3 functions manual (section 3, for the record) and it's literally just a variable. A variable that controls whether the Home button LED should be turned on when an Xbox One controller is opened. that's it. that's the whole vibe. πŸŽ€


✨ NAME ✨

SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED β€” a variable controlling whether the Home button LED should be turned on when an Xbox One controller is opened.


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_hints.h>

#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED "SDL_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED"

πŸ¦‹ DESCRIPTION πŸ¦‹

so like. this variable? you can set it to the following values, and that's it, that's the menu:

  • "0" β€” Home button LED is turned off. bye bye glow. πŸ’€
  • "1" β€” Home button LED is turned on. hello glow. ✨

and here's the tea: by default the Home button LED state is not changed. it just minds its own business, periodt.

BUT WAIT. plot twist. 🫒 this hint can also be set to a floating point value between 0.0 and 1.0, which controls the brightness of the Home button LED. not just on/off β€” full dimmer-switch main character energy. πŸ’…

and the default brightness is 0.4. noted. slay.

also, this hint can be set anytime. no scheduling, no waiting room, just send it. πŸ”₯


πŸ‘‘ AVAILABILITY πŸ‘‘

this hint is available since SDL 3.2.0. if you're on something older... bestie. upgrade. 😭


okay that's the whole page!! πŸ’œ this little gem came to you from Simple Directmedia Layer, SDL 3.4.18 β€” go make that Home button glow, you absolute icon. πŸŽ€βœ¨πŸ¦‹

πŸ“¦ where this page comes from