SDL_HINT_JOY...HIDAPI_SWITCH(3)

✨ NAME ✨

okay bestie, welcome to the SDL3 FUNCTIONS side of the man pages πŸ’– this one is all about SDL_HINT_JOYSTICK_HIDAPI_SWITCH β€” a variable controlling whether the HIDAPI driver for Nintendo Switch controllers should be used. periodt. πŸŽ€


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_hints.h>

#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH "SDL_JOYSTICK_HIDAPI_SWITCH"

literally just include the header and the macro is right there, no cap. πŸ¦‹


πŸ’… DESCRIPTION πŸ’…

so here's the tea: this variable can be set to the following values:

  • "0" β€” HIDAPI driver is not used. 🚫
  • "1" β€” HIDAPI driver is used. βœ…

The default is the value of SDL_HINT_JOYSTICK_HIDAPI. iykyk πŸ’›

⚠️ bestie, listen: this hint should be set before initializing joysticks and gamepads. Don't be out here setting it after, that's not the vibe. πŸ™ˆ

⭐ AVAILABILITY ⭐

This hint is available since SDL 3.2.0. iconic behavior, honestly. πŸ‘‘


and that's the whole page, bestie β€” go forth and vibe check your Switch controllers. 🫢🌸

this lil sign-off comes to you from Simple Directmedia Layer, running on SDL 3.4.18 πŸ’œ stay slay, stay hydrated, and always read your man pages fr fr πŸ’–βœ¨

πŸ“¦ where this page comes from