SDL_HINT_JOYSTICK_HIDAPI_GIP(3)

πŸ“¦
version 3.4.18 Β· 5 versions
, in fedora 43, fedora 44

πŸ’– SDL_HINT_JOYSTICK_HIDAPI_GIP πŸ’–

okay bestie, welcome to the manual page for SDL_HINT_JOYSTICK_HIDAPI_GIP, straight outta the SDL3 FUNCTIONS collection πŸŽ€ this one's a lil hint variable and she's lowkey iconic, so let's get into it ✨


🌸 NAME 🌸

SDL_HINT_JOYSTICK_HIDAPI_GIP β€” a variable that controls whether the new HIDAPI driver for wired Xbox One (GIP) controllers should be used πŸ‘‘ no cap, that's literally her whole job.


✨ SYNOPSIS ✨

#include <SDL3/SDL_hints.h>

#define SDL_HINT_JOYSTICK_HIDAPI_GIP "SDL_JOYSTICK_HIDAPI_GIP"

yes bestie, that's the include and that's the define, copy them exactly, don't freestyle πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

so the way this works is you set the variable to one of these two values and it does a vibe check on your HIDAPI driver situation:

  • "0" β€” HIDAPI driver is not used. she said no thanks πŸ’€
  • "1" β€” HIDAPI driver is used. slay, we're doing it πŸ”₯

the default? it's the value of SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE. so like, if you didn't set anything, this hint is just mirroring her sister hint, periodt πŸͺž

⚠️ super important bestie: this hint should be set before initializing joysticks and gamepads. set it late and it's giving "too late, already initialized" energy 😭

🌈 AVAILABILITY 🌈

this hint is available since SDL 3.4.0. so if you're on anything older, she's not there yet, sorry babe πŸ™ˆ


Simple Directmedia Layer Β· SDL 3.4.18 Β· that's the whole page bestie 🫢 go forth and configure your wired Xbox One controllers with main character energy, mwah πŸ’‹πŸ’–βœ¨

πŸ“¦ where this page comes from