SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE(3)
π SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE π
okay bestie so this is a page from the SDL3 function manual (that's Simple Directmedia Layer, the vibe) and we're talking about one very specific hint: SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE. yes the name is a whole paragraph, we don't make the rules. π
β¨ NAME β¨
SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE β a variable controlling whether rumble is used to implement the GameCube controller's 3 rumble modes: Stop(0), Rumble(1), and StopHard(2). π¦
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_hints.h>
#define SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE "SDL_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE"
like. it's a #define. it's a string. it's iconic. π
π DESCRIPTION π
so this one is genuinely useful for applications that need full compatibility for things like ADSR envelopes. no cap, that's the whole reason it exists. π«Ά
here's how the three rumble modes actually get implemented, and yes this is the exact mapping:
- Stop is implemented by setting
low_frequency_rumbleto0andhigh_frequency_rumble>0 - Rumble is both at any arbitrary value
- StopHard is implemented by setting both
low_frequency_rumbleandhigh_frequency_rumbleto0
so basically it's giving "we have three moods and they're all just different numbers." π
the variable can be set to the following values:
"0": Normal rumble behavior is behavior is used. (default) β yes it says "behavior is behavior is used" in the original and honestly? we're keeping it. it's canon. π"1": Proper GameCube controller rumble behavior is used.
β¨ this hint can be set anytime. like, whenever. no waiting for a window to open, no ceremony. periodt. β¨
π AVAILABILITY π
this hint is available since SDL 3.2.0. so if you're on anything older, she's not there yet, bestie. π
k that's the whole page, you ate it, go rumble responsibly π
β written from the Simple Directmedia Layer manual, SDL 3.4.18, for the page SDL_HINT_JOYS..._RUMBLE_BRAKE(3) π mwah, see u in the next one π§β¨
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms