SDL_HINT_JOY...DAPI_GAMECUBE(3)

โœจ SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE โœจ

okay bestie, sit down, we're doing a manual page from the SDL3 FUNCTIONS collection and honestly? this one is a lil cutie. it's a hint โ€” a variable โ€” that controls whether the HIDAPI driver for Nintendo GameCube controllers should be used. yes, the cube. the chonky purple one with the handle. we're talking about that. ๐Ÿ’œ


๐ŸŒธ NAME ๐ŸŒธ

SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE โ€” a variable controlling whether the HIDAPI driver for Nintendo GameCube controllers should be used. no cap, that's the whole gig. ๐ŸŽฎ


โœจ SYNOPSIS โœจ

like, here's how you even get to it:

#include <SDL3/SDL_hints.h>

#define SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE "SDL_JOYSTICK_HIDAPI_GAMECUBE"

see that? the macro name and the string are literally the same words. the string is what you'd actually pass around, and the #define is just handing you the string so you don't have to type it out and typo it. slay. ๐Ÿซถ


๐Ÿฆ‹ DESCRIPTION ๐Ÿฆ‹

so this variable can be set to these values, and there are exactly two of them, so no decision paralysis bestie:

  • "0" โ€” HIDAPI driver is not used.
  • "1" โ€” HIDAPI driver is used.

and the default? it's the value of SDL_HINT_JOYSTICK_HIDAPI. so if you never touch this one, it just inherits whatever the bigger, more general hint says. it's giving "i'm not making the call, my parent hint is" energy. ๐Ÿ’…

โš ๏ธ okay important: this hint should be set before initializing joysticks and gamepads. before. like, do it first. if you set it after, that's not it, chief. ๐Ÿ˜ญ

๐ŸŒˆ AVAILABILITY ๐ŸŒˆ

this hint is available since SDL 3.2.0. so if you're on something older, she's not there yet. upgrade era. โญ


๐Ÿ’– SEE ALSO ๐Ÿ’–

there's no SEE ALSO section on this page, so like... that's it? nothing to cross-reference. the page said what it said and dipped. iconic honestly. ๐ŸŽ€


and that's the whole page, bestie. short, sweet, one (1) job, does it well. ๐Ÿงš

๐Ÿ’Œ cute lil sign-off: this came to you from the Simple Directmedia Layer crew, at version SDL 3.4.18. mwah. ๐Ÿ’‹
๐Ÿ“ฆ where this page comes from