SDL_HINT_JOYSTICK_HIDAPI_FLYDIGI(3)

๐Ÿ“ฆ
version 3.4.18 ยท 5 versions
, in fedora 43, fedora 44

๐Ÿ’– SDL_HINT_JOYSTICK_HIDAPI_FLYDIGI ๐Ÿ’–

okay bestie, so this is a manual page from the Simple Directmedia Layer crew โ€” yes, the SDL3 functions crowd โ€” and today's main character is SDL_HINT_JOYSTICK_HIDAPI_FLYDIGI. It's a hint variable. A little switch you flip. A vibe check for your controller stack. Let's get into it ๐ŸŽ€


โœจ NAME โœจ

SDL_HINT_JOYSTICK_HIDAPI_FLYDIGI โ€” a variable that controls whether the HIDAPI driver for Flydigi controllers should be used. that's it, that's the whole job, and she does it flawlessly ๐Ÿ’…


โœจ SYNOPSIS โœจ

#include <SDL3/SDL_hints.h>

#define SDL_HINT_JOYSTICK_HIDAPI_FLYDIGI "SDL_JOYSTICK_HIDAPI_FLYDIGI"

like, you literally just include the header and there's the macro, sitting there, ready, iconic โœจ


โœจ DESCRIPTION โœจ

so the way this works, you can set this variable to these values:

  • "0" โ€” nope, the HIDAPI driver is not used. she's sitting this one out ๐Ÿ™ˆ
  • "1" โ€” yep, the HIDAPI driver is used. she's on the team, she's playing ๐ŸŽฎ

the default? it's the value of SDL_HINT_JOYSTICK_HIDAPI. so if you never touch this one, she just copies whatever the big sis hint says. inheritance, but make it slay ๐Ÿ‘‘

โš ๏ธ okay listen โ€” this hint should be set before initializing joysticks and gamepads. before. like, set it first, then do the thing. not after. do not be late to this party or it won't count fr fr ๐Ÿ˜ญ

โœจ AVAILABILITY โœจ

this hint has been around since SDL 3.4.0 โ€” so if you're on something older, sorry babe, she doesn't exist yet ๐Ÿ’€


and that's the whole page!! no notes, no cap, you now know everything this hint has to offer ๐Ÿฆ‹

this was brought to you by the lovely people at Simple Directmedia Layer, from SDL 3.4.18, living in manual section 3 as SDL_HINT_JOYS...IDAPI_FLYDIGI(3) ๐Ÿซถ

stay hydrated, set your hints early, and go read the SEE ALSO section of your heart ๐Ÿ’–โœจ๐ŸŽ€๐Ÿฆ‹๐ŸŒธ๐Ÿ’…

๐Ÿ“ฆ where this page comes from