SDL_HINT_JOY...HIDAPI_8BITDO(3)

๐Ÿ“ฆ
version 3.4.18 ยท 5 versions
, in fedora 43, fedora 44

๐Ÿ’– NAME ๐Ÿ’–

SDL_HINT_JOYSTICK_HIDAPI_8BITDO โ€” a variable that controls whether the HIDAPI driver for 8BitDo controllers should be used. bestie. this is the one that decides if your 8BitDo pad gets the glow-up treatment or not ๐ŸŽฎโœจ


๐ŸŒธ SYNOPSIS ๐ŸŒธ

#include <SDL3/SDL_hints.h>

#define SDL_HINT_JOYSTICK_HIDAPI_8BITDO "SDL_JOYSTICK_HIDAPI_8BITDO"

๐ŸŽ€ DESCRIPTION ๐ŸŽ€

okay so the variable can be set to these values, and you have exactly two moods:

  • "0" โ€” HIDAPI driver is not used. (it's giving "no thanks, I'm good" ๐Ÿ’…)
  • "1" โ€” HIDAPI driver is used. (main character energy, driver edition ๐Ÿ‘‘)

the default is lowkey not a fixed value, bestie โ€” it's literally the value of SDL_HINT_JOYSTICK_HIDAPI. so if you never set this one, it just copies whatever that one says. iconic inheritance behaviour fr fr ๐Ÿงฌโœจ

โš ๏ธ important, no cap: this hint should be set before initializing joysticks and gamepads. set it after and it's not gonna do what you want, and we do NOT want that for you ๐Ÿ˜ญ

๐Ÿฆ‹ AVAILABILITY ๐Ÿฆ‹

this hint is available since SDL 3.4.0. so if you're on anything older, she's not there yet, sowwy ๐Ÿฅบ


and that's the whole vibe check, bestie โ€” you understood the assignment ๐Ÿ’œ stay slay, keep your hints set early, and may your controllers always be detected on the first try ๐ŸŒˆ๐ŸŽ€

mwah ๐Ÿ’‹ โ€” brought to you by Simple Directmedia Layer, SDL 3.4.18, page SDL_HINT_JOY...HIDAPI_8BITDO(3). periodt. ๐Ÿ’…โœจ

๐Ÿ“ฆ where this page comes from