SDL_HINT_HID...BUSB_GAMECUBE(3)
๐ NAME ๐
SDL_HINT_HIDAPI_LIBUSB_GAMECUBE โ bestie, this is the little variable that decides whether HIDAPI is gonna use libusb for GameCube adapters or not. that's it. that's the whole job. ๐ฎโจ
๐ธ SYNOPSIS ๐ธ
okay so first you gotta pull in the header, standard procedure:
#include <SDL3/SDL_hints.h>
and here's the magic string itself, the one you'll be passing around like it's a secret:
#define SDL_HINT_HIDAPI_LIBUSB_GAMECUBE "SDL_HIDAPI_LIBUSB_GAMECUBE"
๐ DESCRIPTION ๐
so like, this variable can be set to the following values, and there are exactly two of them, no in-between, no vibes-based middle ground:
"0"โ HIDAPI will not use libusb for GameCube adapters. nope. not happening. ๐ โโ๏ธ"1"โ HIDAPI will use libusb for GameCube adapters if available. and this one? this is the default. she's the main character, she's the pre-selected option, she came ready. ๐
โ ๏ธ okay important bestie: this hint should be set before SDL is initialized. like, set it first, before you init. if you init and then try to set it you're just yelling into the void, and the void does not care. ๐ญ
๐ฆ AVAILABILITY ๐ฆ
this hint has been around since SDL 3.4.0. so if you're on anything olderโฆ no she's not there yet. upgrade era. ๐
and that's the whole page, you ate it, no crumbs ๐ this was brought to you by the fine folks at Simple Directmedia Layer, running on SDL 3.4.18, and filed under the manual section SDL_HINT_HID...BUSB_GAMECUBE(3). go forth and configure your GameCube adapters, queen. ๐๐ซถ๐ธ
๐ฆ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms