SDL_HAPTIC_RESERVED2(3)

πŸ’– SDL_HAPTIC_RESERVED2 πŸ’–

okay bestie, so this one is a page from the SDL3 FUNCTIONS manual set, and it's literally the shortest glow-up you've ever seen. no cap.

✨ NAME ✨

SDL_HAPTIC_RESERVED2 β€” Reserved for future use. πŸŽ€

that's it. that's the whole thing. she's mysterious. she's a placeholder. she's reserved πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <SDL3/SDL_haptic.h>

#define SDL_HAPTIC_RESERVED2    (1u<<13)

so you pull in the header, and there's a macro sitting there all quiet, defined as (1u<<13). it's giving bit thirteen, bestie. it's giving "do not touch, this seat is saved." πŸ”₯


🌸 AVAILABILITY 🌸

This macro is available since SDL 3.2.0. ✨

πŸ™ˆ real talk though β€” it's reserved for future use, so pls don't go building your whole vibe on it. it's a placeholder, not a personality.

that's the whole page, my love. SDL_HAPTIC_RESERVED2, reserved and iconic. 🫢

Simple Directmedia Layer β€” SDL 3.4.18 πŸ’œ mwah, bye bestie! 🌈⭐

πŸ“¦ where this page comes from