SDL_HAPTIC_INERTIA(3)
β¨ SDL_HAPTIC_INERTIA β¨
okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where we're talking about SDL_HAPTIC_INERTIA π
πΈ NAME πΈ
SDL_HAPTIC_INERTIA β inertia effect supported, and it uses axes acceleration π
π SYNOPSIS π
#include <SDL3/SDL_haptic.h>
#define SDL_HAPTIC_INERTIA (1u<<9)
π¦ DESCRIPTION π¦
so this is a condition haptic effect that simulates inertia β¨ and like, the effect is based on the axes acceleration. that's the whole vibe. it's giving "things keep moving because physics said so" π
π AVAILABILITY π
this macro has been available since SDL 3.2.0. iconic behavior, no cap π
π SEE ALSO π
and that's the whole page, bestie!! go forth and rumbly-vibrate responsibly π«Ά this little gem came to you from Simple Directmedia Layer, rocking SDL 3.4.18, and it's serving SDL_HAPTIC_INERTIA energy forever and always πβ¨π
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms