SDL_HAPTIC_DAMPER(3)
β¨ NAME β¨
SDL_HAPTIC_DAMPER β the damper effect is supported, bestie, and it works off the axes' velocity π«
(this one lives in the SDL3 FUNCTIONS manual, if you were wondering π)
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_haptic.h>
#define SDL_HAPTIC_DAMPER (1u<<8)
π DESCRIPTION π
Okay so. It's a condition haptic effect, and what it does is simulate dampening β like, resistance that pushes back the faster you go π«Ά
And the way the effect behaves? It's based on the axes velocity. That's the whole vibe. The faster the axes move, the more dampening you feel. It's giving "swimming through honey" energy fr fr π
π¦ AVAILABILITY π¦
This macro has been available since SDL 3.2.0 β so if you're on anything older, she is simply not there yet, no cap.
π SEE ALSO π
SDL_HapticCondition(3type)β go read this one next, it's the main character of condition effects π
Simple Directmedia Layer π SDL 3.4.18 β that's the source and the version, mwah π thanks for scrolling all the way down bestie, you ate that, periodt π β¨
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms