SDL_GETGAMEPADBUTTONLABELFORTYPE(3)
โจ NAME โจ
SDL_GetGamepadButtonLabelForType โ bestie, this is the one that tells you what a button on a gamepad is actually called ๐
Like, not "button number 3", but the actual label โ the little letter or symbol you'd see printed on the controller. We love a function with main character energy ๐
๐ SYNOPSIS ๐
#include <SDL3/SDL_gamepad.h>
SDL_GamepadButtonLabel SDL_GetGamepadButtonLabelForType(SDL_GamepadType type, SDL_GamepadButton button);
๐ธ FUNCTION PARAMETERS ๐ธ
typeโ the type of gamepad you wanna check, like which flavour of controller we're talking about ๐ฎbuttonโ a button index (one of theSDL_GamepadButtonvalues). so like, which button, bestie ๐
๐ฆ RETURN VALUE ๐ฆ
It hands you back the SDL_GamepadButtonLabel enum that corresponds to the button label. That's the whole vibe. That's the tea โโจ
๐ THREAD SAFETY ๐
No cap, it is safe to call this function from any thread. Go off, multithreaded queen ๐๐ฅ
๐ AVAILABILITY ๐
This function has been available since SDL 3.2.0. So if you're on anything older, it's giving... not here yet ๐
๐ซถ SEE ALSO ๐ซถ
okay that's literally the whole page, and you understood it, periodt ๐ ๐ธ
and that's a wrap, bestie!! this was the SDL3 FUNCTIONS manual, from Simple Directmedia Layer, version SDL 3.4.18 ๐ thanks for reading, ily, go call this function on your gamepad and slay โจ๐๐ฆ
๐ฆ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms