SDL_GETGPUSWAPCHAINTEXTUREFORMAT(3)
π NAME π
SDL_GetGPUSwapchainTextureFormat β the little guy that tells you what texture format your window's swapchain is serving, bestie π
β¨ SYNOPSIS β¨
#include <SDL3/SDL_gpu.h>
SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat(
SDL_GPUDevice *device,
SDL_Window *window);
πΈ DESCRIPTION πΈ
okay so real talk: this function hands you the texture format of the swapchain for the window you pass in. that's it, that's the job, and it does it flawlessly π
β οΈ heads up queen: this format can change if the swapchain parameters change. so don't go hard-coding it once and pretending it's forever β that's not the vibe, that's a bug. check it again when things shift, iykyk.
π«Ά FUNCTION PARAMETERS π«Ά
deviceβ a GPU context. the whole GPU situation. your main character device β¨windowβ anSDL_Windowthat has been claimed. not just any window, bestie β a claimed one. respect the claim π
π RETURN VALUE π
Returns the texture format of the swapchain. that's the SDL_GPUTextureFormat, no cap π
π AVAILABILITY π
This function is available since SDL 3.2.0. so if you're on something older, it's giving β¨nothingβ¨, sorry babe π
and that's the whole page, fr fr. go forth and format your swapchains correctly, you absolute legend π¦
β brought to you by the lovely people at Simple Directmedia Layer, this is SDL 3.4.18, page SDL_GetGPUSwa...TextureFormat(3) πβ¨π
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms