SDL_BindGPUF...torageBuffers(3)
π SDL_BindGPUFragmentStorageBuffers π
okay so bestie, welcome to the SDL3 FUNCTIONS corner of the manual, and today's main character is SDL_BindGPUFragmentStorageBuffers. yes the title is squished in the header as SDL_BindGPUF...torageBuffers(3) because Unix is dramatic like that, but we know her full name and we're gonna say it with our whole chest. β¨
πΈ NAME πΈ
SDL_BindGPUFragmentStorageBuffers β binds storage buffers for use on the fragment shader. literally that's the whole job. slay. π
π SYNOPSIS π
#include <SDL3/SDL_gpu.h>
void SDL_BindGPUFragmentStorageBuffers(
SDL_GPURenderPass *render_pass,
Uint32 first_slot,
SDL_GPUBuffer *const *storage_buffers,
Uint32 num_bindings);
π¦ DESCRIPTION π¦
okay so here's the tea, and it is non-negotiable: these buffers must have been created with SDL_GPU_BUFFERUSAGE_GRAPHICS_STORAGE_READ. no cap. if you didn't make them with that usage flag, that's not a vibe, that's a problem. π
and also β be sure your shader is set up according to the requirements documented in SDL_CreateGPUShader(). the shader and the binding have to be in agreement, it's giving β¨communicationβ¨. go read that page, i'm not kidding, it's the blueprint.
π FUNCTION PARAMETERS π
render_passβ a render pass handle. this is your whole situation, your arena, the place where the drawing happens. π¨first_slotβ the fragment storage buffer slot to begin binding from. like, where in the lineup do we start. π―storage_buffersβ an array of storage buffers. the girlies themselves. πnum_bindingsβ the number of storage buffers to bind from the array. how many of the girlies are actually walking the runway. π―
π AVAILABILITY π
this function is available since SDL 3.2.0. so if you're on anything older, sorry bestie, she doesn't exist yet. π
π SEE ALSO π
SDL_CreateGPUShader(3)β go read it, it's the prerequisite lore, iykyk. π«Ά
and that's the whole page, no crumbs left behind, every flag and parameter accounted for like a true completionist queen. πβ¨
this has been Simple Directmedia Layer, SDL 3.4.18, dropping the SDL_BindGPUF...torageBuffers(3) energy β periodt, go bind those buffers, you're gonna eat. π
ππ¦
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms