RECTOBJ(3)

πŸ“¦
version 2.5.2 Β· 2 versions
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πŸ’– RectObj πŸ’–

Okay bestie, this is the RectObj(library call) page β€” yes, the manual name is right there, library-call energy. Let's get into it. 🫢

✨ NAME ✨

RectObj β€” The RectObj widget class.

πŸ¦‹ SYNOPSIS πŸ¦‹

#include <Xm/Xm.h>

🌸 DESCRIPTION 🌸

RectObj is never instantiated. Its sole purpose is as a supporting superclass for other widget classes. She's not the main character, she's the supporting superclass bestie. Periodt.

πŸ‘‘ Classes πŸ‘‘

RectObj inherits behavior and a resource from Object.

The class pointer is rectObjClass.

The class name is RectObj.

πŸŽ€ New Resources πŸŽ€

The following table defines a set of widget resources used by the programmer to specify data. The programmer can also set the resource values for the inherited classes to set attributes for this widget. To reference a resource by name or by class in a .Xdefaults file, remove the XmN or XmC prefix and use the remaining letters. To specify one of the defined values for a resource in a .Xdefaults file, remove the Xm prefix and use the remaining letters (in either lowercase or uppercase, but include any underscores between words). The codes in the access column indicate if the given resource can be set at creation time (C), set by using XtSetValues (S), retrieved by using XtGetValues (G), or is not applicable (N/A).

Here's the RectObj Resource Set, bestie:

  • XmNancestorSensitive β€” Class: XmCSensitive; Type: Boolean; Default: dynamic; Access: G
  • XmNborderWidth β€” Class: XmCBorderWidth; Type: Dimension; Default: 1; Access: CSG
  • XmNheight β€” Class: XmCHeight; Type: Dimension; Default: dynamic; Access: CSG
  • XmNsensitive β€” Class: XmCSensitive; Type: Boolean; Default: True; Access: CSG
  • XmNwidth β€” Class: XmCWidth; Type: Dimension; Default: dynamic; Access: CSG
  • XmNx β€” Class: XmCPosition; Type: Position; Default: 0; Access: CSG
  • XmNy β€” Class: XmCPosition; Type: Position; Default: 0; Access: CSG

Now the deets on each one:

  • XmNancestorSensitive β€” Specifies whether the immediate parent of the gadget receives input events. Use the function XtSetSensitive if you are changing the argument to preserve data integrity (see XmNsensitive). The default is the bitwise AND of the parent's XmNsensitive and XmNancestorSensitive resources.
  • XmNborderWidth β€” Specifies the width of the border placed around the RectObj's rectangular display area.
  • XmNheight β€” Specifies the inside height (excluding the border) of the RectObj's rectangular display area.
  • XmNsensitive β€” Determines whether a RectObj receives input events. If a RectObj is sensitive, the parent dispatches to the gadget all keyboard, mouse button, motion, window enter/leave, and focus events. Insensitive gadgets do not receive these events. Use the function XtSetSensitive to change the sensitivity argument. Using XtSetSensitive ensures that if a parent widget has XmNsensitive set to False, the ancestor-sensitive flag of all its children is appropriately set.
  • XmNwidth β€” Specifies the inside width (excluding the border) of the RectObj's rectangular display area.
  • XmNx β€” Specifies the x-coordinate of the upper left outside corner of the RectObj's rectangular display area. The value is relative to the upper left inside corner of the parent window.
  • XmNy β€” Specifies the y-coordinate of the upper left outside corner of the RectObj's rectangular display area. The value is relative to the upper left inside corner of the parent window.

🧚 Inherited Resources 🧚

RectObj inherits behavior and a resource from Object. For a description of this resource, refer to the Object reference page.

Here's the Object Resource Set:

  • XmNdestroyCallback β€” Class: XmCCallback; Type: XtCallbackList; Default: NULL; Access: C

🌈 Translations 🌈

There are no translations for RectObj. Not a single one. The silence is loud. πŸ’€

Object(3).


Okay bestie, that's the whole page. This has been RectObj(library call) β€” that's the manual name and the footer vibe. No date in sight, just pure library-call realness. Byeee, go slay your widget hierarchy. πŸ’…βœ¨