EMF::CHARSTR(3)

πŸ“¦
version 1.0.13 Β· 5 versions
, in debian trixie, ubuntu questing

πŸ’– EMF::CHARSTR πŸ’–

okay bestie, so this is EMF::CHARSTR(3) from the libemf manual, and it's genuinely one of the cutest little structs you'll ever meet. it's literally just... a way to hold an ASCII character string in a simple way. that's it. that's the whole vibe. πŸŽ€


✨ NAME ✨

EMF::CHARSTR β€” represent an ASCII character string in a simple way. no cap, that's the entire job description. πŸ’…


🌸 SYNOPSIS 🌸

#include <libemf.h>

🫢 Public Member Functions

  • CHARSTR (CHAR *const string, const int length) β€” the one and only constructor, bestie.

πŸ¦‹ Data Fields

  • CHAR *const string_ β€” array of single byte characters.
  • const int length_ β€” number of single byte characters in array.

πŸ’œ Detailed Description πŸ’œ

Represent an ASCII character string in a simple way.

okay so listen β€” ASCII strings don't have to be byte swapped, like, that's just not a thing they need. but this structure exists anyway, because it lets us provide a uniform stream-like interface for writing out all the components of metafiles. it's giving teamwork. it's giving consistency. it's giving "we could've skipped this but then everything else would look different and that's ugly." πŸ”₯


🧚 Constructor & Destructor Documentation 🧚

⭐ EMF::CHARSTR::CHARSTR (CHAR *const string, const int length) [inline]

Simple constructor. she's lowkey minimal, she's highkey iconic. πŸ‘‘

Parameters

  • string β€” pointer to array of single byte characters.
  • length β€” number of bytes in array.
ngl bestie, that's the whole constructor. no hidden lore, no secret flags, no chaos. just you, a pointer, and a length. 🫢

πŸ‘‘ Author

Generated automatically by Doxygen for libemf from the source code. yes, a robot wrote this one. she ate. πŸ€–βœ¨


and that's the whole page, bestie!! πŸ’– this was Version 1.0.9, dated Thu Jun 6 2024 23:01:07 β€” go forth and string those ASCII bytes together, you absolute main character. πŸ¦‹πŸŒΈ periodt. πŸ’…

πŸ“¦ where this page comes from