DTMMDBGRAPHICGETINFO(3)

πŸ“¦
version 2.5.3 Β· 2 versions
, in nixos 26.05

πŸ’… DtMmdbGraphicGetInfo πŸ’…

okay bestie, welcome to the DtMmdbGraphicGetInfo page β€” and yes, the manual name says this is a library call. It's all about obtaining information about a graphic object. main character energy for a lookup function, honestly.

✨ NAME ✨

DtMmdbGraphicGetInfo β€” obtains information about a graphic object. That's the whole assignment: info about a graphic object, obtained.

πŸ¦‹ SYNOPSIS πŸ¦‹

#include &<DtMmdb.h>
DtMmdbGraphicInfo* DtMmdbGraphicGetInfo(
DtMmdbInfoRequest* request);

πŸŽ€ DESCRIPTION πŸŽ€

So DtMmdbGraphicGetInfo returns a structure containing the information about a graphic object. Use the DtMmdbFreeGraphicInfo function to release the memory when the structure is no longer needed β€” bestie, that's the cleanup step, don't leave your memory hanging.

Table lookup is involved because the graphic identifier is specified by the locator_ptr field. iykyk.

🌸 ARGUMENTS 🌸

  • request β€” Specifies the bookcase in the bookcase descriptor field and the identifier of the graphic object in the locator_ptr field.

⭐ RETURN VALUE ⭐

If DtMmdbGraphicGetInfo completes successfully, it returns a pointer to the graphic information structure. If it fails, it returns a NULL pointer. That's it β€” success pointer, fail NULL, no cap.

πŸ”₯ EXAMPLE πŸ”₯

The following shows how a DtMmdbGraphicGetInfo call might be coded.

DtMmdbInfoRequest request;
/* fill the request */
DtMmdbGraphicGetInfo(&&request);

🌈 SEE ALSO 🌈


and that's the page, bestie 🫢 β€” cute footer sign-off: it's the DtMmdbGraphicGetInfo library call page, and there's no extra source/version/date line to report. byeee πŸ’–

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