libnvme(9)

πŸ“¦ version 3.2, in arch rolling

πŸŽ€ NAME πŸŽ€

okay so bestie, welcome to the libnvme(9) API Manual ✨ and the main character today is struct tcg_l0_header β€” aka the Level 0 Discovery header. no cap, that’s the whole name situation. slay. πŸ’…

✨ SYNOPSIS ✨

       struct tcg_l0_header {
           __be32 length;
           __be32 revision;
           __u8 rsvd8[8];
           __u8 vs[32];
        };

πŸ’– Members πŸ’–

  • length (__be32) β€” the length of the parameter data, excluding this field. πŸ“
  • revision (__be32) β€” the data structure revision. πŸ”
  • rsvd8 (__u8 rsvd8[8]) β€” reserved. 🚫
  • vs (__u8 vs[32]) β€” vendor specific. 🏷️

🌸 Description 🌸

lowkey the whole description is just this: TCG Opal SSC 2.02, section 3.1.1.1. iykyk πŸ’œ


okay that’s the vibe check, bestie 🫢 this page is from the libnvme(9) API Manual, October 2026 edition, and it’s all about struct tcg_l0_header. byeee πŸ’–βœ¨

πŸ“¦ where this page comes from