libnvme(9)
π
libnvme(9) β okay bestie, let's talk struct tcg_l0_datastore
So this is a page straight out of the libnvme API Manual (yes, the libnvme(9) one, section 9, we're fancy like that β¨) and it's all about one very specific little struct. Buckle up, it's giving "niche but iconic" π
πΈ NAME πΈ
struct tcg_l0_datastore β the Additional DataStore Tables feature, and its feature code is 0x0202 in case anyone asks (they will, bestie, write it down ποΈ)
β¨ SYNOPSIS β¨
Here's the whole vibe, character for character, no notes:
struct tcg_l0_datastore {
__be16 rsvd0;
__be16 max_tables;
__be32 max_table_size;
__be32 table_alignment;
};
Not me obsessing over those __be types β that's big-endian energy and we respect it π«Ά
π Members π
rsvd0β reserved. It's just sitting there, minding its own business, holding space for the future πmax_tablesβ the maximum number of DataStore tables. That's the ceiling, periodt.max_table_sizeβ the maximum total size of DataStore tables. Total, as in all of them together, don't get it twisted πtable_alignmentβ the DataStore table size alignment. Everything's gotta line up pretty, like a well-organized grid π
π¦ Description π¦
This is the TCG Opal SSC Feature Set: Additional DataStore Tables 1.00, and the good stuff lives in section 4.2.1 β go read it, iykyk πβ¨
Fr fr though: this is a spec-mirroring struct, so treat those field names and sizes as load-bearing. Don't go renaming anything, the vibes are load-bearing too π
And that's the whole page, bestie β every field, every byte, every reserved little corner of it. You ate that π
πΈ sign-off time πΈ β this was struct tcg_l0_datastore, from the libnvme(9) API Manual, dated October 2026. Go forth and slay your DataStore tables ππ
π¦ where this page comes from
- arch rolling: nvme-cli 3.2-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms