bamg(1rheolef)

πŸ“¦
version 7.2 Β· 4 versions
, in debian trixie, ubuntu noble, ubuntu questing

πŸ’– bamg πŸ’–

okay bestie, listen up β€” this is the manual page for bamg, from the 1rheolef section of the manual (rheolef-7.2, if you're keeping score). it's a whole icon and it does a LOT. grab a snack, we're going in. πŸ“


✨ NAME ✨

bamg β€” bidimensional anisotropic mesh generator (rheolef-7.2) πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

bamg [options] -g file[.bamgcad] -o ouput.bamg

πŸ¦‹ EXAMPLE πŸ¦‹

okay so first, the vibe:

bamg -g toto.bamgcad -o toto.bamg

This command generates the mesh of a square ]1,1[^2 with a mesh size h=0.666 at all vertices. The geometry in defined in the following square.bamgcad file:

MeshVersionFormatted 0
Dimension 2
Vertices 4
  -1 -1  1
   1 -1  2
   1  1  3
  -1  1  4
Edges 4
  1 2    1
  2 3    2
  3 4    3
  4 1    4
hVertices
  0.666 0.666 0.666 0.666

The file starts with vertices, coordinates and identifier. Then come the boundary edges, using vertices identifiers and defining a boundary edge identifier. periodt. πŸ’–


🌈 OUTLINE 🌈

This software present five modes of action:

  1. create a mesh from a geometry
  2. adapt a mesh from an existing background mesh using a metric or a solution file.
  3. build a metric file, e.g. if you have another mesh generator.
  4. improve the quality of an existing mesh, by generating a new mesh.
  5. interpolate a field defined on one mesh to another one.

🌸 1) CREATE 🌸

Create a mesh from a geometry. For instance:

bamg -g toto.bamgcad -o toto.bamg

The create mode supports the following options:

  • -g filename β€” The input file, specifying the geometry boundaries of the domain to mesh (bamg file format DB mesh). 🫢
  • -o filename β€” The output mesh file (bamg file format DB mesh). Some alternatives output file formats are supported with some -oXY options where XY is one of the supported output file formats (see below).

In addition, optional parameter can be added to specify a metric or the quality improvement. All these options are described below.


πŸ’œ 2) ADAPT πŸ’œ

Adapt a mesh from a background mesh using a metric or solution file. For instance:

bamg -b toto_bgd.bamg -Mbb toto_bgd_sol.bb -o toto_new.bamg

The adapt mode supports the following options:

  • -b filename β€” The input background mesh, where the file suffixe defines the format of the file: .amdba, .am_fmt, .am, .ftq, .nopo. Otherwise the file is the bamg default BD mesh file format.
  • -Mbb filename / -MBB filename / -M filename β€” The input metric file. The -Mbb or -MBB specifies the solution file from which the metric is automatically computed, where the file is of type bb or BB (see file format below). An alternative is to specify directly the metric with the -M option (file format Metric). ✨
  • -o filename β€” The output mesh file (bamg file format DB mesh). Some alternatives output file formats are supported with some -oXY options where XY is one of the supported output file formats (see below).

In addition, optional parameter can be added to control the metric generation and the quality improvement. All these options are described below.


πŸ‘‘ 3) METRIC BUILD πŸ‘‘

Construct a metric file for an existing mesh and with a provided solution. This option can be used without generating a new mesh, e.g. if you have another mesh generator. For instance:

bamg -r toto_bgd.bamg -Mbb toto_bgd_sol.bb -oM toto_bgd.metric

The metric build mode supports the following options:

  • -r filename β€” The input mesh file (bamg format DB mesh).
  • --Mbb filename / --MBB filename β€” The input provided solution, where the file is of type .bb or .BB (see file format below).
  • -oM filename β€” The output metric file, in file format Metric (see file format below).

In addition, optional parameter can be added to control the metric generation. All these options are described below.


πŸ”₯ 4) IMPROVE QUALITY πŸ”₯

Improve quality for an existing mesh and generate a new mesh. For instance:

bamg -r toto_bgd.bamg -M toto_bgd.metric -o toto_new.bamg

The quality improvement mode supports the following options:

  • -r filename β€” The input mesh file (bamg format DB mesh).
  • -M filename β€” The input metric file, in file format Metric (see file format below).
  • -o filename β€” The output mesh file (bamg file format DB mesh). Some alternatives output file formats are supported with some -oXY options where XY is one of the supported output file formats (see below).

🧚 5) INTERPOLATE 🧚

In the adaption process, a solution has been computed with the background mesh. In order to transfer the solution of the problem under consideration on the new generated mesh, an interpolation of old solution is necessary. This transferred solution may be a good initial guess for the solution on the new mesh. This interpolation is carried out in a P1 Lagrange context. πŸ’…

bamg -b toto_old.bamg -rbb toto_old.bb -r toto_new.bamg -obb toto_new.bb

The interpolation mode supports the following options:

  • -b filename β€” The destination input mesh file (bamg format DB mesh).
  • -rbb filename / -rBB filename β€” The origin input solution, where the file is of type .bb or .BB (see file format below).
  • -r filename β€” The origin input mesh file (bamg format DB mesh).
  • -wbb filename / -wBB filename β€” The output solution, as reinterpolated on the destination mesh.

πŸŽ€ CREATION OPTIONS πŸŽ€

  • -hmax float β€” Set the value of the maximal edge size. Default value is the diameter of the domain to be meshed.
  • -hmin float β€” Set the value of the minimal edge size. Default value is related to the size of the domain to be meshed and the grid resolution used by the mesh generator (machine dependent).
  • -errg float β€” Set the value of the relative error on geometry of the boundary. Default value is 0.1. In any case this value is greater than 1/sqrt(2). Remark that mesh size created by this option can be smaller than the hmin argument due to geometrical constraint. 😭
  • -nbv int β€” Set the maximal number of vertices of the generated mesh. Default value is 50000.

✨ ADAPTATION OPTIONS ✨

These options are relevant when computing a metric from a scalar field provided in a .bb file. Notice that, when providing a tensor metric in the .bb file, the metric computation is not performed and these options are not relevant. 🫢

  • -RelError β€” Compute the metric with a relative error. This is the default. In this case, the metric field is defined by
                           1           |H(x)|
                M(x) = ---------- --------------------
                       err*coef^2 max(CutOff,|eta(x)|)

where err, coef, CutOff are adjustable parameters defined below, eta is the solution field read in the input file and H is its Hessian. Here |eta| denotes the absolute value of the field eta and |H| is the tensor field composed of the absolute values of the Hessian eigenvalues and with the same eigenbasis as H.

  • -AbsError β€” Compute the metric with an absolute error. In this case, the metric is defined by
                            1            |H(x)|
                 M(x) = ---------- ---------------------
                        err*coef^2 (sup(eta) - inf(eta))

where sup(eta) and inf(eta) denotes the two extremal values of the input solution field eta.

  • -coef float β€” The multiplicative coefficient on the mesh size. Default value is 1.0.
  • -err float β€” The level of the P1 interpolation error. Default value is 0.01. Recall that this error behaves as O(h^2) locally, where h is the local mesh size. Remark on the two previous formulae that a change by a factor 1/4 is equivalent to a change by a factor 1/2 on the mesh size. So, either coef or err are specified in order to generate a convergent mesh family.
  • -CutOff float β€” The cut-off value used for the relative error criteria. Default value is 1e-5.
  • -power float β€” Set the power parameter of hessian to construct the metric. Default value is 1.
  • -NbJacobi int β€” Set the number of iterations in a smoothing procedure during the metric construction. The 0 value implies no smoothing. Default value is 1.
  • -ratio float β€” Set the ratio for a prescribed smoothing on the metric. If ratio is 0 (default value) or less than 1.1, no smoothing on the metric is done. If ratio > 1.1 the speed of mesh size variation is bounded by log(ratio). Remark tht, as val is closer to 1, the number of vertices generated increases. This may be useful to control the thickness of refined regions near shocks or boundary layers. πŸ”₯
  • -aniso, -iso β€” The -anio enforces the metric to be anisotropic. This is the default. Conversely, the metric may be of isotropic type with the -iso flag.
  • -anisomax float β€” Set the bound of mesh anisotropy with respect to minimal mesh size in all direction so the maximal mesh size in all direction is bounded by the ratio anisomax. The default value is 1e6. Remark that when anisomax=1, the generated mesh is isotropic.
  • -hminaniso float β€” Set the value of hmin the minimal edge size and set the aniso mode.
  • -maxsubdiv float β€” Change the metric such that the maximal subdivision of a background's edge is bound by the maxsubdiv number. The maxsubdiv number is alway limited by 10 and this is the default value.
  • -KeepBackVertices, -noKeepBackVertices β€” Try to Keep old vertices (default). Otherwise, all vertices are created from scratch.
  • -NoRescaling, -Rescaling β€” Don't rescale the solution between [0,1] before metric computation. Default is to rescale.

πŸ’… QUALITY IMPROVEMENT OPTIONS πŸ’…

  • -NbSmooth int β€” Set the number of iterations of the mesh smoothing procedure. Default value is 3.
  • -omega float β€” Set the relaxation parameter of the smoothing procedure, Default value is 1.8.
  • -splitpbedge, -nosplitpbedge β€” Sometimes, an internal edge can have its two vertices on the boundary. This causes a triangle to have all its vertices on the boundary. With the -splitpbedge option, this edge is splited in two, and this situation is avoided. By default, don't split. πŸ™ˆ
  • -thetaquad float β€” To create quad with 2 triangles. Merge two triangles into a quadrilateral when the four angles of the quadrilateral are in the range [thetaquad, 180-thetaquad].
  • -2 β€” To create the mesh with a mesh size divided by two.
  • -2q β€” To split all triangles in three quadrilaterals, and to split all quadrilaterals in four. 🌈

🌈 OUTPUT MESH FORMAT OPTIONS 🌈

Okay bestie, this is where you tell bamg what flavour of mesh file you want out the other side. You always pick one with -o-something, and then the filename right after it. Pick your fighter πŸ’…

  • -o filename β€” bamg DB mesh file format. This is the default, the main character, the one that shows up if you don't say otherwise πŸŽ€
  • -oamdba *filename β€” amdba format.
  • -oftq *filename β€” ftq format.
  • -omsh *filename β€” msh format (freefem3 format).
  • -oam_fmt *filename β€” am_fmt format.
  • -oam *filename β€” am format.
  • -onopo *filename β€” nopo format.

πŸ’œ OTHERS OPTIONS πŸ’œ

The little extras, the finishing touches, the accessories that make the outfit ✨

  • -thetamax float β€” sets the angular limit for a corner, in degrees, to be curved. The angle is defined from two normals of two consecutive edges. Default is 180 degree, which basically means no corners get curved at all. This option is your girl when there's no geometry provided, like when you're remeshing from some other mesh file format (am_fmt, amdba, nopo, etc). Normally this parameter lives in the geometry boundaries file (BD file format), inside the AngleOfCornerBound optional section β€” so when that file format is being used, this option has no effect. Fyi 🫢
  • -v int β€” sets the level of printing, aka the verbosity. You can pick anything between 0 and 10. Default value is 1. Crank it up if you wanna see everything, or keep it chill 😌

πŸ¦‹ GEOMETRY FILE FORMAT (BAMGCAD) πŸ¦‹

So the general structure here lets you specify a mesh that describes the geometry of the given domain. The identification of the boundaries is what defines boundary conditions for a partial derivative equation problem β€” and when you're doing that, some of the sections above are simply not relevant, no biggie.

First up, the required sections:

MeshVersionFormatted 0
Dimension 2
Vertices nv
{x_k y_k i_k} k=1:nv
Edges ne
{i_l j_l k_l} l=1:ne

Next, the optional sections:

SubDomain nd
{2 ie_k orient id_k} k=1:nd

A sub-domain, meaning a bounded connex component of the plan, is defined using one edge identifier ie along with an orientation information orient, which tells you which side of this entity the sub-domain lies on. This is lowkey iconic when you're dealing with a domain that has holes in it πŸ•³οΈ The sub-domain number is id. If no sub-domain is defined, then we just assume we're meshing all the bounded connex component of the plan. Note this though: SubDomainFromGeom is equivalent to SubDomain.

AngleOfCornerBound angle

AngleOfCornerBound specifies the angular limit for a corner in degree to be curved. The angle is defined from two normals of two consecutive edges. Default is 180 degree, i.e. no corners are curved. When this angle is defined, some corners can still be specified as not curved by the following list:

Corners nc
{i_k} k=1:nc

The curved geometric representation of a boundary in two dimensions uses the edges provided in the data structure so as to define some curves of order three, like this:

  • an edge whose endpoints are corners and where no additional information is provided will be represented by a straight segment,
  • an edge whose endpoints are corners but whose tangent is provided at one endpoint will be represented by a curve of degree two,
  • an edge whose endpoints are corners but whose tangents are provided at these corners will be represented by a curve of degree three,
  • an edge whose endpoints are not corners and with no additional information will be represented by a curve of degree three. Indeed, in this case we use the adjacent edges so as to evaluate the tangents at the edge endpoints.

In short: an edge defined by two pieces of information gets approached by a straight line, three pieces of information get you a curve of degree two, and four data get you a curve of degree three. Periodt πŸ’…

The tangents are optionally specified by:

TangentAtEdges nt
{ie_k ive_k xt yt} k=1:nt

For the edge identifier ie, the tangent at its ive vertex (ive takes value 1 or 2) is specified by its components xt and yt. Giving the tangent vector of an edge by means of the tangent vector at a point lets us handle the case where several edges (boundary lines) are emanating from a single point. Chef's kiss πŸ‘‘

The required vertices are the vertices of the support that must be present in the mesh as element vertices. Similarly, some edges can be required:

RequiredVertices nrv
{iv_k} k=1:nrv
RequiredEdges nre
{ie_k} k=1:nre

⭐ FUTURE OPTIONS ⭐

The following features are planned for future work β€” so like, not yet, bestie, don't come for me πŸ™ˆ

For periodic boundary conditions, the section EquivalencedEdges indicates that two edges must be meshed the same way:

EquivalencedEdges nee
{ie1_k ie2_k} k=1:nee

Crack definition is the purpose of the CrackedEdges section. We specify then that an edge is identical in terms of geometry to another edge:

CrackedEdges nce
{ie1_k ie2_k} k=1:nce

πŸ“š MORE READING πŸ“š

The original site of the bamg mesh generator is http://www.ann.jussieu.fr/hecht/ftp/bamg. Please read http://www.ann.jussieu.fr/hecht/ftp/bamg/bamg.pdf for the detailed file formats and more advanced examples β€” for instance a mesh adaptation loop to minimize the P1 Lagrange interpolation error. It's giving homework but make it slay πŸ“–βœ¨


πŸ‘‘ AUTHORS πŸ‘‘

Frederic Hecht Frederic.Hecht@inria.fr is the author of bamg.

Pierre Saramito Pierre.Saramito@imag.fr writes this unix man page.


Copyright (C) 1998-2018 Frederic Hecht <Frederic.Hecht@inria.fr>

LGPLv3+: GNU LGPL version 3 or later http://gnu.org/licenses/lgpl.html.

This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law.


πŸ’– AUTHOR πŸ’–

Pierre Saramito <Pierre.Saramito@imag.fr>


okay that's the whole thing, bestie, you're officially a bamg girlie now 🫢 this page came from the rheolef project, version 7.2 β€” so if you see the footer line, that's where it's from, and that's the date/version stamp that ships with it. go mesh something iconic πŸ’…πŸŒΈ

πŸ“¦ where this page comes from