topic_tiling(1grass)
β¨ Topic: tiling β¨
okay bestie, welcome to the tiling topic page π if you've ever wanted to chop big raster things into cute little squares, this is literally your moment. no cap.
Here's the squad of commands that live under this topic:
r.tileβ splits a raster map into tiles. yes, that's the whole vibe. one big map in, a bunch of lil tiles out πr.tilesetβ produces tilings of the source projection so they can be used over in the destination region and projection. iykyk, it's the crossover episode of projections πr3.retileβ retiles an existing 3D raster map, and you get to pick the x, y and z tile size yourself. main character energy, you're in charge π
Also, lowkey important: see also the corresponding keyword tiling for additional references. don't sleep on the keyword, fr fr π¦
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