r.walk(1grass)
π r.walk π
okay bestie, welcome to r.walk from the GRASS User's Manual β this is the tool that builds you a whole raster map of how much it costs to get from here to there across your terrain, where "cost" is whatever your cell values say it is. it's giving β¨least-effort-pathβ¨ energy and honestly? iconic.
πΈ NAME πΈ
r.walk β Creates a raster map showing the anisotropic cumulative cost of moving between different geographic locations on an input raster map whose cell category values represent cost.
π KEYWORDS π
raster, cost surface, cumulative costs, cost allocation
β¨ SYNOPSIS β¨
r.walk
r.walk --help
r.walk [-knrib] elevation=name friction=name output=name [solver=name]
[nearest=name] [outdir=name] [start_points=name]
[stop_points=name] [start_raster=name]
[start_coordinates=east,north[,east,north,...]]
[stop_coordinates=east,north[,east,north,...]] [max_cost=value]
[null_cost=value] [memory=memory in MB] [walk_coeff=a,b,c,d]
[lambda=float] [slope_factor=float] [--overwrite] [--help]
[--verbose] [--quiet] [--ui]
π© Flags
-kβ Use the 'Knight's move'; slower, but more accurate. worth it tho, fr fr.-nβ Keep null values in output raster map (don't ghost them π).-rβ Start with values in raster map.-iβ Print info about disk space and memory requirements and exit. it's giving "let me check if my laptop can handle this" π₯-bβ Create bitmask encoded directions.--overwriteβ Allow output files to overwrite existing files.--helpβ Print usage summary.--verboseβ Verbose module output.--quietβ Quiet module output.--uiβ Force launching GUI dialog.
π§ Parameters
elevation=name[required] β Name of input elevation raster map. the whole slope drama lives here.friction=name[required] β Name of input raster map containing friction costs.output=name[required] β Name for output raster map to contain walking costs.solver=nameβ Name of input raster map solving equal costs. Helper variable to pick a direction if two directions have equal cumulative costs (smaller is better). it's the tiebreaker bestie π€nearest=nameβ Name for output raster map with nearest start point.outdir=nameβ Name for output raster map to contain movement directions.start_points=nameβ Name of starting vector points map. Or data source for direct OGR access.stop_points=nameβ Name of stopping vector points map. Or data source for direct OGR access.start_raster=nameβ Name of starting raster points map.start_coordinates=east,north[,east,north,...]β Coordinates of starting point(s) (E,N).stop_coordinates=east,north[,east,north,...]β Coordinates of stopping point(s) (E,N).max_cost=valueβ Maximum cumulative cost. Default:0.null_cost=valueβ Cost assigned to null cells. By default, null cells are excluded.memory=memory in MBβ Maximum memory to be used (in MB). Cache size for raster rows. Default:300.walk_coeff=a,b,c,dβ Coefficients for walking energy formula parametersa,b,c,d. Default:0.72,6.0,1.9998,-1.9998.lambda=floatβ Lambda coefficients for combining walking energy and friction cost. Default:1.0.slope_factor=floatβ Slope factor determines travel energy cost per height step. Default:-0.2125.
π DESCRIPTION π
r.walk computes anisotropic cumulative cost of moving between different geographic locations on an input elevation raster map whose cell category values represent elevation, combined with an input raster map layer whose cell values represent friction cost.
r.walk outputs:
- a raster map showing the lowest cumulative cost (time) of moving between each cell and the user-specified starting points, and
- a second raster map showing the movement direction to the next cell on the path back to the start point (peep Movement Direction below π).
It uses an input elevation raster map whose cell category values represent elevation, combined with a second input raster map whose cell values represent friction costs.
So yeah, this function is similar to r.cost, but in addition to a friction map, it also considers an anisotropic travel time due to the different walking speed associated with downhill and uphill movements. walking uphill is a whole different vibe, and r.walk knows it π
π NOTES π
The formula from Aitken 1977/Langmuir 1984 (based on Naismith's rule for walking times) has been used to estimate the cost parameters of specific slope intervals:
T = a*delta_S + b*delta_H_uphill + c*delta_H_moderate_downhill + d*delta_H_steep_downhill
where:
- T is time of movement in seconds,
- delta S is the horizontal distance covered in meters,
- delta H is the altitude difference in meters.
The a, b, c, d walk_coeff parameters take in account movement speed in the different conditions and are linked to:
- a: time in seconds it takes to walk for 1 meter a flat surface (1/walking speed)
- b: additional walking time in seconds, per meter of elevation gain on uphill slopes
- c: additional walking time in seconds, per meter of elevation loss on moderate downhill slopes (use positive value for decreasing cost)
- d: additional walking time in seconds, per meter of elevation loss on steep downhill slopes (use negative value for increasing cost)
It has been proved that moving downhill is favourable up to a specific slope value threshold, after that it becomes unfavourable. The default slope value threshold (slope_factor) is -0.2125, corresponding to tan(-12), calibrated on human behaviour (>5 and <12 degrees: moderate downhill; >12 degrees: steep downhill). The default values for a, b, c, d walk_coeff parameters are those proposed by Langmuir (0.72, 6.0, 1.9998, -1.9998), based on man walking effort in standard conditions.
π¦ The friction cost parameter represents a time penalty in seconds of additional walking time to cross 1 meter distance. Friction cost can be any floating point value β₯ 0. A friction map is a required parameter; if no friction costs are desired, a friction map should be a raster in which all cells have a value of 0. (yes literally all zeroes. flat. nothing. zero friction. slay.)
The lambda parameter is a dimensionless scaling factor of the friction cost:
total cost = movement time cost + lambda * friction costs * delta_S
For a more accurate result, the "knight's move" option can be used (although it is more time consuming). In the diagram below, the center location (O) represents a grid cell from which cumulative distances are calculated. Those neighbours marked with an x are always considered for cumulative cost updates. With the "knight's move" option, the neighbours marked with a K are also considered.
K K
K x x x K
x O x
K x x x K
K K
The minimum cumulative costs are computed using Dijkstra's algorithm, that find an optimum solution (for more details see r.cost, that uses the same algorithm).
π§ Movement Direction
The movement direction surface is created to record the sequence of movements that created the cost accumulation surface. This movement direction surface can be used by r.path to recover a path from an end point back to the start point. The direction of each cell points towards the next cell. The directions are recorded as degrees CCW from East:
112.5 67.5 i.e. a cell with the value 135
157.5 135 90 45 22.5 means the next cell is to the north-west
180 x 360
202.5 225 270 315 337.5
247.5 292.5
Once r.walk computes the cumulative cost map as a linear combination of friction cost (from friction map) and the altitude and distance covered (from the digital elevation model), the associated movement direction map can be used by r.path to find the minimum cost path. π«Ά
r.walk, like most all GRASS raster programs, is also made to be run on maps larger that can fit in available computer memory. As the algorithm works through the dynamic list of cells it can move almost randomly around the entire area. r.walk divides the entire area into a number of pieces and swaps these pieces in and out of memory (to and from disk) as needed. This provides a virtual memory approach optimally designed for 2-D raster maps. The amount of memory to be used by r.walk can be controlled with the memory option, default is 300 MB. For systems with less memory this value will have to be set to a lower value. (bestie if your laptop is struggling, turn that number down, no shame π)
π EXAMPLES π
We compute a map showing how far a lost person could get from the point where he or she was last seen while taking into account the topography and landcover.
g.region swwake_30m -p
# create friction map based on land cover
r.recode landclass96 out=friction rules=- << EOF
1:3:0.1:0.1
4:5:10.:10.
6:6:1000.0:1000.0
7:7:0.3:0.3
EOF
r.walk -k elevation=elev_ned_30m friction=friction output=walkcost \
start_coordinates=635576,216485 lambda=0.5 max=10000
# compute contours on the cost surface to better understand
# how far the person can get in certain time (1000 is in seconds)
r.contour walkcost output=walkcost step=1000
Figure: Walkshed over a cost surface derived from topography and landcover
π REFERENCES π
- Aitken, R. 1977. Wilderness areas in Scotland. Unpublished Ph.D. thesis. University of Aberdeen.
- Steno Fontanari, University of Trento, Italy, Ingegneria per l'Ambiente e il Territorio, 2000-2001. Svilluppo di metodologie GIS per la determinazione dell'accessibilitΓ territoriale come supporto alle decisioni nella gestione ambientale.
- Langmuir, E. 1984. Mountaincraft and leadership. The Scottish Sports Council/MLTB. Cordee, Leicester.
π SEE ALSO π
r.cost, r.path, r.in.ascii, r.mapcalc, r.recode, r.out.ascii
π AUTHORS π
Based on r.cost written by : Antony Awaida, Intelligent Engineering, Systems Laboratory, M.I.T. James Westervelt, U.S.Army Construction Engineering Research Laboratory Updated for Grass 5 by Pierre de Mouveaux (pmx@audiovu.com)
Initial version of r.walk: Steno Fontanari, 2002
Current version of r.walk: Franceschetti Simone, Sorrentino Diego, Mussi Fabiano and Pasolli Mattia Correction by: Fontanari Steno, Napolitano Maurizio and Flor Roberto In collaboration with: Franchi Matteo, Vaglia Beatrice, Bartucca Luisa, Fava Valentina and Tolotti Mathias, 2004
Updated for GRASS 6.1: Roberto Flor and Markus Neteler
Updated for GRASS GIS 7: Markus Metz Multiple path directions sponsored by mundialis
π» SOURCE CODE π»
Available at: r.walk source code (history)
Latest change: Monday Feb 09 18:47:00 2026 in commit: 8cec756bc3c21c1086ba7c09dfda94b6a0e82f04
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Β© 2003-2026 GRASS Development Team, GRASS 8.5.0 Reference Manual
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