VMTKMESHVECTORFROMCOMPONENTS(1)

πŸ“¦ version 1.5.0, in ubuntu stonking

πŸ‘‘ NAME

vmtkmeshvectorfromcomponents β€” it's a vmtk script, bestie, and it lives in the User Commands section of the manual, so you already know it's giving main character energy πŸ‘‘


✨ DESCRIPTION ✨

So like. Okay. vmtkmeshvectorfromcomponents does the automatic piping thing, obvi β€” it parses options, and then it just... does its little job. Automatic piping vmtkmeshvectorfromcomponents Parsing options vmtkmeshvectorfromcomponents β€” that's the whole vibe. That's what it's about. 🫢

Fr fr, here's the tea:

vmtkmeshvectorfromcomponents : create a vector array from a number of scalar arrays treated as vector components 🌈

Like, you hand it a bunch of lil baby scalar arrays that are secretly the x, y, z of one bigger, hotter vector array, and it puts them together. Glow up. Periodt. πŸ’…


πŸ’– Input arguments πŸ’–

These are the things you feed it. The way it eats. πŸ“

  • -id Id (str,1); default=0 β€” the script id, it's literally just the id of the script, iconic
  • -handle Self (self,1) β€” handle to self, a lil selfie, a lil self-reference πŸͺž
  • -disabled Disabled (bool,1); default=0 β€” turns off execution and piping. Big "not today" energy
  • -i Mesh (vtkUnstructuredGrid,1) β€” the input mesh, your mesh, the one you're obsessed with
  • -ifile MeshInputFileName (str,1) β€” filename for the default Mesh reader, i.e. where the reader goes looking πŸ”
  • -vector VectorArrayName (str,1); default=None β€” the name of the vector array
  • -components ComponentsArrayNames (str,-1); default=None β€” the names of the component arrays, plural, she's greedy, she takes many 😌
  • -removecomponents RemoveComponentArrays (bool,1); default=False β€” whether to yeet the component arrays once they've served their purpose
  • -ofile MeshOutputFileName (str,1) β€” filename for the default Mesh writer, where the output goes to live its truth

🌸 Output arguments 🌸

These are what it hands back to you. A little gift. A lil treat. πŸŽ€

  • -id Id (str,1); default=0 β€” script id, yes again, she contains multitudes
  • -handle Self (self,1) β€” handle to self, still holding her own hand πŸ’…
  • -o Mesh (vtkUnstructuredGrid,1) β€” the output mesh!! the final girl!! the moment!! πŸ”₯

🌟 heads up bestie: -id and -handle show up in both the input and the output list, and that's not a typo, that's just canon, so don't come for me about it

no cap, that's literally everything this page has to say, and I would never gatekeep a single flag from you 🫢 iykyk. this was vmtkmeshvectorfromcomponents, version 1.5, dated April 2026, from the User Commands manual β€” mwah, ily, go make some vectors πŸ’–βœ¨πŸ¦‹

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