TACHYON-OGL(1)
β¨ TACHYON-OGL β¨
okay bestie, so this is tachyon-ogl from the Tachyon Manual, section 1 β a parallel/multiprocessor ray tracer that also serves looks with an OpenGL display. she renders, she sparkles, she eats every time π
no cap.
πΈ NAME πΈ
tachyon-ogl β a parallel/multiprocessor ray tracer with OpenGL display π¦
π SYNOPSIS π
tachyon-ogl modelfile [options]
π DESCRIPTION π
so here's the tea: all the valid options and accepted formats are listed below, and heads up β ** means default behaviour, okay? periodt.
π Model file formats supported:
filename.datβ the model files that originated with this package πΎfilaname.acβ AC3D model files (yes, spelled exactly like that, iykyk) π¨filename.nffβ the NFF scene format used by Eric Haines' SPD π
π¬ Message Options:
+Vβ verbose messages ON π-Vβ verbose messages OFF**πΆ
β‘ Speed Tuning Options:
-raydepth xxxβ maximum ray recursion depth π-numthreads xxxβ number of threads (**default is auto-determined) π§΅-noboundingβ turn off bounding π«-boundthresh xxxβ (**default threshold is 16) β
π Shading Options:
-fullshadeβ best quality rendering (and slowest)**π-mediumshadeβ good quality rendering, but no shadows π€οΈ-lowshadeβ low quality rendering, preview (and fast) π¨-lowestshadeβ worst quality rendering, preview (and fastest) πβοΈ
π₯ Lighting Options:
-rescale_lights xxxβ rescale light intensity values by specified factor (performed before other lighting overrides take effect) π‘-auto_skylight xxxβ force use of ambient occlusion lighting, auto-rescaling direct light sources to compensate for ambient occlusion factor (use value0.7as a good starting point) βοΈ-add_skylight xxxβ force use of ambient occlusion lighting, manually-rescaling direct light sources to compensate for ambient occlusion factor π₯οΈ-skylight_samples xxxβ number of sample rays to shoot π
β¨ Specular Highlight Shading Options:
-shade_phongβ Phong specular highlights π-shade_blinnβ Blinn's specular highlights**π-shade_blinn_fastβ fast approximation to Blinn's highlights β‘-shade_nullphongβ disable specular highlights π
π«§ Transparency Shading Options:
-trans_max_surfaces xxxβ limit the number of transparent surfaces shown to the number specified π’-trans_origβ original implementation**π-trans_raster3dβ Raster3D angle-based opacity modulation π-trans_vmdβ opacity post-multiply used by VMD π§ͺ
π Transparent Surface Shadowing Options:
-shadow_filter_onβ transparent objects cast shadows**π-shadow_filter_offβ transparent objects do not cast shadows π«
π«οΈ Fog Shading Options:
-fog_radialβ radial fog implementation**β-fog_vmdβ planar OpenGL-like fog used by VMD πͺ
π§ Surface Normal/Winding Order Fixup Mode:
-normalfixup [off|flip|guess]β (**offis default) π
π¦ Antialiasing Options:
-aasamples xxxβ maximum supersamples taken per pixel (**default is0, or scene file determined) πΈ
πΌοΈ Output Options:
-res Xres Yresβ override scene-defined output image size π-o outfile.tgaβ set output file name π-clampβ clamp pixel values to[0 to 1)**π-normalizeβ normalize pixel values to[0 to 1)π-gamma valβ normalize apply gamma correction βοΈ-format BMPβ 24-bit Windows BMP (uncompressed) π₯οΈ-format JPEGβ 24-bit JPEG (compressed, but lossy) π¬-format PNGβ 24-bit PNG (compressed, lossless) π₯-format PPMβ 24-bit PPM (uncompressed) π-format PPM48β 48-bit PPM (uncompressed) π-format PSD48β 48-bit PSD (uncompressed) π¨-format RGBβ 24-bit SGI RGB (uncompressed) π-format TARGAβ 24-bit Targa (uncompressed)**π
π¬ Animation Related Options:
-camfile filename.camβ animate using file of camera positions π₯-nosaveβ disable writing of output frames to disk (only used for doing real-time rendering) πΎπ«
πΈ Interactive Spaceball/SpaceNavigator Control:
-spaceballβ enable Spaceball/SpaceNavigator camera flight π-spaceballport serialportdevicenameβ (only for serial devices) π
π Getting Help:
-helpβ display help message and exit πβοΈ-versionβ display version string and exit π·οΈ-bannerβ display banner and exit π
lowkey the vibes here are immaculate β go render something iconic, bestie π«Ά
that's the whole thing, fr fr π mwah! this page came from Tachyon (Debian 0.99~b6+dsx-1... and it's dated February 2026 β slay, go forth and ray trace β¨π
π¦ where this page comes from
- ubuntu resolute: tachyon-bin-ogl 0.99~b6+dsx-16build1 Β· BSD-3-Clause
- ubuntu stonking: tachyon-bin-ogl 0.99~b6+dsx-16build1 Β· BSD-3-Clause
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms