SYNCPLAY-SERVER(1)
πΈ SYNCPLAY-SERVER π
okay bestie so listen β this is the manual page for syncplay-server, a lil program from the General Commands Manual section. It's the server side of the Syncplay situation. Sit down, get a snack, we're doing this. π
β¨ NAME β¨
syncplay-server β the server that hosts syncplay rooms, periodt. π
π¦ SYNOPSIS π¦
syncplay-server [options] [file] [playeroptions]
π DESCRIPTION π
This manual page documents, like, briefly, the syncplay-server command. Brief but iconic.
syncplay-server is the program that syncplay clients connect to β it's the one hosting the rooms. main character energy fr. π
π real talk moment: if you wanna host rooms for viewers over the internet, you gotta make sure the server is actually reachable from the internet. Translation: its listening port can't be blocked by a NAT or a firewall. Do the vibe check on your network first, bestie, or nobody's getting in.
π OPTIONS π
This program follows the usual GNU command line syntax, with long options starting with two dashes (-). A summary of options is included below, and yes we're going through every single one because we don't skip. β¨
-h,--helpβ shows you a summary of the options. the "help me help you" flag. π«Ά--port [port]β the TCP port to listen for connections on.--password [password]β the server password. keep it cute, keep it secret. π--isolate-roomsβ whether rooms should be isolated. yes or no, isolated or not.--disable-readyβ turns off the readiness feature. no more ready-checks, we're just going.--disable-chatβ turns off the chat function. no yapping in the room, sorry bestie. π--salt [salt]β a random string used to generate managed room passwords. seasoning, but for security. π§β¨--motd-file [file]β path to a file that the motd (Message Of The Day) gets read from. your lil welcome banner.--rooms-db-file [file]β enables room persistence! π The path points to where a database file should be loaded/created, and room data gets written to and read from it. This enables rooms to persist even without watchers and through restarts. Will not work if using--isolate-rooms. β οΈ--permanent-rooms-file [file]β specifies a list of rooms that will still be listed even if their playlist is empty. The path points to a text file with one room per line. This will require persistent rooms to be enabled. π--max-chat-message-length [maxChatMessageLength]β max number of characters in one chat message (default is150).--max-username-length [maxUsernameLength]β max number of characters in a username (default is150).--stats-db-file [file]β enables server statistics using the SQLite database file. numbers, but make it a database. π--tls [path]β enables TLS connections using the certificate files inpath. secure the bag. π
π SEE ALSO π
syncplay(1) β go read that one too, iykyk.
Syncplay Server(1) β February 7 2021 π
okay that's the whole page, you ate it, go host some rooms bestie, ily, bye! π¦πβ¨
π¦ where this page comes from
- arch rolling: syncplay 1.7.6-1 Β· Apache
- debian trixie: syncplay-server 1.7.4+repack1-1 Β· Apache-2.0
- fedora 43: syncplay 1.7.4-5.fc43 Β· Apache-2.0 AND MIT AND BSD-3-Clause AND CC-BY-3.0
- fedora 43: syncplay 1.7.6-1.fc43 Β· Apache-2.0 AND MIT AND BSD-3-Clause AND CC-BY-3.0
- fedora 44: syncplay 1.7.5-1.fc44 Β· Apache-2.0 AND MIT AND BSD-3-Clause AND CC-BY-3.0
- fedora 44: syncplay 1.7.6-1.fc44 Β· Apache-2.0 AND MIT AND BSD-3-Clause AND CC-BY-3.0
- nixos 26.05: syncplay 1.7.5
- nixpkgs unstable: syncplay 1.7.6
- opensuse-leap 16.0: syncplay-server 1.7.3-bp160.1.9 Β· Apache-2.0
- ubuntu noble: syncplay-server 1.7.0+repack1-2 Β· Apache-2.0
- ubuntu noble: syncplay-server 1.7.0+repack1-2ubuntu0.1 Β· Apache-2.0
- ubuntu questing: syncplay-server 1.7.4+repack1-1
- ubuntu resolute: syncplay-server 1.7.5+repack1-2 Β· Apache-2.0
- ubuntu stonking: syncplay-server 1.7.5+repack1-2 Β· Apache-2.0
- Copyright 2021 Bruno Kleinert <fuddl@debian.org>
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms