STL_DECIMATE(1)
π STL_DECIMATE π
okay bestie, welcome to the stl_decimate page β it lives in section 1 of the User Commands manual, and it is literally here to make your chunky little STL files skinnier. β¨
πΈ NAME πΈ
stl_decimate β bestie, this one simplifies the STL file you hand it, using Sven Forstmann's implementation of Fast Quadric Mesh Simplification: https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification π¦
β¨ DESCRIPTION β¨
So like, stl_decimate simplifies the STL file you give it, using Sven Forstmann's implementation of Fast Quadric Mesh Simplification: https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification π
Here's the vibe, the whole usage situation:
stl_decimate [ -t <target triangle count> ] [ -p <percentage of triangles to keep> ] <input file> <output file>
Not me explaining every crumb of this, because you deserve to know: π
- It outputs a simplified version of the input mesh. That's the whole point. That's the main character energy. π
-tis the one you use when you want to specifiy an exact triangle count β and yes, that's an integer. No decimals, bestie. π₯-pis for when you'd rather specifiy a fraction of the starting triangle count β and that one is a floating point number between 0 and 1. π- If you use both
-tand-pat the same time? It uses the smaller number of triangles. It's giving "pick the more chaotic option." π - And if you provide neither of them,
-pdefaults to.5. So you get half the triangles, no thoughts, head empty, slay. π
ngl the spelling out there is specifiy β that's what the page says, so that's what I'm telling you. Copy the flag names exactly, the universe is fragile. π
π«Ά a lil sign-off π«Ά
That's the whole page, bestie β stl_decimate v1.2, dated June 2025. Go forth and decimate (your meshes, NOT your friendships). πβπ
π¦ where this page comes from
- ubuntu resolute: stlcmd 1.2-1 Β· GPL-3.0-or-later
- ubuntu stonking: stlcmd 1.2-1 Β· GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms