OPENCSGEXAMPLE(1)

πŸ’– OPENCSGEXAMPLE πŸ’–

okay bestie, so this is the manual for opencsgexample, living in the General Commands Manual section of the man pages. sit down, grab a boba, we're gonna talk about cubes. 🧊✨


✨ NAME ✨

opencsgexample β€” the demo program for the OpenCSG library, no cap πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

opencsgexample

that's it. that's the whole thing. she takes nothing. she needs nothing. queen behavior. πŸ‘‘


πŸ¦‹ DESCRIPTION πŸ¦‹

okay so real talk, this manual page documents opencsg briefly β€” like, the quick lil rundown, the tl;dr, iykyk.

opencsgexample is a program that shows you built-in 3D demo objects, and it does it using the constructive solid geometry methods of the OpenCSG library. and like, that's not just a flex for the aesthetic β€” it's genuinely useful, because it means you can use it to check whether basic OpenCSG functionality is actually working on your system. vibe check for your graphics stack, fr fr. 🌈


πŸ’… OPTIONS πŸ’…

the program takes no options. zero. none. she said "i'm the option." 😭

BUT β€” and this is the good part β€” you still get to change things at runtime, just not through flags:

  • πŸ–±οΈ right mouse button / context menu β€” open the program window's context menu and you can change the object shown, the algorithm used for rendering, and the display options, all at runtime.
  • ⌨️ space button β€” press it to toggle whether the object spins or not.

so like, no command-line flags but infinite main character energy inside the window. obsessed. 🫢


πŸ‘‘ AUTHOR πŸ‘‘

opencsgdemo was written by Florian Kirsch. πŸ’–

this manual page was written by chrysn <chrysn@fsfe.org>, for the Debian project (and it may be used by others too, she's generous like that). 🌸


2010-06-11 β€” yeah she's an old soul, vintage, iconic, still slaying. this was page one of the General Commands Manual and it ate. bye bestie, go render something cute πŸŽ€πŸ¦‹βœ¨