OCAL_TONE_MAP(1)

πŸ’– NAME πŸ’–

ocal_tone_map β€” bestie, it's literally just called ocal_tone_map, that's the whole name, iconic minimalism honestly πŸŽ€


✨ SYNOPSIS ✨

local_tone_map input output [OPTIONS...]
okay so heads up: the header up top says OCAL_TONE_MAP and the synopsis says local_tone_map. Not me editing the drama out β€” I'm keeping both exactly as they are, fr fr πŸ‘‘

🌸 DESCRIPTION 🌸

This is the tone-mapping girlie. She takes an image in, hands you an image out, and lets you tweak a couple of things along the way. Simple. Elegant. Main character energy πŸ’…

  • -s 0..1, --preserve_saturation=0..1 β€” lowkey the only knob that matters β€” this sets to what extent to try and preserve saturation over luminance. The value goes from 0 to 1, so dial it like a vibe check: how much saturation are we protecting while the luminance does its thing? 😌
  • input β€” the input image πŸ–ΌοΈ the one you're bringing to the party.
  • output β€” the output image ✨ the one you leave with.
  • -h, --help β€” prints this help message. And yes, all options are shown above β€” that's the entire menu, no secret items, no hidden DLC 🫢

πŸ¦‹ AUTHOR πŸ¦‹

This manual page was written by Mathieu Malaterre <malat@debian.org> for the Debian GNU/Linux system (but may be used by others). Shoutout to Mathieu, wrote the docs AND left the door open for everybody else, that's community care periodt πŸ’œ


and that's the whole page, bestie β€” no notes, no cap, every last detail preserved πŸ“

signing off from local_tone_map 0.11.2, August 2026 🌈🧚⭐

πŸ“¦ where this page comes from