LATTICE(1)

πŸ’« lattice β€” linked rings, bestie πŸ’«

okay so this is a page from the Really Sli...creenSavers(1) manual, General Commands Manual section, and it's literally about flying through rings. stay with me. πŸ¦‹


✨ NAME ✨

lattice β€” linked rings. that's it. that's the whole name. short, iconic, slays. πŸ‘‘


🌸 SYNOPSIS 🌸

lattice [--root/-r] [--maxfps/-x number] [--vsync/-y number] [--dpms/-M
number] [--preset/-p number] [--longitude/-l number] [--latitude/-L
number] [--thick/-t number] [--density/-d number] [--drawdepth/-D
number] [--fov/-o number] [--pathrand/-P number] [--speed/-e number]
[--texture/-T number] [--smooth/-s] [--no-smooth/-S] [--fog/-f] [--no-
fog/-F]

πŸŽ€ DESCRIPTION πŸŽ€

okay so straight from Terry Walsh (<http://reallyslick.com>), and I'm quoting here, no cap:

"Fly through an endless world of linked rings. You can choose from several different textures for the rings and alter the comlexity of the lattice structure."

(yes, "comlexity". we don't fix the original's typo, we respect the original's typo. πŸ’…)

and it was ported to Linux by Tugrul Galatali. 🫢


πŸ’– OPTIONS πŸ’–

this is the part where we go through every single one. not one skipped. periodt.

  • --root β€” draws on the root window. main character energy, on your desktop background.
  • --maxfps number β€” sets the max frame rate. cap it, bestie.
  • --vsync number β€” limits redraws to the specified number of vertical refreshes. range is 0 - 100. default is 1.
  • --dpms number β€” stops rendering new frames if the display is not on. range is 0 - 1. default is 1.
  • --preset number β€” presets that override all options that come before it on the command line. the list:
    1. 1 β€” Regular (--regular)
    2. 2 β€” Chainmail (--chainmail)
    3. 3 β€” Brass Mesh (--brassmesh)
    4. 4 β€” Computer (--computer)
    5. 5 β€” Slick (--slick)
    6. 6 β€” Tasty (--tasty)

range is 1 - 6. default is 1.

  • --longitude number β€” longitudinal divisions of tori. range is 4 - 100. default is 16.
  • --latitude number β€” latitudinal divisions of tori. range is 2 - 100. default is 8.
  • --thick number β€” thickness of tori. range is 1 - 100. default is 50.
  • --density number β€” density. range is 1 - 100. default is 50.
  • --drawdepth number β€” depth. range is 1 - 8. default is 4.
  • --fov number β€” field of view. range is 10 - 150. default is 90.
  • --pathrand number β€” randomness of camera path. range is 1 - 10. default is 7.
  • --speed number β€” speed. range is 1 - 100. default is 10.
  • --texture number β€” pick your ring aesthetic, bestie:
    1. 0 β€” None
    2. 1 β€” Industrial (--industrial)
    3. 2 β€” Crystal (--crystal)
    4. 3 β€” Chrome (--chrome)
    5. 4 β€” Brass (--brass)
    6. 5 β€” Shiny (--shiny)
    7. 6 β€” Ghostly (--ghostly)
    8. 7 β€” Circuits (--circuits)
    9. 8 β€” Doughnuts (--doughnuts)
    10. 9 β€” random

default is 0.

  • --smooth β€” smooth surfaces. glowy. soft. 🧚
  • --fog β€” enable fog. spooky atmospheric moment. 🌫️
also appearing in the synopsis: --no-smooth (-S) and --no-fog (-F) β€” the "actually, no thank you" versions of the two above. πŸ’€

🌈 ENVIRONMENT 🌈

  • DISPLAY β€” used to get the default host and display number. iykyk.

πŸ”₯ SEE ALSO πŸ”₯

  • X(1)

Copyright Β© 2002 by Terry Walsh and Tugrul Galatali.

Lattice is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation.

Lattice is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

ngl that all-caps warranty bit is giving serious energy. it's not a joke, it's literally the legal reality: no promises, no guarantees. 😭

πŸ‘‘ AUTHOR πŸ‘‘

Terry Walsh and Tugrul Galatali <tugrul@galatali.com>


and that's the whole page, bestie. this one shipped as part of X Version 11 under the Really Sli...creenSavers(1) banner β€” go fly through some rings, you've earned it. πŸ“βœ¨πŸ¦‹