DRAW_TREE(1)

✨ DRAW_TREE β€” the draw_tree manual, section 1 ✨

okay bestie, listen up πŸ’– this is the draw_tree page from the User Commands part of the manual (that's section 1, iykyk). It's short, it's sweet, and it makes pretty little trees for you. Let's go πŸ¦‹


🌸 NAME 🌸

draw_tree β€” produces a simple postscript rendering of a tree πŸŽ€


✨ SYNOPSIS ✨

draw_tree [-dbvs] <tree.nh>|<tree.mod>

That's it. That's the whole vibe. πŸ’…


🫢 OPTIONS 🫢

  • <tree_fname> β€” (Required!! like, genuinely required, don't skip it) πŸ’€ This is the file name of your tree. It's expected to be in Newick format, unless the filename ends with .mod β€” and in that case it's expected to be a tree model file instead. So the extension is doing a lot of heavy lifting here. Choose wisely 🧚
  • -d β€” Draws "diagonal" branches instead of the "right-angle" or "square" ones. The way this one option changes the entire aesthetic?? It produces a "cladogram", as opposed to a "phenogram". ✨ Careful though: this option implies -s β€” so you're getting -s whether you asked for it or not, no cap.
  • -b β€” Suppresses branch lengths. Just… gone. Not drawn. πŸ«₯
  • -v β€” Vertical layout. Tree go up instead of sideways πŸ”₯
  • -s β€” Don't draw branches to scale. Scale? Never heard of her πŸ’…

🌈 tiny reminder: -d quietly drags -s along with it, so if you were trying to keep your branches to scale, that ship has sailed the moment you typed -d. the way that implication sneaks up on you 😭

and that's the whole page, bestie β€” you're officially fluent in tree-drawing πŸ’– πŸ“

this was draw_tree version 1.4, from May 2016, and it lives in section 1 of the manual β€” go forth and render something iconic πŸ‘‘ πŸ¦‹βœ¨