CLANG(1)

πŸ“¦ version 15.0.7, in opensuse-leap 16.0

πŸ’– CLANG(1) πŸ’–

okay bestie, welcome to the Clang page β€” yes, that's CLANG(1) in the manual, and yes it's a whole thing. Buckle up πŸŽ€

✨ SYNOPSIS ✨

clang [options] filename ...

πŸ¦‹ DESCRIPTION πŸ¦‹

so clang is a C, C++, and Objective-C compiler, and it literally does everything: preprocessing, parsing, optimization, code generation, assembly, and linking. like, the whole glow-up pipeline, start to finish πŸ’…

depending on which high-level mode setting you pass, Clang will stop before doing a full link. and even though Clang is super integrated (iconic, honestly), it's genuinely important to understand the stages of compilation so you actually know how to invoke it. the stages are:

🌸 Driver 🌸

the clang executable is actually a small driver that controls the overall execution of the other tools β€” the compiler, assembler, and linker. typically you do not need to interact with the driver directly, but you transparently use it to run all those other tools. it's giving backstage manager energy 🫢

🌸 Preprocessing 🌸

this stage handles tokenization of the input source file, macro expansion, #include expansion, and handling of other preprocessor directives. the output of this stage is typically called a ".i" file (for C), ".ii" (for C++), ".mi" (for Objective-C), or ".mii" (for Objective-C++) ✨

🌸 Parsing and Semantic Analysis 🌸

this stage parses the input file, translating preprocessor tokens into a parse tree. once it's in the form of a parse tree, it applies semantic analysis to compute types for expressions as well and determine whether the code is well formed. this stage is responsible for generating most of the compiler warnings as well as parse errors 😭 the output of this stage is an "Abstract Syntax Tree" (AST).

🌸 Code Generation and Optimization 🌸

this stage translates an AST into low-level intermediate code (known as "LLVM IR") and ultimately to machine code. this phase is responsible for optimizing the generated code and handling target-specific code generation. the output of this stage is typically called a ".s" file or "assembly" file πŸ”₯

Clang also supports the use of an integrated assembler, in which the code generator produces object files directly. this avoids the overhead of generating the ".s" file and of calling the target assembler. efficiency slay πŸ’…

🌸 Assembler 🌸

this stage runs the target assembler to translate the output of the compiler into a target object file. the output of this stage is typically called a ".o" file or "object" file.

🌸 Linker 🌸

this stage runs the target linker to merge multiple object files into an executable or dynamic library. the output of this stage is typically called an "a.out", ".dylib" or ".so" file 🌈

🌸 Clang Static Analyzer 🌸

the Clang Static Analyzer is a tool that scans source code to try to find bugs through code analysis. this tool uses many parts of Clang and is built into the same driver. please see <https://clang-analyzer.llvm.org> for more details on how to use the static analyzer πŸ¦‹


πŸ‘‘ OPTIONS πŸ‘‘

⭐ Stage Selection Options ⭐

  • -E β€” run the preprocessor stage. that's it. just the preprocessor. πŸ’…
  • -fsyntax-only β€” run the preprocessor, parser and type checking stages. no codegen, just vibes and validation ✨
  • -S β€” run the previous stages as well as LLVM generation and optimization stages and target-specific code generation, producing an assembly file.
  • -c β€” run all of the above, plus the assembler, generating a target ".o" object file.
  • no stage selection option β€” if no stage selection option is specified, all stages above are run, and the linker is run to combine the results into an executable or shared library. full pipeline, main character energy πŸ‘‘

🌈 Language Selection and Mode Options 🌈

  • -x <language> β€” treat subsequent input files as having type language.
  • -std=<standard> β€” specify the language standard to compile for.

supported values for the C language are:

  • c89, c90, iso9899:1990 β€” ISO C 1990
  • iso9899:199409 β€” ISO C 1990 with amendment 1
  • gnu89, gnu90 β€” ISO C 1990 with GNU extensions
  • c99, iso9899:1999 β€” ISO C 1999
  • gnu99 β€” ISO C 1999 with GNU extensions
  • c11, iso9899:2011 β€” ISO C 2011
  • gnu11 β€” ISO C 2011 with GNU extensions
  • c17, iso9899:2017 β€” ISO C 2017
  • gnu17 β€” ISO C 2017 with GNU extensions

the default C language standard is gnu17, except on PS4, where it is gnu99 🫢

supported values for the C++ language are:

  • c++98, c++03 β€” ISO C++ 1998 with amendments
  • gnu++98, gnu++03 β€” ISO C++ 1998 with amendments and GNU extensions
  • c++11 β€” ISO C++ 2011 with amendments
  • gnu++11 β€” ISO C++ 2011 with amendments and GNU extensions
  • c++14 β€” ISO C++ 2014 with amendments
  • gnu++14 β€” ISO C++ 2014 with amendments and GNU extensions
  • c++17 β€” ISO C++ 2017 with amendments
  • gnu++17 β€” ISO C++ 2017 with amendments and GNU extensions
  • c++20 β€” ISO C++ 2020 with amendments
  • gnu++20 β€” ISO C++ 2020 with amendments and GNU extensions
  • c++2b β€” working draft for ISO C++ 2023
  • gnu++2b β€” working draft for ISO C++ 2023 with GNU extensions

the default C++ language standard is gnu++14.

supported values for the OpenCL language are:

  • cl1.0 β€” OpenCL 1.0
  • cl1.1 β€” OpenCL 1.1
  • cl1.2 β€” OpenCL 1.2
  • cl2.0 β€” OpenCL 2.0

the default OpenCL language standard is cl1.0.

supported values for the CUDA language are:

  • cuda β€” NVIDIA CUDA(tm)
  • -stdlib=<library> β€” specify the C++ standard library to use; supported options are libstdc++ and libc++. if not specified, platform default will be used.
  • -rtlib=<library> β€” specify the compiler runtime library to use; supported options are libgcc and compiler-rt. if not specified, platform default will be used.
  • -ansi β€” same as -std=c89.
  • -ObjC, -ObjC++ β€” treat source input files as Objective-C and Object-C++ inputs respectively.
  • -trigraphs β€” enable trigraphs.
  • -ffreestanding β€” indicate that the file should be compiled for a freestanding, not a hosted, environment. note that it is assumed that a freestanding environment will additionally provide memcpy, memmove, memset and memcmp implementations, as these are needed for efficient codegen for many programs πŸ‘€
  • -fno-builtin β€” disable special handling and optimizations of well-known library functions, like strlen() and malloc().
  • -fno-builtin-<function> β€” disable special handling and optimizations for the specific library function. for example, -fno-builtin-strlen removes any special handling for the strlen() library function.
  • -fno-builtin-std-<function> β€” disable special handling and optimizations for the specific C++ standard library function in namespace std. for example, -fno-builtin-std-move_if_noexcept removes any special handling for the std::move_if_noexcept() library function.

for C standard library functions that the C++ standard library also provides in namespace std, use -fno-builtin-<function> instead. iykyk 🧚

  • -fmath-errno β€” indicate that math functions should be treated as updating errno.
  • -fpascal-strings β€” enable support for Pascal-style strings with "\pfoo".
  • -fms-extensions β€” enable support for Microsoft extensions.
  • -fmsc-version= β€” set _MSC_VER. defaults to 1300 on Windows. not set otherwise.
  • -fborland-extensions β€” enable support for Borland extensions.
  • -fwritable-strings β€” make all string literals default to writable. this disables uniquing of strings and other optimizations. (yes, it's giving chaotic, but it's documented πŸ’€)
  • -flax-vector-conversions, -flax-vector-conversions=<kind>, -fno-lax-vector-conversions β€” allow loose type checking rules for implicit vector conversions. possible values of <kind>:
    • none: allow no implicit conversions between vectors
    • integer: allow implicit bitcasts between integer vectors of the same overall bit-width
    • all: allow implicit bitcasts between any vectors of the same overall bit-width

<kind> defaults to integer if unspecified.

  • -fblocks β€” enable the "Blocks" language feature.
  • -fobjc-abi-version=version β€” select the Objective-C ABI version to use. available versions are 1 (legacy "fragile" ABI), 2 (non-fragile ABI 1), and 3 (non-fragile ABI 2).
  • -fobjc-nonfragile-abi-version=<version> β€” select the Objective-C non-fragile ABI version to use by default. this will only be used as the Objective-C ABI when the non-fragile ABI is enabled (either via -fobjc-nonfragile-abi, or because it is the platform default).
  • -fobjc-nonfragile-abi, -fno-objc-nonfragile-abi β€” enable use of the Objective-C non-fragile ABI. on platforms for which this is the default ABI, it can be disabled with -fno-objc-nonfragile-abi.

🎯 Target Selection Options 🎯

Clang fully supports cross compilation as an inherent part of its design. depending on how your version of Clang is configured, it may have support for a number of cross compilers, or may only support a native target. no cap 🌍

  • -arch <architecture> β€” specify the architecture to build for (Mac OS X specific).
  • -target <architecture> β€” specify the architecture to build for (all platforms).
  • -mmacosx-version-min=<version> β€” when building for macOS, specify the minimum version supported by your application.
  • -miphoneos-version-min β€” when building for iPhone OS, specify the minimum version supported by your application.
  • --print-supported-cpus β€” print out a list of supported processors for the given target (specified through --target=<architecture> or -arch <architecture>). if no target is specified, the system default target will be used.
  • -mcpu=?, -mtune=? β€” acts as an alias for --print-supported-cpus.
  • -march=<cpu> β€” bestie, this one tells Clang to generate code for a specific processor family member and later. So if you pass -march=i486, the compiler is allowed to emit instructions that are valid on i486 and later processors, but which may not exist on earlier ones. Slay, but know your audience πŸ’…

✨ Code Generation Options ✨

  • -O0, -O1, -O2, -O3, -Ofast, -Os, -Oz, -Og, -O, -O4 β€” pick your optimization level, babes. Here's the tea on each one:
    • -O0 β€” means "no optimization". This level compiles the fastest and generates the most debuggable code. The unbothered queen of "just make it build" 🫢
    • -O1 β€” somewhere between -O0 and -O2. The middle child, lowkey.
    • -O2 β€” moderate level of optimization which enables most optimizations. The reliable fave ✨
    • -O3 β€” like -O2, except that it enables optimizations that take longer to perform or that may generate larger code (in an attempt to make the program run faster). It's giving "go fast, consequences later" πŸ”₯
    • -Ofast β€” enables all the optimizations from -O3 along with other aggressive optimizations that may violate strict compliance with language standards. Bestie, this one plays fast and loose with the rules πŸ’€
    • -Os β€” like -O2 with extra optimizations to reduce code size.
    • -Oz β€” like -Os (and thus -O2), but reduces code size further. Tiny code, big energy πŸŽ€
    • -Og β€” like -O1. In future versions, this option might disable different optimizations in order to improve debuggability.
    • -O β€” equivalent to -O1.
    • -O4 and higher β€” currently equivalent to -O3. Yes, it just caps out there, no cap πŸ™ˆ
  • -g, -gline-tables-only, -gmodules β€” these control debug information output. Note that Clang debug information works best at -O0. When more than one option starting with -g is specified, the last one wins:
    • -g β€” generate debug information.
    • -gline-tables-only β€” generate only line table debug information. This allows for symbolicated backtraces with inlining information, but does not include any information about variables, their locations or types.
    • -gmodules β€” generate debug information that contains external references to types defined in Clang modules or precompiled headers instead of emitting redundant debug type information into every object file. This option transparently switches the Clang module format to object file containers that hold the Clang module together with the debug information. When compiling a program that uses Clang modules or precompiled headers, this option produces complete debug information with faster compile times and much smaller object files.
This option should not be used when building static libraries for distribution to other machines, because the debug info will contain references to the module cache on the machine the object files in the library were built on. That's a one-way ticket to chaos, bestie 😭
  • -fstandalone-debug, -fno-standalone-debug β€” Clang supports a number of optimizations to reduce the size of debug information in the binary. They work based on the assumption that the debug type information can be spread out over multiple compilation units. For instance, Clang will not emit type definitions for types that are not needed by a module and could be replaced with a forward declaration. Further, Clang will only emit type info for a dynamic C++ class in the module that contains the vtable for the class.

The -fstandalone-debug option turns off these optimizations. This is useful when working with 3rd-party libraries that don't come with debug information. This is the default on Darwin. Note that Clang will never emit type information for types that are not referenced at all by the program. Not even for you πŸ’œ

  • -feliminate-unused-debug-types β€” by default, Clang does not emit type information for types that are defined but not used in a program. To retain the debug info for these unused types, the negation -fno-eliminate-unused-debug-types can be used. Unused, but not forgotten 🫢
  • -fexceptions β€” enable generation of unwind information. This allows exceptions to be thrown through Clang compiled stack frames. This is on by default in x86-64.
  • -ftrapv β€” generate code to catch integer overflow errors. Signed integer overflow is undefined in C. With this flag, extra code is generated to detect this and abort when it happens. Snitching on your overflow, iconic πŸ”₯
  • -fvisibility β€” this flag sets the default visibility level.
  • -fcommon, -fno-common β€” this flag specifies that variables without initializers get common linkage. It can be disabled with -fno-common.
  • -ftls-model=<model> β€” set the default thread-local storage (TLS) model to use for thread-local variables. Valid values are: "global-dynamic", "local-dynamic", "initial-exec" and "local-exec". The default is "global-dynamic". The default model can be overridden with the tls_model attribute. The compiler will try to choose a more efficient model if possible. She's efficient like that ✨
  • -flto, -flto=full, -flto=thin, -emit-llvm β€” generate output files in LLVM formats, suitable for link time optimization. When used with -S this generates LLVM intermediate language assembly files, otherwise this generates LLVM bitcode format object files (which may be passed to the linker depending on the stage selection options).

The default for -flto is "full", in which the LLVM bitcode is suitable for monolithic Link Time Optimization (LTO), where the linker merges all such modules into a single combined module for optimization. With "thin", ThinLTO compilation is invoked instead.

NOTE: On Darwin, when using -flto along with -g and compiling and linking in separate steps, you also need to pass -Wl,-object_path_lto,<lto-filename>.o at the linking step to instruct the ld64 linker not to delete the temporary object file generated during Link Time Optimization (this flag is automatically passed to the linker by Clang if compilation and linking are done in a single step). This allows debugging the executable as well as generating the .dSYM bundle using dsymutil(1). Save the temp file! She's precious 😭

πŸš— Driver Options πŸš—

  • -### β€” print (but do not run) the commands to run for this compilation. All talk, no action πŸ’…
  • --help β€” display available options.
  • -Qunused-arguments β€” do not emit any warnings for unused driver arguments. Let her live.
  • -Wa,<args> β€” pass the comma separated arguments in args to the assembler.
  • -Wl,<args> β€” pass the comma separated arguments in args to the linker.
  • -Wp,<args> β€” pass the comma separated arguments in args to the preprocessor.
  • -Xanalyzer <arg> β€” pass arg to the static analyzer.
  • -Xassembler <arg> β€” pass arg to the assembler.
  • -Xlinker <arg> β€” pass arg to the linker.
  • -Xpreprocessor <arg> β€” pass arg to the preprocessor.
  • -o <file> β€” write output to file.
  • -print-file-name=<file> β€” print the full library path of file.
  • -print-libgcc-file-name β€” print the library path for the currently used compiler runtime library ("libgcc.a" or "libclang_rt.builtins.*.a").
  • -print-prog-name=<name> β€” print the full program path of name.
  • -print-search-dirs β€” print the paths used for finding libraries and programs.
  • -save-temps β€” save intermediate compilation results. Keep the receipts 🧾
  • -save-stats, -save-stats=cwd, -save-stats=obj β€” save internal code generation (LLVM) statistics to a file in the current directory (-save-stats/"-save-stats=cwd") or the directory of the output file ("-save-state=obj").
  • -integrated-as, -no-integrated-as β€” used to enable and disable, respectively, the use of the integrated assembler. Whether the integrated assembler is on by default is target dependent.
  • -time β€” time individual commands.
  • -ftime-report β€” print timing summary of each stage of compilation.
  • -v β€” show commands to run and use verbose output. She's a talker, we love her πŸ—£οΈ

🩺 Diagnostics Options 🩺

  • -fshow-column, -fshow-source-location, -fcaret-diagnostics, -fdiagnostics-fixit-info, -fdiagnostics-parseable-fixits, -fdiagnostics-print-source-range-info, -fprint-source-range-info, -fdiagnostics-show-option, -fmessage-length β€” these options control how Clang prints out information about diagnostics (errors and warnings). Please see the Clang User's Manual for more information. Yes, all of them, in one iconic little squad πŸ’…

🧚 Preprocessor Options 🧚

  • -D<macroname>=<value> β€” adds an implicit #define into the predefines buffer which is read before the source file is preprocessed.
  • -U<macroname> β€” adds an implicit #undef into the predefines buffer which is read before the source file is preprocessed.
  • -include <filename> β€” adds an implicit #include into the predefines buffer which is read before the source file is preprocessed.
  • -I<directory> β€” add the specified directory to the search path for include files.
  • -F<directory> β€” add the specified directory to the search path for framework include files.
  • -nostdinc β€” do not search the standard system directories or compiler builtin directories for include files.
  • -nostdlibinc β€” do not search the standard system directories for include files, but do search compiler builtin include directories.
  • -nobuiltininc β€” do not search clang's builtin directory for include files.

🌸 ENVIRONMENT 🌸

  • TMPDIR, TEMP, TMP β€” these environment variables are checked, in order, for the location to write temporary files used during the compilation process. First one to show up gets the job πŸŽ€
  • CPATH β€” if this environment variable is present, it is treated as a delimited list of paths to be added to the default system include path list. The delimiter is the platform dependent delimiter, as used in the PATH environment variable.

Empty components in the environment variable are ignored. Ghosted, basically πŸ™ˆ

  • C_INCLUDE_PATH, OBJC_INCLUDE_PATH, CPLUS_INCLUDE_PATH, OBJCPLUS_INCLUDE_PATH β€” these environment variables specify additional paths, as for CPATH, which are only used when processing the appropriate language. Language-specific besties πŸ¦‹
  • MACOSX_DEPLOYMENT_TARGET β€” if -mmacosx-version-min is unspecified, the default deployment target is read from this environment variable. This option only affects Darwin targets.

πŸ› BUGS πŸ›

ok so if you find a bug (and bestie, you will find a bug, that's just compiler life πŸ’…), please report it at:

https://github.com/llvm/llvm-project/issues/

and listen β€” a good bug report is everything. Like, the way a vague bug report is giving "it doesn't work, pls fix" and the maintainers are just sitting there like 😭. So here's what you're gonna include:

  • Preprocessed source files β€” use the -E option for this, it's literally right there for you 🫢
  • The full output of the compiler β€” not a screenshot, not a snippet, the full thing, no cap
  • Information to reproduce β€” the steps, the setup, the whole vibe, so someone else can actually make it happen

that's it, that's the whole assignment. slay and file it ✨


πŸ‘€ SEE ALSO πŸ‘€

your fave siblings in the toolchain, go say hi πŸŽ€


πŸ‘‘ AUTHOR πŸ‘‘

Maintained by the Clang / LLVM Team (http://clang.llvm.org) β€” iconic behavior, truly, they've been carrying this whole thing πŸ’œ


2007-2023, The Clang Team


and that's a wrap on the whole page, bestie!! πŸ¦‹ the page you just read is from CLANG(1), dated Jan 14, 2023, and lives on page 15 of the manual. go forth, compile things, and remember: if it breaks, -E and file that report πŸŒˆπŸ’–βœ¨

πŸ“¦ where this page comes from