BLENDER(1)
๐ BLENDER ๐
blender โ a full-featured 3D application, bestie. Like, the whole thing. It lives in the General Commands Manual section, iykyk.
โจ NAME โจ
blender โ a full-featured 3D application ๐
๐ฆ SYNOPSIS ๐ฆ
blender [args ...] [file] [args ...]
๐ธ DESCRIPTION ๐ธ
okay so. blender is a full-featured 3D application and it is genuinely not playing around. It supports the entirety of the 3D pipeline โ like the way that it does all of this:
- modeling
- rigging
- animation
- simulation
- rendering
- compositing
- motion tracking
- video editing
and it does it all in one place. main character energy, no cap. ๐
Use Blender to create 3D images and animations, films and commercials, content for games, architectural and industrial visualizations, and scientific visualizations. Versatile queen. ๐
๐ OPTIONS ๐
Usage:
blender [args ...] [file] [args ...]
๐ฌ Render Options ๐ฌ
-b,--backgroundโ Run in background (often used for UI-less rendering).
heads up bestie: the audio device is disabled in background-mode by default ๐ and it can be re-enabled by passing in '-setaudio Default' afterwards.
-a,--render-animโ Render frames from start to end (inclusive).-S,--scene<name>โ Set the active scene<name>for rendering.-f,--render-frame<frame>โ Render frame<frame>and save it.+<frame>start frame relative,-<frame>end frame relative.- A comma separated list of frames can also be used (no spaces).
- A range of frames can be expressed using
'..'separator between the first and last frames (inclusive).
-s,--frame-start<frame>โ Set start to frame<frame>, supports+/-for relative frames too.-e,--frame-end<frame>โ Set end to frame<frame>, supports+/-for relative frames too.-j,--frame-jump<frames>โ Set number of frames to step forward after each rendered frame.-o,--render-output<path>โ Set the render path and file name.
Use '//' at the start of the path to render relative to the blend-file.
You can use path templating features such as '{blend_name}' in the path. See Blender's documentation on path templates for more details.
The '#' characters are replaced by the frame number, and used to define zero padding.
'animation_##_test.png'becomes'animation_01_test.png''test-######.png'becomes'test-000001.png'
When the filename does not contain '#', the suffix '####' is added to the filename.
The frame number will be added at the end of the filename, eg:
# blender -b animation.blend -o //render_ -F PNG -x 1 -a
'//render_' becomes '//render_####', writing frames as '//render_0001.png'
-E,--engine<engine>โ Specify the render engine. Use'-E help'to list available engines. ๐-t,--threads<threads>โ Use amount of<threads>for rendering and other operations[1-1024],0to use the system's processor count.
๐ Cycles Render Options ๐
lowkey important: Cycles add-on options must be specified following a double dash.
--cycles-device<device>โ Set the device used for rendering.
Valid options are: 'CPU' 'CUDA' 'OPTIX' 'HIP' 'ONEAPI' 'METAL'.
Append +CPU to a GPU device to render on both CPU and GPU.
Example:
# blender -b file.blend -f 20 -- --cycles-device OPTIX
--cycles-print-statsโ Log statistics about render memory and time usage. ๐
๐จ Format Options ๐จ
-F,--render-format<format>โ Set the render format.
Valid options are: 'TGA' 'RAWTGA' 'JPEG' 'IRIS' 'PNG' 'BMP' 'HDR' 'TIFF'.
Formats that can be compiled into Blender, not available on all systems: 'OPEN_EXR' 'OPEN_EXR_MULTILAYER' 'FFMPEG' 'CINEON' 'DPX' 'JP2' 'WEBP'.
-x,--use-extension<bool>โ Set option to add the file extension to the end of the file.
๐๏ธ Animation Playback Options ๐๏ธ
-a<options><file(s)>โ Instead of showing Blender's user interface, this runs Blender as an animation player, to view movies and image sequences rendered in Blender (ignored if'-b'is set).
Playback Arguments:
-p<sx><sy>โ Open with lower left corner at<sx>,<sy>.-mโ Read from disk (Do not buffer).-f<fps><fps_base>โ Specify FPS to start with.-j<frame>โ Set frame step to<frame>.-s<frame>โ Play from<frame>.-e<frame>โ Play until<frame>.-c<cache_memory>โ Amount of memory in megabytes to allow for caching images during playback. Zero disables (clamping to a fixed number of frames instead).
๐ช Window Options ๐ช
-w,--window-borderโ Force opening with borders, in a normal (non maximized) state.-M,--window-maximizedโ Force opening maximized.-W,--window-fullscreenโ Force opening full-screen.-p,--window-geometry<sx><sy><w><h>โ Open with lower left corner at<sx>,<sy>and width and height as<w>,<h>.-con,--start-consoleโ Start with the console window open (ignored if'-b'is set), (Windows only). ๐ช--no-native-pixelsโ Do not use native pixel size, for high resolution displays (MacBook'Retina').--no-window-frameโ Disable all window decorations (Linux only).--no-window-focusโ Open behind other windows and without taking focus. ๐
๐ Python Options ๐
-y,--enable-autoexecโ Enable automatic Python script execution.-Y,--disable-autoexecโ Disable automatic Python script execution (Python-drivers & startup scripts), (default).-P,--python<filepath>โ Run the given Python script file.--python-text<name>โ Run the given Python script text block.--python-expr<expression>โ Run the given expression as a Python script.
The expression may be a complete multi-line script; you are limited only by the platform's maximum argument length.
--python-consoleโ Run Blender with an interactive console.--python-exit-code<code>โ Set the exit-code in[0..255]to exit if a Python exception is raised (only for scripts executed from the command line), zero disables.--python-use-system-envโ Allow Python to use system environment variables such as'PYTHONPATH'. This also enables user environment, see:'--python-use-user-env'.--python-use-user-envโ Allow Python to use user's site-packages directory. This disables full isolation for the Python environment.--addons<addon(s)>โ Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons. ๐งฉ
๐ Network Options ๐
--online-modeโ Allow internet access, overriding the preference.--offline-modeโ Disallow internet access, overriding the preference.
๐ Logging Options ๐
--log<match>โ Enable logging categories, taking a single comma separated argument.--log "*": log everything--log "event": logs every category starting with'event'.--log "render,cycles": log both render and cycles messages.--log "*mesh*": log every category containing'mesh'sub-string.--log "*,^operator": log everything except operators, with'^prefix'to exclude.
--log-level<level>โ Set the logging verbosity level.fatal: Fatal errors onlyerror: Errors onlywarning: Warningsinfo: Information about devices, files, configuration, operationsdebug: Verbose messages for developerstrace: Very verbose code execution tracing
--log-show-memoryโ Show memory usage for each log message.--log-show-sourceโ Show source file and function name in output.--log-show-backtraceโ Show a back trace for each log message (debug builds only).--log-file<filepath>โ Set a file to output the log to.--log-list-categoriesโ List all available logging categories for'--log', and exit.
๐ Debug Options ๐
-d,--debugโ Turn debugging on. ๐- Enables memory error detection
- Disables mouse grab (to interact with a debugger in some cases)
- Keeps Python's
'sys.stdin'rather than setting it to None
--debug-value<value>โ Set debug value of<value>on startup.--debug-eventsโ Enable debug messages for the event system.--debug-handlersโ Enable debug messages for event handling.--debug-libmvโ Enable debug messages from libmv library.--debug-memoryโ Enable fully guarded memory allocation and debugging.--debug-jobsโ Enable time profiling for background jobs.--debug-pythonโ Enable debug messages for Python.--debug-depsgraphโ Enable all debug messages from dependency graph.--debug-depsgraph-evalโ Enable debug messages from dependency graph related on evaluation.--debug-depsgraph-buildโ Enable debug messages from dependency graph related on graph construction.--debug-depsgraph-tagโ Enable debug messages from dependency graph related on tagging.--debug-depsgraph-no-threadsโ Switch dependency graph to a single threaded evaluation.--debug-depsgraph-timeโ Enable debug messages from dependency graph related on timing.--debug-depsgraph-prettyโ Enable colors for dependency graph debug messages. ๐--debug-depsgraph-uidโ Verify validity of session-wide identifiers assigned to ID data-blocks.--debug-ghostโ Enable debug messages for Ghost (Linux only). ๐ป--debug-wintabโ Enable debug messages for Wintab.--debug-gpuโ Enable GPU debug context and information for OpenGL 4.3+.--debug-gpu-force-workaroundsโ Enable workarounds for typical GPU issues and disable all GPU extensions.--debug-gpu-compile-shadersโ Compile all statically defined shaders to test platform compatibility.--debug-gpu-shader-debug-infoโ Enable shader debug info generation (Vulkan only).--debug-gpu-scope-captureโ Capture the GPU commands issued inside the given scope name.--debug-gpu-shader-sourceโ Save the compiled GPU shader source code for the given shader name. The given name can contain leading or trailing wildcard"*"to match multiple shaders. Files are saved in the current working directory inside a directory named"Shaders".
โฆand that's literally just part one bestie, don't go anywhere ๐
--debug-gpu-shader-no-preprocessorโ skips the preprocessor pass and just lets the driver or shader compiler do the preprocessing instead. bonus: it also turns off dead code elimination. two for one bestie ๐--debug-gpu-shader-no-dceโ skips the dead code elimination pass. that's it, that's the whole vibe.--debug-gpu-no-texture-poolโ turns off memory aliasing optimizations inside the GPU texture pool.--debug-gpu-vulkan-local-readโ forces Vulkan dynamic rendering local read, but only when the device actually supports it. no cap.--debug-wmโ turns on debug messages for the window manager. it also shows all operators in search and surfaces keymap errors. very "let me see everything" energy ๐--debug-xrโ debug messages for virtual reality contexts. this one enables the OpenXR API validation layer, (OpenXR) debug messages, and general info prints. the whole XR gossip pipeline โจ--debug-xr-timeโ debug messages for virtual reality frame rendering times. clocking the frames, fr fr โฑ๏ธ--debug-allโ enables all debug messages. go big or go home, no in-between.--debug-ioโ debug messages for I/O.--debug-fpeโ enables floating-point exceptions.--debug-exit-on-errorโ bails immediately the second internal errors get detected. dramatic exit, but make it functional ๐--debug-freestyleโ debug messages for Freestyle.--console-crash-handlerโ uses the console to report crashes.--disable-crash-handlerโ disables the crash handler.--disable-abort-handlerโ disables the abort handler.--verbose <verbose>โ sets the logging verbosity level, for the debug messages that support it.-qor--quietโ suppresses status printing. warnings & errors are still printed, so it's not a full muzzle, bestie ๐
๐ฎ GPU Options
--gpu-backendโ forces a specific GPU backend. the valid options are:'opengl'or'vulkan'. pick your fighter.--gpu-device <device>โ picks a specific GPU device, overriding the GPU device from user preferences for this run only. accepted forms, bestie, listen up:'<vendor-hex>/<device-hex>/<index-hex>'โ matches the identifier used in user preferences, with vendor PCI ID, device PCI ID and enumeration index all hex-encoded.'<index>'โ no slashes at all, just picks the Nth supported device by enumeration order, decimal.'help'โ prints supported Vulkan devices and exits. the little helper icon ๐ซถ
Only used with the Vulkan backend. other backends print a warning and ignore this option entirely. if the requested Vulkan device is unavailable, Blender falls back to the saved GPU preference โ unless --gpu-device-no-fallback is also set.
--gpu-device-no-fallbackโ fail instead of falling back when--gpu-devicedoesn't match a usable Vulkan device. no backup plan, no plan B ๐--gpu-vsyncโ sets the VSync. valid options are:'on','off'&'auto'for adaptive sync.- the default settings depend on the GPU driver.
- disabling VSync can be useful for testing performance.
'auto'is only supported by the OpenGL backend.
--gpu-compilation-subprocessesโ overrides the Max Compilation Subprocesses setting (OpenGL only).--profile-gpuโ enables CPU & GPU performance profiling for GPU debug groups. it outputs aprofile.jsonfile in the Trace Event Format to the current directory. data girlies, rise ๐
๐ Misc Options
--open-lastโ opens the most recently opened blend file instead of the default startup file. it's giving "resume where I left off" โจ--app-template <template>โ sets the application template (matching the directory name). use'default'for none.-Xor--factory-startupโ skips reading the'startup.blend'in the user's home directory. fresh slate, zero baggage ๐--enable-event-simulateโ enables the event simulation testing feature'bpy.types.Window.event_simulate'.--env-system-datafilesโ sets theBLENDER_SYSTEM_DATAFILESenvironment variable.--env-system-scriptsโ sets theBLENDER_SYSTEM_SCRIPTSenvironment variable.--env-system-extensionsโ sets theBLENDER_SYSTEM_EXTENSIONSenvironment variable.--env-system-pythonโ sets theBLENDER_SYSTEM_PYTHONenvironment variable.-noaudioโ forces the sound system to None. silence, but make it a choice ๐-setaudioโ forces the sound system to a specific device. the options are'None''Default''SDL''OpenAL''CoreAudio''JACK''PulseAudio''WASAPI'.-cor--command <command>โ runs a command which consumes all remaining arguments. use'-c help'to list all the other commands. pass'--help'after the command to see its help text.
this implies '--background' mode. heads up bestie.
-hor--helpโ prints this help text and exits. the classic./?โ prints this help text and exits (Windows only).-ror--registerโ registers the blend-file extension for the current user, then exits (Windows & Linux only).--register-allusersโ registers the blend-file extension for all users, then exits (Windows & Linux only).--unregisterโ unregisters the blend-file extension for the current user, then exits (Windows & Linux only).--unregister-allusersโ unregisters the blend-file extension for all users, then exits (Windows & Linux only).--qos <level>โ sets the Quality of Service (QoS) mode for hybrid CPU architectures (Windows only).default: uses the default behavior of the OS.high: always makes use of performance cores. main character cores only ๐ฅeco: schedules Blender threads exclusively to efficiency cores. low-power era.
-vor--versionโ prints Blender version and exits.--โ ends option processing, and the following arguments are passed unchanged. access them via Python's'sys.argv'. periodt.
๐ Other Options
--disable-depsgraph-on-file-loadโ background mode only: doesn't systematically build and evaluate ViewLayers' dependency graphs when loading a blend-file in background mode (that's the'-b'or'-c'options).
Scripts that need evaluated data then have to explicitly ensure an evaluated depsgraph is available, like by calling depsgraph = context.evaluated_depsgraph_get().
NOTE: this is a temporary option. in the future, depsgraph will never be automatically generated on file load in background mode. so don't get attached, bestie ๐ญ
--disable-liboverride-auto-resyncโ doesn't perform library override automatic resync when loading a new blend-file.
NOTE: this is an alternative way to get the same effect as when setting the 'No Override Auto Resync' User Preferences Debug option.
--debug-ffmpegโ enables debug messages from FFmpeg video input and output.--debug-cyclesโ enables debug messages from Cycles.
๐ง Argument Parsing
Arguments must be separated by white space, eg:
# blender -ba test.blend
...will exit since '-ba' is an unknown argument. yeah, no skipping the space, sorry babe ๐
๐ฆ Argument Order
Arguments are executed in the order they are given. eg:
# blender --background test.blend --render-frame 1 --render-output "/tmp"
...will not render to '/tmp' because '--render-frame 1' renders before the output path is set. order matters, always ๐
# blender --background --render-output /tmp test.blend --render-frame 1
...will not render to '/tmp' because loading the blend-file overwrites the render output that was set.
# blender --background test.blend --render-output /tmp --render-frame 1
...works as expected. slay. this is the one. ๐
๐ธ ENVIRONMENT VARIABLES
$BLENDER_USER_RESOURCESโ replace default directory of all user files. other'BLENDER_USER_*'variables override when set.$BLENDER_USER_CONFIGโ directory for user configuration files.$BLENDER_USER_SCRIPTSโ directory for user scripts.$BLENDER_USER_EXTENSIONSโ directory for user extensions.$BLENDER_USER_DATAFILESโ directory for user data files (icons, translations, ..).$BLENDER_SYSTEM_RESOURCESโ replace default directory of all bundled resource files.$BLENDER_SYSTEM_SCRIPTSโ directories to add extra scripts.$BLENDER_SYSTEM_EXTENSIONSโ directory for system extensions repository.$BLENDER_SYSTEM_DATAFILESโ directory to replace bundled datafiles.$BLENDER_SYSTEM_PYTHONโ directory to replace bundled Python libraries.$BLENDER_CUSTOM_SPLASHโ full path to an image that replaces the splash screen.$BLENDER_CUSTOM_SPLASH_BANNERโ full path to an image to overlay on the splash screen.$BLENDER_OCIOโ path to override the OpenColorIO configuration file. if not set, the'OCIO'environment variable is used.$SPNAV_SOCKETโ the socket path to connect to the 3D-mouse daemon (Unix only).$TMPDIRโ store temporary files here (UNIX Systems). the path must reference an existing directory or it will be ignored. it's giving "we'll just pretend you didn't say that" ๐ซถ
๐ SEE ALSO
luxrender(1)
๐ AUTHORS
This manpage was written for a Debian GNU/Linux system by Daniel Mester <mester@uni-bremen.de> and updated by Cyril Brulebois <cyril.brulebois@enst-bretagne.fr> and Dan Eicher <dan@trollwerks.org>. absolute legends, we stan โจ
okay bestie that's the whole page โ every last flag, path and env var accounted for, nothing skipped, no notes. this one came from Blender 5.2.2 LTS, dated October 07, 2026. go forth and render something iconic ๐๐๐ฆ
๐ฆ where this page comes from
- fedora 44: blender 1:5.2.2-3.fc44 ยท Apache-2.0 AND BSD-3-Clause AND GPL-2.0-or-later AND GPL-3.0-or-later AND Zlib
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms