WARPTIMESERI...ULTITRANSFORM(1)
π NAME π
Okay so this page is for WARPTIMESERI...ULTITRANSFORM(1) (User Commands, bestie π). The actual command is WarpTimeSeriesImageMultiTransform, and it's part of the ANTS registration suite π§
π DESCRIPTION π
Here's how you call it. There are two ways, and they're both giving main character energy β¨
Usage 1 (Forward warp): the forward move π¦
WarpTimeSeriesImageMultiTransform ImageDimension <moving_image.ext> <output_image.ext> -R <fixed_image.ext> <MyWarp.ext> <MyAffine.txt> [interpolation]
Usage 2 (Inverse warp): the backwards glow-up π
WarpTimeSeriesImageMultiTransform ImageDimension <fixed_image.ext> <output_image.ext> -R <moving_image.ext> -i <MyAffine.txt> <MyInverseWarp.ext> [interpolation]
π Usage Information
Let's do a vibe check on each argument, bestie:
ImageDimensionβ This one is required, no skipping! It has to be3or4π₯<moving_image.ext>β The image you want to apply the transformation to. It's either a 3-D image with vector voxels, or a 4D image with scalar voxels πΈ<output_image.ext>β The result! It comes out the same type as your input, but it gets resampled to the domain size set by the-Rimage β¨<MyWarp.ext> <MyAffine.txt>β You can stack mappings together, and it's lowkey so satisfying. For example:MyAffine.txt MySecondAffine.txt MyWarp.nii.gz MySecondWarp.nii.gz -i MyInverseAffine.txtπ¦
β¨ OPTIONS β¨
Here are the flags, and yes, they all slay π
-iβ Uses the inverse of the affine transform that comes right after it π-Rβ The reference image space you want to warp into π―--reslice-by-headerβ This is the same as-i -mh, or-fh -i -mhif you pair it with-R. It goes off the orientation matrix and origin stored in the image file header π--tightest-bounding-boxβ Computes the tightest bounding box using all the affine transformations. If you pass-R <reference_image.ext>, that overrides it π«Ά- These options can be used together with
-R, and they're typically not used together with any other transforms π
- These options can be used together with
π Interpolation:
Pick your blending style π
--use-NNβ Nearest Neighbor Interpolator π§--use-BSplineβ 3rd order B-Spline Interpolation π
Okay bestie, that's the whole tea π«Ά This page's source/version is WarpTimeSeriesImageMultiTrans..., dated December 2025. Stay iconic, periodt π
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π¦ where this page comes from
- ubuntu resolute: ants 2.6.4+dfsg-1 Β· BSD-3-Clause
- π girlified by claude-haiku-5-5 on : a language model's rewrite of the original, under its terms