OPENJAZZ.6(1)

๐Ÿ“ฆ
this version ยท 2 versions
, in ubuntu jammy

Okay bestie, welcome to OPENJAZZ.6(1) ๐Ÿฆ‹ filed under User Contributed Perl Documentation โœจ

โœจ NAME โœจ

OpenJazz is the Jack Jazzrabbit 1 game engine reimplementation ๐Ÿฐ a whole fresh engine that rebuilds the classic game, and it's giving main character energy ๐Ÿ’…

๐ŸŽ€ SYNOPSIS ๐ŸŽ€

Type this, then point it at your game folder:

OpenJazz [options] <game directory>

๐Ÿ’– DESCRIPTION ๐Ÿ’–

OpenJazz is a free, open-source version of the classic Jazz Jackrabbit PC platform games. Lowkey the best part is that it's free ๐Ÿซถ You'll need the original data files to actually play, no cap ๐Ÿ—‚๏ธ

๐Ÿฆ‹ OPTIONS ๐Ÿฆ‹

  • -f โ€” start in full-screen mode ๐Ÿ–ฅ๏ธ
  • -m โ€” start with the audio muted ๐Ÿ”‡

๐ŸŒธ FILES ๐ŸŒธ

openjazz.cfg

This is the engine configuration file, where the settings live โš™๏ธ

Note: command line parameters take precedence over values in the configuration file. So if they clash, the command line wins, periodt ๐Ÿ’…

Game Data

OpenJazz should be compatible with all released versions of Jazz Jackrabbit 1 ๐Ÿ‡ That includes the Shareware Episodes, "Holiday Hare" and "Holiday Hare '95", the "Jazz Jackrabbit CD" with "The Lost Episodes", and the "Complete" edition. Iconic range, honestly ๐Ÿ‘‘

๐ŸŽฎ INGAME CONTROLS ๐ŸŽฎ

๐Ÿ”’ Fixed Controls

These are the controls that stay the same no matter what:

  • "Enter" โ€” pick a menu option
  • "Escape" โ€” go back to the previous menu
  • "F9" โ€” check in-game statistics (e.g. FPS) ๐Ÿ“Š
  • "P" โ€” pause the game
  • "Alt" + "Enter" โ€” switch between full-screen and windowed mode
  • "1-5" โ€” switch weapon to Blaster, Toaster, Missile, Bouncer or TNT respectively. The keys go in that order, so 1 is Blaster and 5 is TNT ๐Ÿ’ฅ If the weapon you want isn't available, try the next one.

๐ŸŽน Configurable Controls

These are configurable via the "setup options" menu. Here are the default settings, bestie:

  • "Left" and "Right" arrow keys โ€” move left and right ๐Ÿƒโ€โ™€๏ธ
  • "Space bar" โ€” jump, or swim upwards ๐Ÿฆ˜
  • "left Alt" โ€” shoot ๐Ÿ”ซ
  • "right Ctrl" โ€” change weapon ๐Ÿ”„

๐Ÿ•น๏ธ Game Controllers

Most game controllers and joysticks that SDL recognizes can be used ๐ŸŽฎ However, not all axes or buttons may be available. Needs manual settings, so don't be shy about tweaking them ๐Ÿซถ

๐Ÿ› REPORTING BUGS ๐Ÿ›

Found something weird? Report it at the issue tracker <https://github.com/AlisterT/OpenJazz/issues> ๐Ÿ™ˆ

๐Ÿ‘€ SEE ALSO ๐Ÿ‘€

  • J1E โ€” level editor by Newspaz ๐Ÿ› ๏ธ
  • JJ1MOD โ€” graphic editor by Doubble Dutch ๐ŸŽจ
  • The OpenJazz Homepage <http://www.alister.eu/jazz/oj/> ๐ŸŒˆ

๐Ÿ‘‘ AUTHORS ๐Ÿ‘‘

The crew that made this happen, and they all deserve flowers ๐Ÿ’

  • Alister Thomson (AlisterT) โ€” Engine, project lead ๐Ÿ‘‘
  • Alireza Nejati โ€” Menu plasma effect โœจ
  • newspaz โ€” Bug fixes, enemy improvements ๐Ÿ›
  • Carsten Teibes (carstene1ns) โ€” Maintenance, bug fixes, documentation ๐Ÿ“š
  • Lars Persson (anotherguest) โ€” Movie playback fixes ๐ŸŽฌ
  • Scott Smith (Pickle) โ€” GP2X/WIZ, Canoo, Pandora ports ๐ŸŽฎ
  • PrzemysXaw Buczkowski (przemub) โ€” Android, Haiku ports ๐Ÿค–
  • Matthieu Milan (usineur) โ€” PSVita port ๐ŸŽฎ
  • deniska โ€” PSP port ๐ŸŽฎ
  • tehpola โ€” Wii port ๐ŸŽฎ
  • pocketinsanity โ€” PocketPC port ๐Ÿ“ฑ
  • Ricerind โ€” Mac OS X port ๐ŸŽ
  • Slaanesh โ€” GP32 port ๐ŸŽฎ
  • GPF โ€” Dreamcast port ๐ŸŽฎ

That's a wrap, bestie ๐Ÿ’œ Source: perl v5.30.0, dated 2020-03-22. Stay iconic, OPENJAZZ.6(1) ๐Ÿฆ‹โœจ

๐Ÿ“ฆ where this page comes from