OGREMESHUPGRADE(1)

πŸŽ€ OgreMeshUpgrade(1) πŸŽ€ General Commands Manual πŸ’…

Okay bestie, this is the manual page for OgreMeshUpgrade ✨, the tool that takes your old Ogre .mesh files and glows them up to the latest version πŸ’–. Full main character energy.


🌸 NAME 🌸

OgreMeshUpgrade β€” upgrades .mesh files to the latest version πŸ‘‘

πŸ¦‹ SYNOPSIS πŸ¦‹

OgreMeshUpgrade [-e] [-t] sourcefile [destfile]

πŸ’œ DESCRIPTION πŸ’œ

Okay so, OgreMeshUpgrade takes an Ogre .mesh definition and upgrades it to the latest version. No cap, it's giving glow-up πŸ”₯.

✨ OPTIONS ✨

A little summary of the options is included below, so you don't have to dig for them 🫢.

  • -e β€” NOT generating edge lists πŸ™ˆ. These are the ones used for stencil shadows, so skip them if you don't want them.
  • -t β€” Generates tangents 🌈. Tangents are what you need for normal mapping, so this one is the vibe if that's your thing.
  • sourcefile β€” The file you want to convert 🧚.
  • destfile β€” Optional! This is the name of the file you want to write to. If you don't give one, OGRE just overwrites the existing file πŸ’€, so be careful, bestie.
Heads up: if you leave out destfile, OGRE overwrites the existing file. That's the whole original file gone, so back it up first if you're not ready to lose it 😭.

πŸ“ AUTHOR πŸ“

This manual page was written by Moritz Muehlenhoff <jmm@inutil.org> for the Debian GNU/Linux system, but anyone else is welcome to use it too 🫢.


Ily bestie, this page was last updated Nov 17, 2004, from the OgreMeshUpgrade(1) manual πŸŒΈπŸ’–βœ¨